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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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Pacack

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A question, guys. Since Ganon's beast form is undeniably important to the series, and since it has a design which appears in multiple games, I thought I'd try my hand at making a reasonably-sized Ganon concept. I used the artwork on the top for size measurements and attempted to keep the height ratio between Link and Ganon (Ganon is about 1.4 Links tall in the image), although I may be off due to stance differences, which I did try to take into account.




Would you guys find this size too small for Ganon and/or too large for a fighter? I'm genuinely curious.
 
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Verde Coeden Scalesworth

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Then why would Tingle be bigger than Impa previously? Because all Tingle really had where spin-off titles. He also is notoriously unpopular with people, one of the very few characters I can think of with a equal strong hate base as a fan base. It kept him out of Twilight Princess for example.

Also, as of now, Smash has represented the GameCube era of Zelda twice now by having the character cast be based on Twilight Princess and Wind Waker only. Those are the only "important" games in the Zelda lore that Impa missed out on, and then again, she's still spoken off in TP in the Hidden Village and has a ancestor with Impaz, and there's a cameo of her in Wind Waker's Hyrule Castle camber where the Master Sword sleeps.

Anyway, to me it's logical and clear that Impa should be the next Zelda character. But I can see a BOTW Champion getting lucky and get in before her, or with a original moveset and Impa is either a clone, semi-clone, DLC character, or skin for Sheik. In which case I also wouldn't complain.

I think it's likely there'll be a Skyward Sword HD remake soon tho, maybe with additional content or more open world exploration. That would make Impa pretty damn relevant again.
Tingle got his own games. Impa didn't. That alone made him an actual bigger character. He's literally the main character in games. Impa has never been more than a secondary character at best, and technically just a small piece of each storyline till OOT slightly upped her role, and it wasn't even a major role. She has had small roles like that, where she's notable in her own right.

There's nothing to suggest we're getting a SS remake anyway. A key thing for it was the controls, and that takes a lot of work. It might be actually pretty difficult to capture the same motion control feel. It's quite possible it could be skipped remake-wise due to the controls. Unless they want to completely revamp it with more traditional controls, but that would also make a lot of veteran fans upset, so...

That said, Impa feels like a potential contender, but the thing she still lacks is a consistent design, and I don't mean artstyle, but the fact she has tons of canonical body shapes with none sticking out as her key one. HW isn't really all that important to Smash as is, with zero influence on Smash 4, despite being clearly worked on during the same development period(making it the prime time for content, but to be fair, much of the specific content is Tecmo's doing more than Nintendo's, so that could be part of it. Not a matter of licensing in the same way as making sure Nintendo wants those things to show up in Smash, since it's not something they mainly made. One of those complicated issues. That or Sakurai just wasn't interested. He clearly has shown more interest in Tingle's games too, which could mean multiple things). I would love some content from it, but it's pretty unlikely beyond maybe a costume reference at best. If Stickers were to come back, that's a different story. Trophies, on the other hand, have a lot more important characters to keep in mind of. Including main characters from the regular games, ones from the current games, etc.

As for the Sheik thing, Impa shouldn't be a skin for her. Honestly, she's too unique and it feels like a jab at Impa fans. Maybe a small reference like Smash 4 seemed to do with one of the costumes. I mean, even the Daisy costume for Peach is still more a reference than the actual character, with nothing but a literal palette swap(though ironically Daisy was that at first, but evolved as we all know, to the point that she looked beyond different come the Gamecube era at the very least).

I'm not sure we have a good chance for any Zelda newcomers. Moblin Ganon seems unlikely for multiple factors(no longer showing up in recent games, technically is a Final Smash since Ganon is the same transformation for Ganondorf in multiple Zelda games, albeit with differences depending the game, and then there's the case of whether they feel he adds something absolutely required with Ganondorf already there. Keep in mind that Ganondorf barely made it in, and there's nothing to suggest he would've made it in outside of a clone. Sakurai was very clear on the fact he was a lucky addition and he had no plans to include him otherwise. I mean, he could've still showed up in Brawl, but that's a pure guess and nothing more).

