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He isn't.Corrin could go either way, but he also isn't even being pushed as much as Roy is as DLC for various games.
....she is.
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He isn't.Corrin could go either way, but he also isn't even being pushed as much as Roy is as DLC for various games.
Is Fem!Corrin even remotely as often DLC as Roy was? Just wondering.He isn't.
....she is.
Yeah, pretty much this. FE might have an incredibly large cast of characters with several options to choose from, but the cast is going to keep growing... And growing... And growing some more. Pokemon has been Nintendo's second most successful franchise, and Sakurai has been trimming its roster of characters with each game, making room for newer Pokemon. I think people are expecting the same to happen to FE too, not only because it's a much smaller series compared to Mario and Pokemon, but also because the cast will grow far more rapidly than most of Nintendo's other franchises. They have to draw a line somewhere if they want to add newer FE characters.Presumably less so than when they actually do cut Lucina or Roy.
Maintaining six characters plus getting new ones, especially in a more minor series, especially when those characters are full of late additions, clones, and promotional characters is... not tenable in a series that constantly expands and always receives the newest representation. FE was unable to maintain the three that existed with a roster nearly half of the current one, and, after its most successful title, still was only initially set to receive a single addition.
Uptick or not, this is not indicative of a series that unquestionably earned the characters it has, this is indicative of a series graced with circumstance, serendipitous and extenuating, to a rare extent: whether clones, promotional additions, or Sakurai seemingly seeking out a slot ("popular cut Melee vet") of which only one character really applied.
If you want to argue that FE is more popular now, that is true, but keep in mind the three most popular Nintendo series have all received cuts despite their near-constant promotion. If anything that indicates bigger series have more unstable rosters. If you want to play the sales game, consider there are series that should receive second, third, or fourth characters before FE gets a seventh; that's abundantly evident, and a reason why the sales factor is only a loose metric in and of itself. If you want to compare it to Pokemon and that ever-rotating cast... keep in mind that not only is Pokemon far and away more recognizable and popular (with a greater amount of notable characters)... but that series has received cuts in every new Smash game, barring the initial jump to Melee. Not exactly a solid point in favour of no cuts. And much like IS, GF cares about implementing the new over keeping the old.
So really, keeping all the FE is a nice idealization, but it's really that, idealized. I understand the trepidation people have in anticipating cuts; no one wants to lose characters, but in a series like Smash, where bigger series struggle with self-preservation, a roster that will start pushing around six dozen lest it face a reboot, a b-tier series filled with clones, afterthought additions and promotions, a developer that prioritizes the new over the old, and an ever bloating cast of characters (which has faced cuts before), you're not going to wind up unscathed. So I'd suggest making peace with the idea now.
It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.Words can not describe how triggered I am right now.
Lucina was forced to be put into FEW by Nintendo and Intelligent Systems. She isn't going anywhere and is severely easy to recreate. Roy isn't nearly as forced(outside of DLC at best), so he's the only one of the two who has a remote chance of missing the base roster. Lucina, Ike, and Marth are not leaving as is. Robin and Corrin are the only ones with their fate up in the air. No pun intended.That moment when you start a debate because of a minor statement.
It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.
That's how I see it. If we end up getting another FE character, Sakurai should look into cutting one of those two.That moment when you start a debate because of a minor statement.
It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.
