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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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Verde Coeden Scalesworth

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He isn't.
....she is.
Is Fem!Corrin even remotely as often DLC as Roy was? Just wondering.

Although that also sounds like s/he could just as easily be perfect DLC for Smash later on. I mean, sure, FE could get around 7 characters instead of 6, but that's not a big deal. It's more whether the base roster will have all 6 or not, and with the constant new games, it probably won't be the case(obviously a port wouldn't have this issue to the same degree).
 

Cosmic77

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Presumably less so than when they actually do cut Lucina or Roy.

Maintaining six characters plus getting new ones, especially in a more minor series, especially when those characters are full of late additions, clones, and promotional characters is... not tenable in a series that constantly expands and always receives the newest representation. FE was unable to maintain the three that existed with a roster nearly half of the current one, and, after its most successful title, still was only initially set to receive a single addition.

Uptick or not, this is not indicative of a series that unquestionably earned the characters it has, this is indicative of a series graced with circumstance, serendipitous and extenuating, to a rare extent: whether clones, promotional additions, or Sakurai seemingly seeking out a slot ("popular cut Melee vet") of which only one character really applied.

If you want to argue that FE is more popular now, that is true, but keep in mind the three most popular Nintendo series have all received cuts despite their near-constant promotion. If anything that indicates bigger series have more unstable rosters. If you want to play the sales game, consider there are series that should receive second, third, or fourth characters before FE gets a seventh; that's abundantly evident, and a reason why the sales factor is only a loose metric in and of itself. If you want to compare it to Pokemon and that ever-rotating cast... keep in mind that not only is Pokemon far and away more recognizable and popular (with a greater amount of notable characters)... but that series has received cuts in every new Smash game, barring the initial jump to Melee. Not exactly a solid point in favour of no cuts. And much like IS, GF cares about implementing the new over keeping the old.

So really, keeping all the FE is a nice idealization, but it's really that, idealized. I understand the trepidation people have in anticipating cuts; no one wants to lose characters, but in a series like Smash, where bigger series struggle with self-preservation, a roster that will start pushing around six dozen lest it face a reboot, a b-tier series filled with clones, afterthought additions and promotions, a developer that prioritizes the new over the old, and an ever bloating cast of characters (which has faced cuts before), you're not going to wind up unscathed. So I'd suggest making peace with the idea now.
Yeah, pretty much this. FE might have an incredibly large cast of characters with several options to choose from, but the cast is going to keep growing... And growing... And growing some more. Pokemon has been Nintendo's second most successful franchise, and Sakurai has been trimming its roster of characters with each game, making room for newer Pokemon. I think people are expecting the same to happen to FE too, not only because it's a much smaller series compared to Mario and Pokemon, but also because the cast will grow far more rapidly than most of Nintendo's other franchises. They have to draw a line somewhere if they want to add newer FE characters.
 
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PeridotGX

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That moment when you start a debate because of a minor statement.

Words can not describe how triggered I am right now.
It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.
 

Verde Coeden Scalesworth

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That moment when you start a debate because of a minor statement.



It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.
Lucina was forced to be put into FEW by Nintendo and Intelligent Systems. She isn't going anywhere and is severely easy to recreate. Roy isn't nearly as forced(outside of DLC at best), so he's the only one of the two who has a remote chance of missing the base roster. Lucina, Ike, and Marth are not leaving as is. Robin and Corrin are the only ones with their fate up in the air. No pun intended.
 

Cosmic77

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That moment when you start a debate because of a minor statement.



It's just that 7+ characters for that one series would be excessive, and if someone had to go, it would be Lucina or Roy. You can even see in my Signiture that I like using Roy. And he'd probably be back as DLC.
That's how I see it. If we end up getting another FE character, Sakurai should look into cutting one of those two.

Lucina was forced to be put into FEW by Nintendo and Intelligent Systems. She isn't going anywhere and is severely easy to recreate. Roy isn't nearly as forced(outside of DLC at best), so he's the only one of the two who has a remote chance of missing the base roster. Lucina, Ike, and Marth are not leaving as is. Robin and Corrin are the only ones with their fate up in the air. No pun intended.
Marth and Ike are staying. There's absolutely no reason to drop them now. Robin shouldn't even be debatable. He's far more unique than Roy and Lucina and offers a more diverse moveset than the rest of the cast. I can't think of a reason why Sakurai would deem him so unimportant that he should be worthy of being cut. Corrin could be cut, but that would only be because he's a DLC character who hasn't been around as long as the others (and because male Corrin just sucks regardless). Personally, I think Corrin is in a better position than Roy, primarily because he debuted in a more recent game and has a better moveset than the latter. As for Lucina, I don't think it's wise to bet that she definitely won't be cut. IS pushing for Lucina so much in Heroes and Warriors is understandable because both are FE games. In other words, FE fans are 100% of the sales, and Lucina would have a bigger impact on those sales. Smash has dozens of franchises, many of which are larger and more prominent than FE. By comparison, The FE fans who play Smash make up a rather small percentage of the sales. Cutting Lucina honestly won't make that much of a difference. Her popularity has already been established, and IS will continue to promote her in the FE games with or without an appearance in Smash.
 
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D

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I suspect that cuts will dominate character speculation discussions. A thread on that alone would probably be one of the most active threads. I’ll make it when I get home if no one else wants to, especially since I’ve accept my main probably isn’t coming back outside of DLC (but I’m confident in my secondary returns). If the moderators will allow it, I trust that people will keep it civil.