Regardless, I hope we get someone new. I'd love Moblin Ganon or Tingle the most, but Impa, while my 3rd choice, is still a good option. Not sure how they choose one Champion over the other though, so it might hurt their chances too.
 

KingofPhantoms

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If Impa got in I could see them using her OoT or SS design, or at least something similar to one of them. The style would be different, for sure.

Actually, now that I think about it, I wonder if the next entry is going to continue using Twilight Princess-esque designs for the current Zelda characters (Toon Link aside).

Which series without a villain/antagonist in Smash 4 should get a villain/antagonist in the next game?
Donkey Kong. K. Rool is long overdue.
 

Blue_Sword_Edge

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Which series without a villain/antagonist in Smash 4 should get a villain/antagonist in the next game?
Without a single doubt, Donkey Kong franchise should definitely get a villain. Insert positive made statements on wanting K.Rool in Smash, here.
 

Guybrush20X6

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I think the DK series is overdue being at least at melee/Brawl Main-Mario Levels and Star Fox could use some expansion with either returning Wolf or adding a new one.

Of the rest (discounting Pokemon & FE)
  • I think Mario is at it's limit but Mario's spin-off characters have had more games and sales than most smash characters so it may be Waluigi Time or HIIMDAISY's time yet.
  • Zelda has representation of most of the major players tho I'm not opposed to single game characters (I mean we have :4sheik: already)
  • Yoshi would need a really good moveset for Poochie.
  • Warioware is full of whacky characters who are almost as important in Warioware as the man himself
  • Metroid is a tricky one that I think we all know well
  • Kirby may add a 4th in Bandana Dee but DDD and MK are the major ones
 

shinhed-echi

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Those that SHOULD, DK and Metroid.

Those that I want, Punch Out! and Kid Icarus.
Although King Hippo is notoriously popular due to mostly Captain N, I believe Bald Bull has appeared in every punch out game (except Super in the Arcade). Heck, he even appeared in the spinoff Arm Wrestling.

Would be cool to have him be a character where if his damage ranges from 0% to 99%, his receiving KB force is the exact same (as if he had 0%) but once he reaches the 100%, he becomes a regular heavyweight character. (Referencing the fact that he can only be taken down by either challenging his Bull Rush, or, connecting a star punch when he's low on energy, otherwise, he won't go down!).


As for my Kid Icarus want... easy, Medusa.

As a summoner-type character with forces from the underworld (that appear in Smash Run).

I know they're not "deserving", as DK or Metroid, but I just love these IPs.
 
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Capybara Gaming

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I think it's high time to update some assist trophy roles.

Shadow, in my opinion, should get booted for another Sonic character. Personally, I'd go with Knuckles or my personal choice...
Amy Rose.
 
D

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Upgrade to playable character while someone else takes the AT role?

I can dig it.
 

Verde Coeden Scalesworth

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Hmm. That's difficult. While there's a lot of choices, in the end, I'd probably say Tingle at this point.

Some runner ups are Shadow, Takamaru, and Isaac.
 
D

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Which series without a villain/antagonist in Smash 4 should get a villain/antagonist in the next game?
Easily the DK series. The only villian as of right now that probably suits a potential Smash brothers villain the most is King K. Rool.
Upgrade to playable character while someone else takes the AT role?

I can dig it.
Agreed. ( Lyn )
A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Edit: This was a mistake. I chose characters that could be potential Assist Trophy roles. Oops!

Shadow Queen from Paper Mario the Thousand Year Door would be interesting. She would either grab someone to rack up some percent, or shoot power spheres to hit hard.

Moogle would be a good choice as well. Appeared in the Mario Sports Mix game for Wii, so it has some relation with Nintendo. It will probably fail around like Starman and hit you, or do it's powers. I do not know.

People would want Galacta Knight as of more of a fighter, but I see him as a good Assist Trophy role as well. He would strike you, and then the finishing blow is an instant KO!

Now for the real answers below:

Either way, the only things that would come in mind are Shadow, Issac, Lyn and maybe Takamarku or Tingle.
Shadow could be a semi-Clone of Sonic, but have guns and stuff to make him edgy, as well as Chaos Control.
 
