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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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UserKev

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When you read through enough of the new Zelda character discussion to realize all hope for your boy Ghirahim is lost.

Other user "There there, Kev."

I would never be ok with a Goron or Zora as a Zelda newcomer. They'd feel just thrown in, purposeless, too random.
 

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I would never be ok with a Goron or Zora as a Zelda newcomer. They'd feel just thrown in, purposeless, too random.
And Ghirahim wouldn't? At least Gorons and Zoras are recurring species.

Though maybe if you consider Ghirahim's species "villains hijacked by some incarnation of Ganon"...
 
D

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It's kind of sad to see no one talk about Snake. That is because Konami owns Snake. Oh well.
Just as a side note, Sora's copyright holder isn't Square-Enix, but rather Disney. Sadly, that's also what makes him pretty unlikely, IMO, given how notoriously strict they are with their IP.

It'd be awesome to have happen though.
You probably know this, but Sora was in Smash Flash 2.
If you ever want to try him out again, here is the place to go.
If Smash for Switch was revealed this thread would be like the Valve threads ( or Steam ) if Half Life 3 was revealed.
 
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Mr. Game + Watch

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Who would be a good Pokemon newcomer if it had to be a rock, steel, or fighting type.
 
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Luminario

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Who would be a good Pokemon newcomer if it had to be a rock, steel, or fighting type.
For Rock, the ones to go to are Lycanroc and I suppose Nihilego, though Lycanroc would probably cover Rock attacks better.
For Steel, I suppose Magearna? or maybe Alolan Sandshrew? Magearna's severely unlikely at best though and Sandshrew even less.
For Fighting, Marshadow, Pheromosa, and Buzzwole are all potential candidates. Kommo-o also works as the typical Dragon-of-the-gen that's also Fighting.
It should be noted that if you're simply looking for type representation then Lucario covers both Steel and Fighting.
 

Mr. Game + Watch

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I thought lucario was dark and fighting type.

For my picks though for fighting would be Hitmonlee or machoke.

For steel it would between alolan Sandshrew and bisharp

Couldn't find a good enough one for rock so I did ground instead. For ground, marowak or golurk

And for one that covers most of these types would be regigigas
 
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D

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To me mass RPG's don't work. I've only played a few but Project X Zone, as much as I love a vast majority of it's characters, left a bad taste in my mouth. I didn't even complete PxZ2. Plus, VG RPG Stories in general are very hit or miss and the hits aren't usually because the story was exactly poignant but more so because of player pay off and a sense of accomplishment. For example Xenoblade has one of the best stories I've experienced in a game and it's honestly not too special when you look at it, Earthbound has some of the most refreshing ideas and characters of any game I've ever played ever but the story is by the numbers, and Chrono Trigger is at times incredibly convoluted. Big crossovers should never be story driven in my opinion as I feel like the best one to have done that reasonably well was indeed the Subspace Emissary and you see how 'great' that one was. You don't need a good reason to have these weirdos together and that's what makes it special they're the characters you love and they're there and they brought fun gameplay alongside it. RPG's aren't really known for their fun gameplay. So, no to the RPG idea for me but a Brawl in the Family goofy episode by episode anime? Hell yeah! Super Smash Kart? Need that now! Nintendo Party? Sure! The point is the novelty of the characters may wear off in a long story driven video game when there is absolutely not going to be a good reason for them all coming together. Just gimme something fun. I don't need something riveting. That's just my opinion though.
A Smash Bros. mega-crossover is not that implausible. In fact, other medium like comics, animations, and film have successfully pulled off mega crossovers that are permanently etched into the the mainstream audience. Just look at Marvel's The Avenger and DC's Justice League. Both are successful comic series that spawned many animated TV adaptations - Justice League has several successful adaptations - and the former has Marvel Cinematic Universe, the most successful movie franchise in history. People want to see their favorite characters come together to fight against a certain evil because the characters involved symbolizes heroism and the theme that good overcomes evil even in the most desperate times. They may not be Leo Tolstoy's War and Peace, but it doesn't have to be.

What will always work as a justification is to bring characters from many franchises together to face an universal evil. Now of course this is a true and tried method but at the same time, there are so many ways to achieve this that it can still be fresh, exciting, and meaningful. Make the villain threatening to everyone involved and give all the heroes a personal stake on what happens if said villain gets its way and you have a strong motivation to band Nintendo's best character together.