Marth and Ike are staying. There's absolutely no reason to drop them now. Robin shouldn't even be debatable. He's far more unique than Roy and Lucina and offers a more diverse moveset than the rest of the cast. I can't think of a reason why Sakurai would deem him so unimportant that he should be worthy of being cut. Corrin could be cut, but that would only be because he's a DLC character who hasn't been around as long as the others (and because male Corrin just sucks regardless). Personally, I think Corrin is in a better position than Roy, primarily because he debuted in a more recent game and has a better moveset than the latter. As for Lucina, I don't think it's wise to bet that she definitely won't be cut. IS pushing for Lucina so much in Heroes and Warriors is understandable because both are FE games. In other words, FE fans are 100% of the sales, and Lucina would have a bigger impact on those sales. Smash has dozens of franchises, many of which are larger and more prominent than FE. By comparison, The FE fans who play Smash make up a rather small percentage of the sales. Cutting Lucina honestly won't make that much of a difference. Her popularity has already been established, and IS will continue to promote her in the FE games with or without an appearance in Smash.Lucina was forced to be put into FEW by Nintendo and Intelligent Systems. She isn't going anywhere and is severely easy to recreate. Roy isn't nearly as forced(outside of DLC at best), so he's the only one of the two who has a remote chance of missing the base roster. Lucina, Ike, and Marth are not leaving as is. Robin and Corrin are the only ones with their fate up in the air. No pun intended.
You give Roy way too much credit.Is Fem!Corrin even remotely as often DLC as Roy was? Just wondering.
He's not our boy anymore, so people want to burn him with his own ph1r3Smash 5 hasn't even been announced and people are already calling for's head.
Poor guy can't catch a break.![]()
It would be cool if they discovered some other way to improve bad characters instead of giving hoo has to everyone lolAny hopes for mechanics changes? More than anything, I really want the dashdance window to be widened
I don't really care for either of the characters, I just don't think that they will cut any FE characters. If they do It's going to be Corrin no doubt. Again, your reasons are valid as to why people think they will be cut. The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more. While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever. it's like people thinking that mario is going to receive a bunch of cuts because Doc was cut from brawl.Presumably less so than when they actually do cut Lucina or Roy.
Maintaining six characters plus getting new ones, especially in a more minor series, especially when those characters are full of late additions, clones, and promotional characters is... not tenable in a series that constantly expands and always receives the newest representation. FE was unable to maintain the three that existed with a roster nearly half of the current one, and, after its most successful title, still was only initially set to receive a single addition.
Uptick or not, this is not indicative of a series that unquestionably earned the characters it has, this is indicative of a series graced with circumstance, serendipitous and extenuating, to a rare extent: whether clones, promotional additions, or Sakurai seemingly seeking out a slot ("popular cut Melee vet") of which only one character really applied.
If you want to argue that FE is more popular now, that is true, but keep in mind the three most popular Nintendo series have all received cuts despite their near-constant promotion. If anything that indicates bigger series have more unstable rosters. If you want to play the sales game, consider there are series that should receive second, third, or fourth characters before FE gets a seventh; that's abundantly evident, and a reason why the sales factor is only a loose metric in and of itself. If you want to compare it to Pokemon and that ever-rotating cast... keep in mind that not only is Pokemon far and away more recognizable and popular (with a greater amount of notable characters)... but that series has received cuts in every new Smash game, barring the initial jump to Melee. Not exactly a solid point in favour of no cuts. And much like IS, GF cares about implementing the new over keeping the old.
So really, keeping all the FE is a nice idealization, but it's really that, idealized. I understand the trepidation people have in anticipating cuts; no one wants to lose characters, but in a series like Smash, where bigger series struggle with self-preservation, a roster that will start pushing around six dozen lest it face a reboot, a b-tier series filled with clones, afterthought additions and promotions, a developer that prioritizes the new over the old, and an ever bloating cast of characters (which has faced cuts before), you're not going to wind up unscathed. So I'd suggest making peace with the idea now.
In all fairness, every Smash game until 4 has only had two FE characters. The next installment of Smash is the first time we'll have multiple FE characters to possibly cut.The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more. While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever.
I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".Smash 5 hasn't even been announced and people are already calling for's head.
Poor guy can't catch a break.![]()
Damage and knockback adjustments would be a good start. Dedede's hammer looks like it could pack a punch, but a good portion of his attacks felt underpowered, either due to a low damage output, or having weak base knockback statistics.It would be cool if they discovered some other way to improve bad characters instead of giving hoo has to everyone lol
Only if it's almost already done and they announce it literally in January. Meaning it'll be available around the same year via December. And also only if it's a port.Do you guys think it's possible for Smash Switch to be announced and released in the same year?
