Noipoi
Howdy!
Ed's the dumb one. Eddy's the con-man.Today's daily Moveset is another cartoon character from one of my favorite shows; Eddy from Ed, Edd, and Eddy!
***Eddy Moveset***
From the hit show "Ed, Edd, and Eddy", the less-than-intelligent, bumbling idiot that is Eddy has somehow found his way to the game of Smash! Eddy uses a cacophony of different toys and gadgets from the cul-de-sac to leave his opponents questioning what they've even witnessed. Eddy is ready to bring his own 'special' flair to the opposition!
Eddy is overall quite speedy despite his lumbering appearance, falling ever so slightly on the higher side of the speed scale. Coinciding with this speed, Eddy is also, surprisingly, pretty light. Eddy's got an above average jump height as well, putting a seriously springy pep in his step. Unfortunately, to balance all of his other superb stats, Eddy's attacks are overall weak in the damage and knock back department. However, Eddy can also attack very quickly to build up damage in a quick period of time to make up for this. Eddy cannot crawl or wall jump either.
Specials:
Neutral Special: Jawbreaker- This is one of Eddy's strongest moves and is a major source of kill power for the character. Once the move is initially used, Eddy will throw out a small jawbreaker towards opponents that does a pathetic 1% if it hits. Once it hits solid ground however, Eddy can then begin to interact with it (the jawbreaker is not a recovery item). While it's still small, Eddy can continue to throw the jawbreaker around, or push it along on the ground. The more it touches solid ground, the bigger the jawbreaker will get as if it were a snowball. Once it reaches a big enough size, Eddy can't pick up the jawbreaker and can only roll it, and it will eventually reach a limit on its size. Eddy can then hit the jawbreaker with his own attacks to knock it into the opponents, which will deal major damage if its big enough. However, be wary as opponents can also interact with the jawbreaker as well, meaning it could backfire on yourself (only Eddy can push it). If the jawbreaker falls off the stage at any point, it will have to be built up again. This makes careful strategy around the maintenance of the jawbreaker vital, just like his addiction to jawbreakers in the show.
Side Special: Lawn Mower Mush- Using this attack will automatically have Eddy hold onto a lawn mower for dear life and blaze straight forward at an intense speed, functioning similarly to Bowser Jr.'s side Special from smash 4. Unlike that attack, however, Eddy can't stop the move nor jump out of it. He can jump off of the mower, though, and he'd better do so if he doesn't want to receive recoil damage for hitting the opponent while on the mower (upwards of 10% to be exact). Eddy can also utilize the mower as an additional recovery move as well, allowing the move to be very dynamic on the battlefield.
Up Special: Eddy's 'Car Wash'- A hose appears that Eddy foolishly puts in his mouth, only for the hose to turn on and rise Eddy up in the air. The move does cover some impressive distance and Eddy can move back and forth while the move is active. However, the move doesn't do any damage, making it a strictly-recovery move.
Down Special: Helmet Head- This move is a very interesting move that changes the Eddy's stats at will. Using the move will put a Football helmet on Eddy's head for a total of 20 seconds. While wearing the helmet, every attack of Eddy's will be GREATLY amplified, allowing Eddy to become a serious powerhouse when he isn't normally. However, due to his increased clumsiness in this state, Eddy will receive recoil damage for EVERY move he uses, including those that don't deal damage to others. This makes the move a serious risk that could pay off if he plays his cards right. Once the 20 second duration is up, Eddy will have to wait through a 10 second cooldown before he can put on the helmet again.
Normals:
Jab: Eddy takes a Ping-Pong racket and repeatedly smacks the ball into the opponent. It deals incredibly minor damage at first, but will quickly stack up the longer it lasts.
F-Tilt: Eddy takes candy out of pockets and slings it towards opponents, deals minimal damage but stacks up.
U-Tilt: Eddy swipes upwards with his arm to deal minimal damage, very quick.
D-Tilt: Eddy spins around in a circle, causing damage with his jacket. Move is very quick, which leaves Eddy dizzy for a moment.
Dash Attack: This move has Eddy hop in a wagon and speed through opponents. The move does some decent damage and keeps Eddy's speed up as well.
Smashes:
F-Smash: A pile of leaves appears in front of Eddy as he holds a leaf blower. Once he releases the attack, Eddy will blow the leaves into the opponent with some force. The individual leaves do virtually no damage but, given the sheer amount of leaves, ends up doing a good lot of damage anyway.
U-Smash: Similar to Ness's up Smash, Eddy takes a yo-yo and slings it in the air. Unlike Ness's, though, the attack doesn't go from one side of Eddy to the other. It instead goes straight up in the air a good distance before returning to where it started.
D-Smash: Eddy takes out a baseball bat and swings it on the ground in a circle. One of Eddy's strongest moves, but doesn't have too much range.
Aerials:
N-Air: Eddy spins a yo-yo around him in a quick circular motion.
F-Air: Eddy head butts the opponent with his big head. The move is veeerry slow when its starting up, but has a devastating meteor Smash effect if it hits.
U-Air: Eddy claps the air quickly in an attempt to catch a fly, doing minor damage in exchange for a fast attack.
D-Air: Eddy takes out a fishing rod and slings it down beneath it. The move is incredibly slow I'm start up, and most of the rod does little damage. However, if opponents are hit by the actual hook of the line, they will be met with a guaranteed meteor Smash and will plummeted downwards, essentially a guaranteed kill if used in midair.
B-Air: Eddy slaps behind him in the air. Very minimal damage but incredibly quick.
Grab/Pummel: For the grab, Eddy lunges forward to snatch opponent with his hands. In Pummel, Eddy merely bashes the foe repeatedly with his head while laughing like an idiot.
Throws: For Forward throw, Eddy picks up opponent and rolls them across the ground like a bowling ball. Back throw has Eddy throw opponent between legs and behind him like a Football. Up throw has Eddy dribble opponent on ground like a basketball before throwing them upwards. Down throw has Eddy leap up in the air and spike opponent downwards like a volleyball, meteor smashing them.
Final Smash: Horror Movie Night- Eddy hops in the middle of the screen where a small TV plops down with horror movies playing on it. While it's playing, various shadowy, demonic creatures will come out of the screen and cause havoc to the other players for around 15 seconds or so, all the while Eddy is obliviously watching the TV. Once the time is up, the creatures will return to the TV and Eddy will resume the fight.
Taunts: Up taunt causes Eddy to blow bubble gum, only for it to blow up in his face. Side taunt has Eddy blow up a balloon animal, laugh, and then accidentally pop it. Down taunt has Eddy lie down and sketch on the ground with chalk for a bit before standing up, can actually doge some attack while laying down.
Alts: Eddy's 7 color swaps change his clothing color to match other characters from the show, such as yellow for Rolf, red for Double-D, etc.
Stage: Peach Creek Alley- A basic stage set behind a fence and on a river. The stage doesn't scroll so players have to constantly hop across pieces of debris and trash to stay alive. The various bits of trash have varying effects that will change the way the battle is done in a flash.
Poseidome title: "Dumb, Dumbb, and Dumber"
Hope you all like it! I thought it would be really difficult to make a Moveset for him but it turned out to be pretty easy! I'm still working on the fan game so tomorrow will be another Spongebob character, you're welcome to make bets on who!
Great moveset though!