Beside, Nintendo is doing the right thing by doing more series crossovers outside of Smash - Mario Kart comes to mind. Sooner or later I predict they are going to do a Super Smash Kart or at least re-label Mario Kart that because whenever or not they have especially deep backgrounds, Nintendo characters are awesome and the company knows it. Plus they are trying to get back into the movie industry anyway with the upcoming Super Mario movie so clearly even the most vanilla franchise has characters worth caring about.

I'll say this about Subspace Emissary, that is a textbook example to not handle a story-driven mega-crossover. That in itself warrants several paragraphs of why it failed but I'm not going to go into that in this thread and frankly, I'd rather figure out how to make a good story than whine about a bad one that was done a decade ago. That said, I believe that one day, somehow and someway, Nintendo will try another story-driven mega-crossover. It might not be a video game - and it doesn't have to be as I only mentioned it because Nintendo characters are game characters - but it's going to happen. They know how well the MCU is doing and there is a growing demand for more crossover-related stuff with Nintendo franchises. I predict this will culminate into breaking into film (which would be animated), the world's most beloved art media.

Having said that, a Brawl in the Family-like anime would be hilarious. Bonus point if they get Waluigi whining about why he's not in Smash like a basement dweller.
 
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Awesomeperson159

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Sorry for double-posting but I finished my Conservative Roster (30 characters). A bit hard to decide who to cut but I finished in the end (28 veterans, 2 newcomers, 0 clones). You may notice a slot that says "Newcomer": my roster maker is outdated and doesn't have ARMS characters, so that's Spring man.
https://i.imgur.com/WL68mFa.png
 
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NonSpecificGuy

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It's kind of sad to see no one talk about Snake. That is because Konami owns Snake. Oh well.
"No one talk about snake"

Uhh, dude. I'm here.

Honestly, the reason Snake isn't brought up as much as say the Arms characters or a Zelda character is because, for as unusual as it is, everyone agrees on his circumstances. Snake is beloved and most people would love to see him come back but his chances are REALLY up in the air. Konami isn't a stranger to the Switch nor are they shying away from Metal Gear but you really just can't tell if Nintendo or Konami will have talks to bring Snake back, not do we know if our voices are loud enough to make an impact one way or the other for those talks. Konami may be **** sometimes but I still hold hope that Snake will make it back next time.
 

BrimeZ

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https://youtu.be/zNn2zJuQm0A

In this Video, I talk about how the Smash installment that comes out on the Nintendo Switch can change and revolutionize competitive gaming as well tournaments. They hardware of the Nintendo Switch will create avenues that we never had access to in previous Smash installments. The Switch can very easily alliviate current problems we face in the competitive community regarding accessibility, and tournament organization. Its very possible that with the new Super Smash Bros. for the Nintendo Switch could cause the biggest growth fighting games have ever seen in Esports
 

Verde Coeden Scalesworth

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https://youtu.be/zNn2zJuQm0A

In this Video, I talk about how the Smash installment that comes out on the Nintendo Switch can change and revolutionize competitive gaming as well tournaments. They hardware of the Nintendo Switch will create avenues that we never had access to in previous Smash installments. The Switch can very easily alliviate current problems we face in the competitive community regarding accessibility, and tournament organization. Its very possible that with the new Super Smash Bros. for the Nintendo Switch could cause the biggest growth fighting games have ever seen in Esports
For those of us who can't watch videos, could you summarize it a bit? These sounds like they could be interesting points.

@Final Smash Gamer: It's going to be a while before I can sort through your roster. Long day, basically.
 

N3ON

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Am I the only one who would rather see a great SSB RPG, anime, or serial manga/comic book than another fighting game?

Don't get me wrong, I'm sure Smash 5 will be a lot of fun to play. Like 10+ million people, I'm going to end up buying a copy simply because it's Smash and it will have been years since I last actively played a game in the series so it will last me awhile. Maybe we'll even get Bomberman on the base roster which if that happens I'll get it on launch. Yet I also find myself not caring about what happens in the next game. Sure I'll make predictions but at the same time, I don't care if I'm right or wrong. It's going to play mostly the same anyway and even if Bomberman gets in, I'm still nowhere near as hyped as I was for Mega Man, which to this date his confirmation remains one of the best gaming news I've ever heard. Maybe I'm just getting old.

