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We still analysing placeholder box renders and typos to death?
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Yes, but then it's just too much of a coincidence since Verg has yet to be wrong. But it'd have to be another echo fighter, probably Shadow then.So, something that I was thinking.
A lot of people say that it's possible that CoroCoro messed up accidentally writing '108 stages' instead of 103, but at the same time they think that it's impossible that the person who made the design of the box art messed up placing the characters? Maybe the fact that Palutena's group is only 8 characters is because of a mistake and not because of a hidden echo. I mean, it's a possibility.
Honestly I think they'd just care more about the Who rather than the How Many. That's why I think they showed the side that they did.At the same time.
Isn't it a little insane to think they'd just say to the marketing team ''Go ahead and potentially spoil the fact there are two more left to them with your mock up 3 months ahead of release! That's fine. That's totally fine."
Especially considering how closely they've tried to play the game this time, with only one true hiccup being on their end with the Castlevania music mix up?
I agree. That’s pretty weird given their statements against leaks and such.At the same time.
Isn't it a little insane to think they'd just say to the marketing team ''Go ahead and potentially spoil the fact there are two more left to them with your mock up 3 months ahead of release! That's fine. That's totally fine."
Especially considering how closely they've tried to play the game this time, with only one true hiccup being on their end with the Castlevania music mix up?
Let me get this straight. If it turns out the Box theory is true, that means we'll get 72 characters in total, with Charizard, Squirtle and Ivysaur counting as one character and the Miis again counting as one character. Out of these 72 characters, 7 would be echoes (the 6 we know of and the potential seventh that would be on the other side of the box). So far, so good.
How would the CSS be organized, keeping in mind that echoes can show up on their own or share a spot with the original character and that the random button must also be present?
In the first case, if they show up on their own, 72 characters + the random button = 73. Judging by the August direct which detailed the placement of echoes on the CSS, the grid of the roster is straight, which means that all lines either have the same number of characters or they differ by an even number of characters. 73 is a prime number, so it's already difficult to organize a grid of this size, since it implies the existence of 3 different line lengths, all of them being uneven.
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In addition to that, I don't think the exec who signed off on it being sent to retailers thought, "Hey wait a minute. What if the people over on Smashboards figured out the pattern and deduced the final characters based on placement correlating to one of the leaks listed on Reddit?"Honestly I think they'd just care more about the Who rather than the How Many. That's why I think they showed the side that they did.
If they showed the other side with a blank spot next to Ryu, it'd confirm Ken. But with the side they showed, it's more open to speculation due to not being an echo.
Personally, I can’t wait, it’s going to put everyone out of their misery. Some in a “won the lottery” kind of way, and others in more of an “old yella” kind of way.I'm legitimately scared of the next Smash Direct.
I never thought I'd be afraid of more Smash info, but here we are.
Come on, we had quite a lot already and we had some beautiful beautiful hype. I think Spirits will be big enough to also give us a lot to want about. We're getting this huge game full of characters and content, just because I'm expecting only 2 characters more it doesn't mean my hype has died. There's DLC of course, but I'm not even taking that into account, I just want to play this awesome game that seems better by the minute. I want to hear all the songs, play on the huge stage list and so on. There's much to Smash aside from newcomers and Sakurai has been warning us for that since day one.I'm legitimately scared of the next Smash Direct.
I never thought I'd be afraid of more Smash info, but here we are.
The Unown is a nice touch for
Number is just as important as who.Honestly I think they'd just care more about the Who rather than the How Many. That's why I think they showed the side that they did.
If they showed the other side with a blank spot next to Ryu, it'd confirm Ken. But with the side they showed, it's more open to speculation due to not being an echo.
I believe that a roster of this size won't have rows of 15 characters, since it's already difficult enough to find your fighter due to the size. Having everything on 5 rows seems extremely counter-intuitive, but that's just my opinion.
Smash fans, after K.Rool reveal: "I can't believe every single newcomer is from the ballot and Sakurai loves the fans! "I'm legitimately scared of the next Smash Direct.
I never thought I'd be afraid of more Smash info, but here we are.
Yes, they did publish it.So can we assume the 108 stages is real if CoroCoro hasn't denied it yet?
Yeah, but still, pattern or not the box is very clearly stating that there are only two spots left in the roster, which is quite a big statement. Yeah, they probably didn't think that some people could guess that Ken might be hiding on the other side of the box, but still, two spots! It's a weird decision to just show the box if you are playing with what the final number of characters is going to be.In addition to that, I don't think the exec who signed off on it being sent to retailers thought, "Hey wait a minute. What if the people over on Smashboards figured out the pattern and deduced the final characters based on placement correlating to one of the leaks listed on Reddit?"
They just wanted Isabelle and Incineroar covered up, then gave it the okay.
But you still have to account for the four player selections on bottom and the options bar on top, all on a 16:9 ratio screen.I believe that a roster of this size won't have rows of 15 characters, since it's already difficult enough to find your fighter due to the size. Having everything on 5 rows seems extremely counter-intuitive, but that's just my opinion.
Just about. It's the only thing we can 100% be sure about at this stage until next month at the very least...So can we assume the 108 stages is real if CoroCoro hasn't denied it yet?
No one in their right mind is going to look at a roster of 72 potentially more, like this and goNumber is just as important as who.
Number can very easily sway a purchasing decision.
There's nothing saying there's not someone out there right now who subscribes to this theory that didn't get a single new character they wanted that won't buy said game.
Which is why the whole thing still rings silly and hollow to me.
Nintendo is going to care about anything that might sway the purchase decision or info getting out and this certainly would.
I'd argue that the fact that Sakurai said explicitly not to expect too many newcomers gives them a good reason to somewhat reveal the final number. Expectations should have already been tempered in Nintendo's eyes, I'd imagine.Number is just as important as who.
