...but no? That's what kept him out of the game. He got into the game because he's popular. Because he's a freaking space dragon.
People have even implied he plays similar to Charizard and that hasn't bothered his fans because they wanted him for more than just how he would play.
Representation aside why is it a foreign conecpt to you that people like characters because they are characters and not just for their mechanics? Asking this as nicely as possible.
People can like characters for being characters, as I do too.
All I'm just saying is that gameplay is what matters the most in a game. That shouldn't be a hard concept to grasp.
But I guess I'm the bad guy here for suggesting that gameplay is the deciding factor in getting characters in the game, which is a fact.
Most character supporters try to come up with concepts for how the character would play, for an obvious reason: the developers listen to us and know which characters we want. They know what's popular and they'll pick the popular characters that are viable additions to the game. Being popular is enough and it's what puts a character in consideration. Whether the character meshes well with the game is the deciding factor out of many wanted characters due to how huge a crossover game Smash is.
I'm just saying that gameplay is the best and perhaps only viable argument for putting a character in the game. All the rest is an aside. A nice thing to have but not the essential to a game like Smash.
But, of course, I'm the bad guy for stating some facts as someone interested in game development and Smash Bros. development.
When someone who suggests that characters should be supported on the basis of gameplay is demonized by the game's fanbase, I begin questioning whether people here actually play the game or not. And I'm not even a super hardcore competitive player.
Anyway, I'm done with this.