I don't want any cuts, but I realize he's pretty easy to cut and come back as DLC anyway. I'm more worried about the unique characters like Robin or Corrin just due to the fact they aren't as relevant by the next Smash. Corrin was last-second DLC, which puts him in a far easier spot for a cut. Robin really is that popular for being unique, so it doesn't feel like his cut is that likely in comparison. Only ones that feel blatantly safe are Lucina(if she wasn't super pushed, that's be different. But clone or not, IS and Nintendo pretty much have made her a guarantee. She's pretty much in Ike and Marth's spots now), Marth, and Ike. Robin feels almost as safe, but not quite.I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".
Do you guys think it's possible for Smash Switch to be announced and released in the same year?
Basically what Dr. Crawler said.Only if it's almost already done and they announce it literally in January. Meaning it'll be available around the same year via December. And also only if it's a port.
Really, the "aren't as relevant by the next Smash" point applies to all of the FE characters, not just Robin or Corrin.I don't want any cuts, but I realize he's pretty easy to cut and come back as DLC anyway. I'm more worried about the unique characters like Robin or Corrin just due to the fact they aren't as relevant by the next Smash. Corrin was last-second DLC, which puts him in a far easier spot for a cut. Robin really is that popular for being unique, so it doesn't feel like his cut is that likely in comparison. Only ones that feel blatantly safe are Lucina(if she wasn't super pushed, that's be different. But clone or not, IS and Nintendo pretty much have made her a guarantee. She's pretty much in Ike and Marth's spots now), Marth, and Ike. Robin feels almost as safe, but not quite.
To be fair, Ike is a big deal, they just want him to be a big gun for the second game of FEW. Not saying anything for Heroes, though.Really, the "aren't as relevant by the next Smash" point applies to all of the FE characters, not just Robin or Corrin.
Aside from spin-offs like Heroes, which features characters from across the whole franchise, and Warriors, which features a select group of characters from some titles, even characters like Marth and Ike fall by the wayside when the next new installment comes in.
And even then, someone who's supposed to be a "big deal" like Ike wasn't even one of the exceptions for Warriors' limited game reference cast like Lyn and Celica were.
All they need to do is buff or cut Puff, Ganon, Dedede, Zelda and the Miis.Can they make Smash for Switch more balanced than Smash 4? It is possible, but it looks pretty difficult. A tier list will be applied to every game though.
Excuse me, honey. If I, a 56-year-old female Smasher, can summon you for a bit? Damage/knockback buffs for characters well and good, but what about some of the Pokèball Pokèmon like Moltres? It still does 40% damage on touch but the knockback magnitude does not exactly match. Sort of reminds me ofDamage and knockback adjustments would be a good start. Dedede's hammer looks like it could pack a punch, but a good portion of his attacks felt underpowered, either due to a low damage output, or having weak base knockback statistics.
Jet Hammer is probably the most infamous, as even when fully charged, it KOs later than Kirby's fully charged Hammer Flip. If you're going to spend 120 frames charging that attack to full power, the full charge has to be able to KO fighters sooner than a fully charged f-smash.
To take that reasoning in isolation is to discard the context behind why people are saying it. No one is saying FE will receive cuts because it can't have six characters. It obviously has six characters now. There is no cap. People are saying there will be cuts because six characters is an overabundance given the stature and prevalence of the series, compared to others in and out of Smash. (People are also expecting a new FE character(s), which would likely keep the number balanced around 6 anyway.)[
I don't really care for either of the characters, I just don't think that they will cut any FE characters. If they do It's going to be Corrin no doubt. Again, your reasons are valid as to why people think they will be cut. The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more.