Number can very easily sway a purchasing decision.
There's nothing saying there's not someone out there right now who subscribes to this theory that didn't get a single new character they wanted that won't buy said game.
Which is why the whole thing still rings silly and hollow to me.
Nintendo is going to care about anything that might sway the purchase decision or info getting out and this certainly would.
They're gonna confirm Shrek, Goku and Somecallmejohnny and you're gonna like it.I'm legitimately scared of the next Smash Direct.
I never thought I'd be afraid of more Smash info, but here we are.
This was my thought as well.At the same time.
Isn't it a little insane to think they'd just say to the marketing team ''Go ahead and potentially spoil the fact there are two more left to them with your mock up 3 months ahead of release! That's fine. That's totally fine."
Especially considering how closely they've tried to play the game this time, with only one true hiccup being on their end with the Castlevania music mix up?
Don't forget also that that roster was made in Roster Maker, which uses Vertically long Character Images, while Smash itself uses Horizontally long Character Images, DJ3DS' hypothetical roster would be incredibly wide.I believe that a roster of this size won't have rows of 15 characters, since it's already difficult enough to find your fighter due to the size. Having everything on 5 rows seems extremely counter-intuitive, but that's just my opinion.
Here’s the other kicker. If you believe there is only one echo left because of the box(hypothetically), how many newcomers do you now expect?Yeah, but still, pattern or not the box is very clearly stating that there are only two spots left in the roster, which is quite a big statement. Yeah, they probably didn't think that some people could guess that Ken might be hiding on the other side of the box, but still, two spots! It's a weird decision to just show the box if you are playing with what the final number of characters is going to be.
Just because Sakurai said this does not = truth in this theory or it being Nintendo's mindset that revealing final number is okay.I'd argue that the fact that Sakurai said explicitly not to expect too many newcomers gives them a good reason to somewhat reveal the final number. Expectations should have already been tempered in Nintendo's eyes, I'd imagine.
Oh boy, oh boy, oh boy!They're gonna confirm Somecallmejohnny and you're gonna like it.
Everything just fits way too well that Ken and Incineroar are all that's left to me. Personally I'm banking on the Square Enix character being DLC that gets announced early a la Mewtwo.Just because Sakurai said this does not = truth in this theory or it being Nintendo's mindset that revealing final number is okay.
Buddy, you're better than this.
Revealing the amount left is just as bad as revealing who is left.
I just can't see Nintendo even with a statement from Sakurai not knowing that someone would do something just as crazy as all of this is to try to find out content.
I believe that a roster of this size won't have rows of 15 characters, since it's already difficult enough to find your fighter due to the size. Having everything on 5 rows seems extremely counter-intuitive, but that's just my opinion.
Attempt 2:Don't forget also that that roster was made in Roster Maker, which uses Vertically long Character Images, while Smash itself uses Horizontally long Character Images, DJ3DS' hypothetical roster would be incredibly wide.
I mean I certainly applaud trusting your gut. I don't mean anything hurtful by saying you're better than this.Everything just fits way too well that Ken and Incineroar are all that's left to me. Personally I'm banking on the Square Enix character being DLC that gets announced early a la Mewtwo.
I mean you're fine to not believe it, but saying I'm "better than this" isn't really cool, man. :/ I just think this has a lot going for it. It's the same feeling I had with the ESRB leak, and I trusted my gut then, so I'll do so again now, is all.
Which brings me back to my point. Unless they indeed organize the roster in rows of 15 and a final row of 13, the other 2 feasible solutions without having 3 different row lengths or 2 row lengths that differ too much (or putting the random box on a row by itself, wasting too much screen estate to the left and to the right) would beDon't forget also that that roster was made in Roster Maker, which uses Vertically long Character Images, while Smash itself uses Horizontally long Character Images, DJ3DS' hypothetical roster would be incredibly wide.
He was saying Square rep a little far back for it to be a DLC decision in my personal and humble opinion, when did he first bring up his Square rep? Because I can't see Sakurai's team having started on DLC plans until the game has actually been sent off to the ESRB and nearing going gold.People are still acting like this is the last of the Ultimate content. Dude's Vergeben has already backed up that yep, DLC is a thing and if he knows about a rep it's likely it'll happen pretty fast after release. Square Enix rep is probably DLC and it's probably Geno and itll probably happen early 2019.
****ING EXACTLYThe box theory may or may not be true. We won’t officially know until either it releases or we get an echo not between Paly and Cloud or two newbies.
What’s annoying about it is it shut down everything. We can’t speculate anymore, since invariably one or more people will come in and tell us it’s impossible since the box exists. Speculation for DLC, if the box is true, should then still be valid, but all speculation here just focuses on solely Ken and Incineroar.
At this point, I’d just be interested in gettihg more news that doesn’t involve the same rehashed topics. Has anyone found any cool new mechanics from the Best Buy demos?
Fair enough, balancing would take time, but I do think some of the attack properties for those two characters in particular could be reused in a sense from Smash 4. The height difference would be the real problem however.I was going by what I was quoting and how he laid it out with the Smash 4 DLC characters included. But you're right; PKMN Trainer isn't his own character.
But people tend to assume Pichu, Ice Climbers, Y. Link, etc. are comparable to echoes when they're really not. The only phase they skip in terms of character creation is the concept phase., since they can draw from their previous appearances. None of their data can be copied and pasted from Melee or Brawl; it's all remade from scratch within the new engine, with new hit and hurt boxes, weight and size values, attack properties, etc. to be balanced in a new game. They just get to skip the part where they're trying to imagine a moveset based on concept art.
I'm going to give them a bit more time, a few days at most, before I believe it is legit.So can we assume the 108 stages is real if CoroCoro hasn't denied it yet?