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shinhed-echi

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Darn. Hard choices...
On one hand, long overdue characters could get in. On the other, I could choose some really insane additions like Elec Man.

But no, let's get serious.

Sorry Takamaru and Saki. I'm going to go for uniqueness, importance, and awesome music.
So Isaac, I choose you!

Isaac would use relative ok sword attacks. But where he shines the most is in his adept psyenergy skills.

Ranging from DK-like ground pounds to Rising stalacmites, brambles, and earth energy.

Also, his signature Move move from his Brawl AT.
For his recovery, I'd say Planet Diver which would work like a diagonal version of Kirby's Up+B

For smash attacks, he could use his djinn based attacks like Flint, Bane, Gravity, etc.

Final Smash is Judgement. A winged warrior of sorts that fires a ridiculously huge blast from his lion-head shaped shield.
 
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D

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Ooh, another fun question! I shall choose Ashley, the witch of Diamond City. Being stuck in the purple cloud reminds me of Witch Time but with random obsructive effects thrown in. That can be her Final Smash and down special. Other than that, I see her move set being very similar to :4robinm: except that she is significantly faster on the ground and does not have that durability system with elemental tomes.

Sayonara :kirby:
 

Staarih

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Surprisingly tough to pick. Or not really, Isaac would definitely be my #1 pick, but if not such an obvious one...

...I’d go with Dillon. Dillon’s Rolling Western has always interested me and just recently I got the game on 3DS and have been gradually playing it whenever I have the time. I figured I might as well try it out now when the 3DS is still relevant haha! I’ve been really enjoying it, it has quite a unique concept. Glad to see a third game in the series is on the way as well.

While all he seems to do is roll, he could also use claw attacks, equipment and special techniques (like in game) to come up with a pretty cohesive moveset which wouldn’t be a copy of Sonic’s.

Gotta give shout outs to the likes of Takamaru, Saki, Lyn, Isabelle and Waluigi who would work great as well. And Tingle too (who I honestly forgot even was an AT).
 
D

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Out of boredom and on a not-so-serious note I made a tier-list of the 1st-party series talked in this thread since its beginning from the most discussed to the least discussed:

So-much-discussed-it's-not-even-funny tier
:4marth:
:4link:

A tier
:4pikachu:
:4dk:
:4mario:/:4yoshi:

B tier
:4fox:
:4kirby:
:4villager:
:4pit:

C tier
:4samus:
:4wario:
:4falcon:
:4olimar:

Which series? tier
:4ness:
:4mii::4miif:
:4wiifit:
:4shulk:

Barely-counted-as-series tier
:popo::4gaw::4rob::4littlemac::4duckhunt:

Feel free to makes fixes if there're some inaccuracies.
I'd put Metroid and Mother in at least B tier considering that Ridley is a popular character choice and Lucas is a veteran with a suspect chance of returning. Mii's should also be at least B tier seeing as their declining relevance will make them an increasing focal point for a potential cut (alhtough that's not to say it'll happen). Frankly, Ice Climbers needs to be at least B-tier as well since it is a cut veteran.

I would also break Mario and Yoshi into two and put Yoshi in the "Which series?" tier because frankly it isn't getting another character.
If Smash for Switch were to make a Subspace, what would you want it to be? More mature, the way it is, or less complicated and less mature?

Brawl's Subspace was amazing, and the only flaws were the final boss ( Tabuu ) ( In Intense mode ) being too easy, and it needing slightly more character story. I personally loved Subspace and it was a little sad to see it go.

I would totally take it over Smash Tour, which is just boring for a lot of people. I actually tried it and it was not even that fun, it was just "eh". Way too easy as well. I understand why Sakurai would take it down, either it being too hard or because people uploaded clips when they were discovered and him saying that they had to earn the Subspace clips. Either way, Subspace Emissary for Smash for Switch.
Just don't do a SSE-like story with a fighting game again; not only would it be a huge disappointment again, it would take up tons of development time that gets in the way of gameplay, other features, and results in cut characters.