A great story on the other hand would excite me more than anything else. I have wanted this since I was thirteen years old which is over a decade back. It's now 2018 and there is no sign of this ever happening, especially with Sakurai saying "no story because YouTube spoilers ruin everything!" Admittedly, I think that was just a cover up for him saying that developing both a fighting game and a story was a mistake and it should never happen again which I can't blame him for. Still, something like a Smash RPG would be fantastic because this is something that would be new and mysterious.

With that said, what are some ideas people would have for another story?

For me, I'd liked to have everything be something that Nintendo created if possible, avoiding original characters except Master Hand. That includes the final boss which should be designated to a Nintendo character capable and willing to destroy the universe if such must be.
I don't think I'm with you on this one. Not only do I feel that including that many important characters in a narrative is an exceeding difficult task to juggle (which often winds up with contrived situations and awkward, unfaithful depictions), but the varied backgrounds of the characters don't mesh well in those mediums imo. It works fine in a context where you've reduced every character to a largely mute combatant, but outside of another pantomime (which I'd be fine seeing again), when you've got a cast where a third are silent or near silent, a third make little more than grunts and short utterances, and a third talk relatively normally (with a company historically unwilling to change any of that), it wouldn't play well. Especially in a medium where the narrative is the main draw, like a comic or show. Imagine if half the Avengers couldn't talk.

The RPG can eschew that a bit, as gameplay can compensate where cohesion starts failing, and therefore I wouldn't be adverse to something like that, but I still wouldn't rather that than more Smash. An RPG is largely a single-person experience, which is not how I enjoy Smash. It'd be nice to see all the Nintendo characters together, but I wouldn't take that isolationist approach over Smash's approachable, sociable, engaging aspects.
 
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UserKev

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And Ghirahim wouldn't? At least Gorons and Zoras are recurring species.
In Zelda. The Gorons and Zoras would be completely random to Smash. They'd literally turn Smash into Hyrule Worriers and are already unexpected in a bad way. When we're taking about Smash, Ghirahim has way more merit than them.
 

Opossum

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In Zelda. The Gorons and Zoras would be completely random to Smash. They'd literally turn Smash into Hyrule Worriers and are already unexpected in a bad way. When we're taking about Smash, Ghirahim has way more merit than them.
But you're not even saying why having a Zora or Goron would supposedly ruin the sanctity of the Zelda roster. And considering Ghirahim's time has long since passed, I'd say he has hardly any merit at all.
 

Verde Coeden Scalesworth

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Ghirahim is currently old hat and while a cool character, hasn't done anything beyond get a playable appearance in a spin-off(and an AT Trophy role). Daruk and Mipha are new, popular, being pushed via amiibo, have actual unique abilities that aren't simply just "loltypicalGoron" or "loltypicalZora". They aren't simply just rehashes of Goron Link and Zora Link either.

That said, none of them appeal to me much, but they all have their own merit. It's just that Ghirahim has lost most of it due to a severe lack of relevance. Right now, the Champions are extremely relevant. This doesn't mean they'll get into Smash by any means, but it's far more in their favor right now than any non-recurring character(in canon games). Like, I'd almost say Impa has a bit more than them, but not with inconsistent designs.
 
D

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Okay...I've taken one final shot at making the ideal roster for speculative Smash. This time I took the Tekken 5: Dark Resurrection route by keeping the Smash 4 cast and adding four new characters Celica, Ashley, Inkling, and Spring Man. Of course, Ribbon Girl and Inkling Boy will serve as alternate costume swatches. Now we have as many characters as Tekken Tag Tournament 2, but this is as far as I shall take this. I do not know about you, but this is not a Ninja Warrior competition.


Hope I got it (mostly) right this time. If y'all don't like some of my choices, you can call your congressman, your senator, your governor, I just don't care one bit. Believe me, I would of loved to put :icsmelee::snake::wolf: but cannot because of various things like technical issues, licensing issues, lack of relevancy, etc. Told you I can learn a lot from y'all's posts...