Fire Emblem received half the characters its ever had in the newest iteration, and hasn't had an opportunity for any of them to be cut yet. It's fallacious to include them in the tally. That's like saying we've never had a DLC character cut. Of the three characters that have had an opportunity to be cut, one third have been cut. Not to imply that ratio will inherently extrapolate, but that's data to actually work with. Not something that hasn't been given a chance. Regardless, it certainly proves that series isn't immune to cuts. But that much should be obvious, frankly.While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever. it's like people thinking that mario is going to receive a bunch of cuts because Doc was cut from brawl.
Dammit Slippy.He's not our boy anymore, so people want to burn him with his own ph1r3![]()
Well not really. I mean there's bias on my part given I was and still am a Roy supporter but he has one of the most unique niches out of all the clones in Smash Bros. Having unique fire properties and all. I was disappointed that they didn't give Roy a fire projectile attack in his moveset as a new special.I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".
Then why did Ike stay?Corrin because their relevance is gonna fade, as Fates didn't recieve nearly the sales figures/praise that Awakening did.
I can't really say much about the assist characters, but I will agree that Moltres is supposed to be a highly damaging Poke Ball Pokemon that can make easy KOs under normal circumstances.Excuse me, honey. If I, a 56-year-old female Smasher, can summon you for a bit? Damage/knockback buffs for characters well and good, but what about some of the Pokèball Pokèmon like Moltres? It still does 40% damage on touch but the knockback magnitude does not exactly match. Sort of reminds me of's stitch-face turnips here.
Sayonara![]()
Fates actually sold about as well as Awakening if not a tad better. Regardless it most likely made them more money because of the different paths being DLC unless you got a special edition.Fates didn't recieve nearly the sales figures/praise that Awakening did.
FTFY. But seriously though, I think the development of the metagame has shown that buffs have a much better chance of making the game more balanced then nerfs. Most of the top and high tiers that got nerfed are still about as prevalent in the metagame as they've always been aside fromAll they need to do is buffor cutPuff, Ganon, Dedede, Zelda, Kirby, Mr. Game and Watch, Palutena, Bowser Jr., Wii Fit Trainer, Falco, Dr. Mario, Pac-Man and the Miis.
Instantly more balanced![]()
She pretty much was a lethal joke character in Smash 64. Brawl and 4 she's not very good, sadly.I kinda feel sorry for jigglypuff mains. It does feels like her state of not being good is proposital. At least she's good in melee since 4/5 of the roster is bad competitively there.
New game released the same year as it's announcement? Yep, it's definitely possible. It happened to Splatoon 2, Super Mario Odyssey, and ARMS (yes the former two were teased in Autumn 2016, but they were officially revealed in January 2017). If that job listing is anything to go by, they've been working on it for years. It seems a step, no, several steps backward to release a port for a 4 year old game that has really outdated content. These "patterns" that people spout on about, regarding reveals and releases, are gone. Their way of promoting Super Smash Bros. will probably have changed as well.Do you guys think it's possible for Smash Switch to be announced and released in the same year?
I can see them going down the route of free and paid for DLC. Content like stages, trophies, and some minor content are given out for free, and then new characters as paid-for DLC. If they're willing to go the extra mile, they could release additional costumes for playable characters, as for paid-for DLC, of course.Do you think a new Smash could take the Splatoon/ARMS way of things and give us a game with all the essentials, but keep adding (free) content for like a year to come? And possibly paid DLC after that? It’s a way of getting a game released sooner but I’m not sure if a system like that works in Smash.
Smash 4 tested the waters a little bit with the free Conquest and Tournament Mode update. I believe there was also an update around the time Roy and Ryu were revealed that added an Inkling trophy too, right? If the next game only gets one version, I can see Nintendo trying to keep fans attached by adding plenty of free and paid DLC throughout the next year or two.Do you think a new Smash could take the Splatoon/ARMS way of things and give us a game with all the essentials, but keep adding (free) content for like a year to come? And possibly paid DLC after that? It’s a way of getting a game released sooner but I’m not sure if a system like that works in Smash.