Also I guarantee that Sakurai was covering up when he said he took a SSE-like story out because of the cutscenes being exposed on YouTube. Aside from it being unusually childish (and despite my criticism of him, he's not that petty), it's clearly a stand in for what the real reason for axing SSE is; because it was a huge disappointment that played a large role in making Brawl the worst Smash game so far. Smash should stick to at mode a Melee-like adventure game.

Now a Smash Bros. anime/comic/RPG? Absolutely behind it. In fact, make it a more mature story akin to The Lord of the Rings and you've got a winner.
A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play?https://www.ssbwiki.com/Assist_Trophy
I'd like to see Ray show up myself. More futuristic robots in Smash is always a good thing. I mean, it's not like a certain robot didn't get me Smash Wii U, right?
 
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Krysco

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So since Ganondorf was the topic not too long ago and was the last character I talked about, a question came to mind. To anyone who thinks Ganondorf turning into his TP Ganon form for his Final Smash hurts moblin Ganon's chance of becoming a character, why exactly is that an issue? This is the same series where a character can fight a younger/older version of himself :linkmelee::younglinkmelee: and characters can fight themselves with basically nothing more than a clothing change :4mario::4drmario::4samus::4zss::4zelda::4sheik:. They all happen to be clones or transformation characters (prior to Sm4sh) but I don't think that matters. Nevermind the obvious fact that through palettes, any character can fight themselves.

The wielder of the Triforce of Power has actually been an antagonist more often in moblin/beast form than human form and even when he is human, both his OoT and TP appearances have him in beast form at some point too. Having moblin Ganon would give us at least some sort of accurate representation of the King of Evil (inb4heendsupasaPalutenaclone)

Edit: on the topic of Assist Trophies, I'd probably make Isabelle or Waluigi a playable character. Former just for my bias given what she is and the latter just to see how wacky he could end up.

And speaking of Assist Tropies and items in general, I might be in the minority here but I wish they'd tone down on the items that can backfire on you, not counting explosives. Palkia and Skull Kid can disorient you and if you're off stage when they kick in, you can lose a stock. Togepi and Nightmare make the screen go dark. Both of these are absolute bull when you're against AI since they still know exactly where items like hammers, poke balls and healing is. There's also timers and lightning which can make you slow or tiny respectively. I get that it adds to the frantic nature of free for alls in Smash but I personally think it's too much. Don't mind Goldeen or Tingles balloons since they're at least harmless. And last nitpick before my break ends, I'm not a fan of how many legendary Pokemon were put in Sm4sh, especially since the Master Ball is an item. Feels like half or at least a third of the potential Pokemon are legendaries.
 
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Diddy Kong

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy


From all possible choices, give me Isaac.

Isaac would be very ground based, and he plays much like a ranged sword fighter. Projectiles designed to keep away opponents like Move, and earth shaking Psynergy that are Earth element based and mostly grounded. Smashes are Psynergy attacks as well. Isaac would have rather good KO power and good kill confirms, but a slow ranged grab, and he's not the strongest jumper or runner or adept at aerial attacks.

Lyn would easily be my second choice however.
 

Cosmic77

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Which series without a villain/antagonist in Smash 4 should get a villain/antagonist in the next game?
...in all seriousness probably King K. Rool. He should be higher priority than Ridley anyway.
Blasphemy!!

Ridley made an appearance as the final boss of Samus Returns. Plus, with Metroid Prime 4 coming up, wouldn't Ridley be a higher priority than K. Rool?

A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
I'd add Midna, because honestly, I'm surprised she didn't get added on the roster in the first place. Seemed like such an obvious choice for both Brawl and Smash 4.

If we're looking at Pokeball Pokemon, I'd add Latias/Latios or Zoroark. I have no other reason behind that decision besides my blatant favoritism for those two.
 

Diddy Kong

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Blasphemy!!

Ridley made an appearance as the final boss of Samus Returns. Plus, with Metroid Prime 4 coming up, wouldn't Ridley be a higher priority than K. Rool?
LOL RIDLEY :laugh:

K.Rool is indeed my choice as well. He really needs the new appearance. And I do believe it's highly likely he'll return in whatever new Donkey Kong game is going to come out after Tropical Freeze. Him being on a street sign in Mario Odyssey confirms this for me.