Sayonara :kirby:
 
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The Stoopid Unikorn

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technical issues
The technical issues for Ice Climbers only applied to the 3DS version... and maybe 8-Player Smash, though we'll never know if that's the case because Sakurai never confirmed it. But think about it, it'd be 8 players + 8 Nana CPUs. Could the Wii U really handle 16 different characters controlled by players and CPUs when 8-Player Smash was already reaching the console's limits?

I'm not saying they'll come back, just that the fact that they won't need to worry about them not working on a much weaker console really helps their chances.
 
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Dragoncharystary

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Calling it now, we're getting the Direct announcement very early tomorrow. Of course, I could very easily be wrong, but if it does happen you heard it here first folks.
 

NonSpecificGuy

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Okay...I've taken one final shot at making the ideal roster for speculative Smash. This time I took the Tekken 5: Dark Resurrection route by keeping the Smash 4 cast and adding four new characters Celica, Ashley, Inkling, and Spring Man. Of course, Ribbon Girl and Inkling Boy will serve as alternate costume swatches. Now we have as many characters as Tekken Tag Tournament 2, but this is as far as I shall take this. I do not know about you, but this is not a Ninja Warrior competition.


Hope I got it (mostly) right this time. If y'all don't like some of my choices, you can call your congressman, your senator, your governor, I just don't care one bit. Believe me, I would of loved to put :icsmelee::snake::wolf: but cannot because of various things like technical issues, licensing issues, lack of relevancy, etc. Told you I can learn a lot from y'all's posts...

Sayonara :kirby:
An even 60 is a nice number, and I do feel like you picked out some of the more safe newcomers (besides Celica and Ashley) which is nice, still I feel like there will quite a few more newcomers added to the roster. Only 4 seems very lackluster compared to all the other titles in the franchise. However, this is your roster and you are entitled to your beliefs and opinions. Still it's a damn shame you left out those 3.

Also,
If y'all don't like some of my choices, you can call your congressman, your senator, your governor, I just don't care one bit.
That ****in shade tho.
Ghirahim is currently old hat and while a cool character, hasn't done anything beyond get a playable appearance in a spin-off(and an AT Trophy role). Daruk and Mipha are new, popular, being pushed via amiibo, have actual unique abilities that aren't simply just "loltypicalGoron" or "loltypicalZora". They aren't simply just rehashes of Goron Link and Zora Link either.

That said, none of them appeal to me much, but they all have their own merit. It's just that Ghirahim has lost most of it due to a severe lack of relevance. Right now, the Champions are extremely relevant. This doesn't mean they'll get into Smash by any means, but it's far more in their favor right now than any non-recurring character(in canon games). Like, I'd almost say Impa has a bit more than them, but not with inconsistent designs.
Just for the sake of playing Devil's Advocate, once again, inconsistent designs shouldn't really play all that big of a part in the long run for Impa in my opinion. I mean people like to forget that Ganondorf has only officially appeared in 3 canonical titles. The other times he was a giant pig monster. Inconsistent designs be damned for him though.
I'm pretty sure the fact that they intended to add in Ice Climbers in Smash 4 gives them a pretty good chance of returning in and of itself.
They intended to add in Mewtwo to Brawl.

I think they'll come back as well. Just don't call them a shoo-in just yet.
 

Verde Coeden Scalesworth

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Just for the sake of playing Devil's Advocate, once again, inconsistent designs shouldn't really play all that big of a part in the long run for Impa in my opinion. I mean people like to forget that Ganondorf has only officially appeared in 3 canonical titles. The other times he was a giant pig monster. Inconsistent designs be damned for him though.
I'm not sure how that analogy works. He got in with an updated OOT design(the tech demo variation), and got updated to TP design, and that design was still used in Smash 4. He only had one design when added.

Impa has had multiple designs before Smash 64 was made(the elderly lady and OOT design, and she later got her larger lady design in the Oracle games, which is before Brawl, if I remember right, and even more designs before 4, including HW, her two SS designs...). Being the toon version is often treated as a unique character from the regular non-toon version(or at least enough to label them separately in many cases, trophy-wise too, Ganondorf has literally 3 versions of not. Regular Ganon actually has a lot more unique designs, including the fact he sometimes isn't even bipedal or a Moblin. It's actually more accurate to what Impa is like design-wise, although it shares a bit more of a obvious theme, always pig-like bar two versions of Puppet Ganon, and his main form is stuff pig-based). The issue is Impa isn't even consistent with her elderly woman designs, or her younger designs. They're all over the place. Added the fact that one of her elderly designs is completely different from the rest(Oracle games), and you have to realize how severely inconsistent it is. This is an issue with designing her, she's not that recognizable to many because the designs don't follow a major pattern.