Plus it seems pretty obvious they will. Donkey Kong Country does well since it's revival, DK as a character and franchise is a Top 5 Nintendo franchise despite being FARRR less frequent than the other top Nintendo franchises, and there's been a massive outcry for K.Rool and the Kremlings to return as well.

Am sure K.Rool will return to DKC soon. And if so, it'll make him a easy addition to Smash Bros., as the game seriously needs new Super Heavy Weights in the roster.
 

Verde Coeden Scalesworth

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So since Ganondorf was the topic not too long ago and was the last character I talked about, a question came to mind. To anyone who thinks Ganondorf turning into his TP Ganon form for his Final Smash hurts moblin Ganon's chance of becoming a character, why exactly is that an issue? This is the same series where a character can fight a younger/older version of himself :linkmelee::younglinkmelee: and characters can fight themselves with basically nothing more than a clothing change :4mario::4drmario::4samus::4zss::4zelda::4sheik:. They all happen to be clones or transformation characters (prior to Sm4sh) but I don't think that matters. Nevermind the obvious fact that through palettes, any character can fight themselves.

The wielder of the Triforce of Power has actually been an antagonist more often in moblin/beast form than human form and even when he is human, both his OoT and TP appearances have him in beast form at some point too. Having moblin Ganon would give us at least some sort of accurate representation of the King of Evil (inb4heendsupasaPalutenaclone).
Except most of Ganondorf's animations are actually based upon his actual games. He's actually a lot more accurate than most think. Which is a powerhouse that doesn't rely on a weapon to do his dirty work, gladly able to get his own hands dirty, a murderous warrior wielding the Triforce of Power. As I posted via an article before, research showed there was more than meets the eye with his updated moveset. It's only in Melee he's fairly inaccurate(although to be frank, it fits his personality perfectly).

As for Moblin Ganon, it's not really that so much as he already appears and the lack of any trophy of Moblin Ganon too. There's implications that Sakurai doesn't much care about the original villain at all. Don't forget that Ganondorf barely got in, as Sakurai had no intentions of adding him normally. It's not hard to believe he doesn't find the villain factor very important at this point. There's not much chance as he doesn't view him as a big deal(though he should, since he's pretty important to the series), but it's not like he's shown much care for villains as is. Bowser is practically the only one at best, and he sometimes shows up as a hero. His priorities has shown so far that villains are "not all that important" at this time. Not that they have zero appearances, due to Stage Hazards, Adventure Mode Bosses, Trophies, Music, but they aren't prioritized. These factors are what's hurting Moblin Ganon, not the fact Ganondorf has a different version of Ganon(which is far more bestial and more represents his Twilight Realm form than the actual Dark World form)).
 

PeridotGX

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Probably Waluigi. If we expand the list to Poke-Ball summons, probably Weavile.

Anyway, let's say every Character with an amiibo gets added into Smash. What Character are you most interested in?
 

Krysco

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Except most of Ganondorf's animations are actually based upon his actual games. He's actually a lot more accurate than most think. Which is a powerhouse that doesn't rely on a weapon to do his dirty work, gladly able to get his own hands dirty, a murderous warrior wielding the Triforce of Power. As I posted via an article before, research showed there was more than meets the eye with his updated moveset. It's only in Melee he's fairly inaccurate(although to be frank, it fits his personality perfectly).

As for Moblin Ganon, it's not really that so much as he already appears and the lack of any trophy of Moblin Ganon too. There's implications that Sakurai doesn't much care about the original villain at all. Don't forget that Ganondorf barely got in, as Sakurai had no intentions of adding him normally. It's not hard to believe he doesn't find the villain factor very important at this point. There's not much chance as he doesn't view him as a big deal(though he should, since he's pretty important to the series), but it's not like he's shown much care for villains as is. Bowser is practically the only one at best, and he sometimes shows up as a hero. His priorities has shown so far that villains are "not all that important" at this time. Not that they have zero appearances, due to Stage Hazards, Adventure Mode Bosses, Trophies, Music, but they aren't prioritized. These factors are what's hurting Moblin Ganon, not the fact Ganondorf has a different version of Ganon(which is far more bestial and more represents his Twilight Realm form than the actual Dark World form)).
'Most' seems like a bit of a stretch. Things like ftilt and side special, I can totally see the connection but things like the Warlock Punch from Brawl onwards being based on the backhand Toon Ganondorf gives? Seems like a bit of a stretch. Same goes for fair being based on just some artwork and jab being based on his sword lunge from TP. And then you get into looking at all of his throws, all of his aerials sans fair, his up special, his down special, his utilt and his dash attack, none of which connect back to anything he's done in the Zelda games.