Ganondorf's are still fairly similar to each other, although the key differences are somewhat in body shape, but he's still consistently an extreme powerhouse in each game, blatantly capable of magic, and since his Gamecube versions, a damn good swordsman(there's obvious differences, but it's not like people can't tell the Links apart when you have that iconic tunic, elf ears, and sword, along with how the three most iconic weapons are in nearly every game, with few exceptions(Bow, Boomerang, Bomb. Which all ironically are not in Zelda II, although to be fair, it is treated by fans as the black sheep game, so...)). Then you've got how Zelda is generally that woman(or young female child) in that long dress, usually the damsel in distress, with those elf ears, often telepathic powers, and is always neatly dressed. Sheik never really changed her design, so... at best it's more of an shift than new design. Most inconsistent thing about Link and Zelda are their hair colors, and that's only cause there's multiple different ones due to the storyline(whereas there's 1 Ganondorf so far in canon. Although if I remember right, there's more than one Ganon, oddly enough. Could be Ganondorf never got reincarnated, despite his Dark World half doing so. Now that feels inconsistent).
 

NintenRob

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I still think people underestimate Skull Kid.


He seems to be a favourite of Aunoma, as the Majora's Mask was the first dlc costume decided on and if Sakurai wants a new Zelda character, it is entirely possible he would ask Aunoma on who.

Wasn't it the Zelda team that was responsible for the character models of multiple Zelda characters in multiple Smash games.
 

The Stoopid Unikorn

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I still think people underestimate Skull Kid.


He seems to be a favourite of Aunoma, as the Majora's Mask was the first dlc costume decided on and if Sakurai wants a new Zelda character, it is entirely possible he would ask Aunoma on who.

Wasn't it the Zelda team that was responsible for the character models of multiple Zelda characters in multiple Smash games.
Being Aonuma's favorite doesn't really mean much though.

Just look at his appearances in Smash
  • Melee: Literally just the description of two trophies. We can also assume he's involved in the moon falling in Great Bay, but since we don't see him...
  • Brawl: Literally just two stickers. He doesn't even get a trophy.
  • 4: Assist Trophy and, well, regular trophy.
I mean, his chances are higher than ever because assist-type characters have shown to be able to promote into playable characters (Charizard and Little Mac), but that's about it and frankly, that's not saying much either since there are only two examples of this.
 
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Cosmic77

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I still think people underestimate Skull Kid.


He seems to be a favourite of Aunoma, as the Majora's Mask was the first dlc costume decided on and if Sakurai wants a new Zelda character, it is entirely possible he would ask Aunoma on who.

Wasn't it the Zelda team that was responsible for the character models of multiple Zelda characters in multiple Smash games.
Although that could very well happen, remember that this would be Skull Kid's fourth attempt at making the roster. Even with Aonuma's love, there's many other more recent characters that he'd have to beat out. Midna/Wolf Link and Impa come to mind.
 

UserKev

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But you're not even saying why having a Zora or Goron would supposedly ruin the sanctity of the Zelda roster. And considering Ghirahim's time has long since passed, I'd say he has hardly any merit at all.
He does have some merit. His assist trophy role in Smash 4 can be manipulated. As long as the assist trophies maintain relevance to Smash, Ghirahim will always be mention.

What I'm saying is, a Goron or a Zora aren't needed. Their desperate attempts at new Zelda representations.
 

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He does have some merit. His assist trophy role in Smash 4 can be manipulated. As long as the assist trophies maintain relevance to Smash, Ghirahim will always be mention.

What I'm saying is, a Goron or a Zora aren't needed. Their desperate attempts at new Zelda representations.
But once again you're not saying why they're desperate. They're incredibly recurring and important races in the series, so I don't see how including say, Mipha or Daruk, is desperate.
 

Schnee117

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Adding a one time Goron or Zora is no more desperate than adding a one time villain.

 

GolisoPower

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Am I the only one who would rather see a great SSB RPG, anime, or serial manga/comic book than another fighting game?

Don't get me wrong, I'm sure Smash 5 will be a lot of fun to play. Like 10+ million people, I'm going to end up buying a copy simply because it's Smash and it will have been years since I last actively played a game in the series so it will last me awhile. Maybe we'll even get Bomberman on the base roster which if that happens I'll get it on launch. Yet I also find myself not caring about what happens in the next game. Sure I'll make predictions but at the same time, I don't care if I'm right or wrong. It's going to play mostly the same anyway and even if Bomberman gets in, I'm still nowhere near as hyped as I was for Mega Man, which to this date his confirmation remains one of the best gaming news I've ever heard. Maybe I'm just getting old.

A great story on the other hand would excite me more than anything else. I have wanted this since I was thirteen years old which is over a decade back. It's now 2018 and there is no sign of this ever happening, especially with Sakurai saying "no story because YouTube spoilers ruin everything!" Admittedly, I think that was just a cover up for him saying that developing both a fighting game and a story was a mistake and it should never happen again which I can't blame him for. Still, something like a Smash RPG would be fantastic because this is something that would be new and mysterious.

With that said, what are some ideas people would have for another story?

For me, I'd liked to have everything be something that Nintendo created if possible, avoiding original characters except Master Hand. That includes the final boss which should be designated to a Nintendo character capable and willing to destroy the universe if such must be.
A Smash Bros anime is something I would love to see. But the question is, what would it be like? Would it be a Dragon Ball-style action series? A Gintama-style comedy? A Nichijou-style slice-of-life?
 

Mr. Game + Watch

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If there was one representative from an app (from The app store) who would it be?

My pick is travel boy from tomb of the mask.
 

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If there was one representative from an app (from The app store) who would it be?

My pick is travel boy from tomb of the mask.
Fjorm from Fire Emblem Heroes due to being one of the few app-original characters that'd make sense in the context of Smash.
 

MamaLuigi123456

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He does have some merit. His assist trophy role in Smash 4 can be manipulated. As long as the assist trophies maintain relevance to Smash, Ghirahim will always be mention.

What I'm saying is, a Goron or a Zora aren't needed. Their desperate attempts at new Zelda representations.
I'm gonna go ahead and assume that you think having Daruk and Mipha in Smash (who I assume you're referring to when you say "a Goron or a Zora") would be the same as including a Goomba or Shy Guy in Smash which... no. Daruk and Mipha may be a Goron and Zora respectively, but they are still pretty major characters in their own right. Should we take out Yoshi from Smash because "he's just a Yoshi?"
 
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If any app were to influence a possible newcomer for Smash, it would have to be Fate Grand Order due to the sheer popularity of the app.

So someone like Saber/Artoria/Altria/however her name would be addressed in Smash.
 
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I think Sakurai is done making Smash brother games ( I will miss him ), but I see him working on another project. I think if Smash for Switch was teased into Nintendo Direct ( coming soon ), there is a good chance a new director will take over. If Sakurai takes over the project I will be happy.
 

NintenRob

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I was going to ask this on a Karate Joe or Rhythm Heaven topic, only to realise there isn't one.

How would you feel if Karate Joe became playable. But as a clone of Ryu? Maybe he could lack the street fighter but doesn't need them for strength. Basically be Rye easy mode like Lucina is kinda a Marth easy mode.
 

Luminario

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I was going to ask this on a Karate Joe or Rhythm Heaven topic, only to realise there isn't one.

How would you feel if Karate Joe became playable. But as a clone of Ryu? Maybe he could lack the street fighter but doesn't need them for strength. Basically be Rye easy mode like Lucina is kinda a Marth easy mode.
It's feasible, and Joe certainly has the same body type and inspiration as Ryu, but I don't think it's a good idea especially with the potential of a rhythm-based moveset to have the first Rhythm Heaven character a clone without heavy references to multiple Rhythm Heaven games. I feel a Rhythm Heaven fighter could do so much more than that.
 

Dragoncharystary

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Calling it now, we're getting the Direct announcement very early tomorrow. Of course, I could very easily be wrong, but if it does happen you heard it here first folks.
Hahaha, can you believe this idiot?

Edit: Even though it wasn't announced this morning, many people still believe it's coming tomorrow. I suppose an announcement could be made tonight.
 
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