In game, Ganondorf specifically has shown using his barehands a rather small number of times, usually relying on his magic, a weapon or his beast form. The cutscene his side special is from and the kick his ftilt is based on ARE good examples but the only other time I can recall Ganondorf using his hands are in WW where he grabs Tetra by the neck and the aforementioned backhand but that was a grown man against some children and Link didn't even have the Master Sword at the time iirc. Anytime Link has the Master Sword, Ganondorf uses something outside of his bare hands to help him fight. The fact that Ganondorf has 2 fights where he uses a sword and yet in Smash he only uses his sword for one move that has to be unlocked is an awful representation of him. Plus the obvious lack of his traditional Dead Man's Volley. That'd be like Bowser without his Fire Breath.

Ganondorf barely got into Melee specifically. Seeing as how Smash is about Nintendo all stars and Ganondorf is THE big bad of one of Nintendo's biggest franchises, I feel he would've easily gotten in Brawl if he didn't already get in Melee (obviously this is just speculation and it could've been wrong seeing as how the original big bad of DKC still isn't in Smash). You did mention how you believe Sakurai doesn't care for the 'villain' aspect of characters aside from Bowser who also appears as a good guy at times but with Ganondorf, he's largely central to the series. Very few Zelda games have no mention of Ganon in some form (Awakening, MM, PH and ST I believe are it?). Every other game, Ganondorf is either trying to take over or someone is trying to resurrect him so he can take over.

I do like how Ganondorf got some unique animations and some very minor ties to stuff he actually does but seeing as how characters like Bowser, Pit and to a lesser extent Yoshi get changes, it's a damn shame that Ganondorf is stuck with still over 50% stuff just ripped from Captain Falcon.
 

Ryu Myuutsu

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Warlock Punch, while a blatant Falcon Punch clone at first, is a callback to the attack Ganondorf does at the beginning of his fight in OoT, while Flame Choke and the Sparta Kick are from TP.
 
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Anyway, let's say every Character with an amiibo gets added into Smash. What Character are you most interested in?
Mercy me, it is going to be like a Sasuke competition if all of them get in! But to answer yet another fun and easy question: I am most interested in not one but rather a select few: Isabelle, Celica, Tiki, Inklings, and get this...Shadow Mewtwo.

Sayonara :kirby:
 

Luminario

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A Director is YOU: You can select one and only one assist trophy from the series to become a playable character in Switch. Who would you pick and how would they play? https://www.ssbwiki.com/Assist_Trophy
Pong. Also Isabelle and Ashley.
Anyway, let's say every Character with an amiibo gets added into Smash. What Character are you most interested in?
Blanca from Animal Crossing. She attacks by drawing things on her face then shooting them out. Also Isabelle again

Since we're still on Ganondorf, while his general moveset is probably set in stone, it's not even that hard to make him more aesthetically suitable. Change up smash to a pillar of dark fire, up tilt for the ground punch he does in the beginning of his OoT fight, the grandpa run for a slow hover, more purple sparkles and dark fire throughout his moveset, it's so easy to make him look like the dark warlock he is.
 
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Considering that we hardly know anything about Lord Fredrik's backstory, he really doesn't have much of a chance. He's also a literal K. Rool copycat in combat.
Not really.

He has some similar attributes, but that's just about it.
People let their bias for the croc affect how they see the walrus, it's a bit sad.
 
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In all fairness though, K. Rool pretty much has higher priority over Fredrik anyway.
Not like it will matter if K. Rool doesn't start showing up again.

EDIT: Not saying Fredrik is more likely, just that both aren't in the best of positions right now.
 
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