But since everyone has said everything that needed to be said for Fire Emblem cuts, we should talk about how Nintendo and Sakurai might change how they decide characters for the next game.

Uniqueness and recent appearance will remain important factors in thinning the potential character roster although I suspect that less relevant veterans like Lucas and Roy will be lower priority and be made as DLC due to being highly popular (according to Sakurai at least). Pokémon and Fire Emblem will continue to receive characters from the newest games although it will not be strictly promotional. I also think that we will see characters important to Nintendo continue to get in (probably only Inklings fit this), which is different from being importance to a franchise (which is why King K. Rool’s importance to the DK series did not override his lack of recent appearance). But there are a few ways I see the criteria changing.

For one, I don’t see technical issues keeping out or changing veterans like what happened with Smash 4. That’s because the next Smash game will only be on one console unlike the last game which was on two. I still expect transformations to be gone but that’s not a change since it happened last game. It’s for this reason that I am confident we will get the Ice Climbers back, on the starting roster no less, especially considering that the Switch is stronger than the Wii U. Technical problems might keep out potential newcomers like Ridley but that’s not hardware-related.

I also don’t see fan demand playing any role in adding new characters although it may continue to bring back cut veterans for DLC. The most important and popular characters are already in and all of the characters that move copies are will continue to be playable in the next game. The only arguable exception, Inklings, don’t need fan demand to get in because their franchise is

- going to be A-tier (if not already)
- active
- a phenomenon

If everyone whined about them like they did the Miis, they would still get in Smash because the Miis did all of this with the Wii. Fan demand really just means that there will be no objection when they get into the roster.

Let’s be honest, Mega Man was the only base roster newcomers that got in because of the fans and its noteworthy that no Nintendo newcomers got in because of the fans, only third-parties outside of Pac-Man. A Smash 5 roster without fan input won’t be that much different anyway and everyone who wants to get it will do so, especially those who throw the loudest tantrums.
 
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I want all characters to stay. Add some new ones and I would be pleased. More characters, more the Smash charm affects me. The characters and franchises they will introduce to Smash is probably Inkling ( Splatoon ), Springman ( Arms ) or some one else. I can not name any more that would be a new franchise.

I hope they add a lot more third parties into the next Smash brothers game, that would be really cool!
 
D

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Is Fem!Corrin even remotely as often DLC as Roy was? Just wondering.
You give Roy way too much credit.

Think about all the times he was DLC in something outside of Smash.

Its either because every other protagonist from the franchise up until that point was DLC as well or it's related to the Smash fighters specifically based on amiibo.
 

Megadoomer

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Ideally, I'd like all characters to stay if possible.

The only one I'd question (aside from third party characters - aside from the ones from Sega, there's no way of knowing if they'll be back, even if I'd love to see all of them return) would be Roy - aside from being a Marth clone (in a game that already has a Marth clone), it seems like the main reason he got in was being the most popular Melee veteran who wasn't in Smash 4 and wasn't the Ice Climbers, which seems like shaky ground at best. (That boils down to him, Pichu, or Young Link, and I'm not sure if Toon Link is considered a revamp of Young Link)
 
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Ura

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Smash 5 hasn't even been announced and people are already calling for :4feroy:'s head.

Poor guy can't catch a break. :(
 

Lukingordex

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Any hopes for mechanics changes? More than anything, I really want the dashdance window to be widened
It would be cool if they discovered some other way to improve bad characters instead of giving hoo has to everyone lol
 
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kirbstr

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Presumably less so than when they actually do cut Lucina or Roy.

Maintaining six characters plus getting new ones, especially in a more minor series, especially when those characters are full of late additions, clones, and promotional characters is... not tenable in a series that constantly expands and always receives the newest representation. FE was unable to maintain the three that existed with a roster nearly half of the current one, and, after its most successful title, still was only initially set to receive a single addition.

Uptick or not, this is not indicative of a series that unquestionably earned the characters it has, this is indicative of a series graced with circumstance, serendipitous and extenuating, to a rare extent: whether clones, promotional additions, or Sakurai seemingly seeking out a slot ("popular cut Melee vet") of which only one character really applied.

If you want to argue that FE is more popular now, that is true, but keep in mind the three most popular Nintendo series have all received cuts despite their near-constant promotion. If anything that indicates bigger series have more unstable rosters. If you want to play the sales game, consider there are series that should receive second, third, or fourth characters before FE gets a seventh; that's abundantly evident, and a reason why the sales factor is only a loose metric in and of itself. If you want to compare it to Pokemon and that ever-rotating cast... keep in mind that not only is Pokemon far and away more recognizable and popular (with a greater amount of notable characters)... but that series has received cuts in every new Smash game, barring the initial jump to Melee. Not exactly a solid point in favour of no cuts. And much like IS, GF cares about implementing the new over keeping the old.

So really, keeping all the FE is a nice idealization, but it's really that, idealized. I understand the trepidation people have in anticipating cuts; no one wants to lose characters, but in a series like Smash, where bigger series struggle with self-preservation, a roster that will start pushing around six dozen lest it face a reboot, a b-tier series filled with clones, afterthought additions and promotions, a developer that prioritizes the new over the old, and an ever bloating cast of characters (which has faced cuts before), you're not going to wind up unscathed. So I'd suggest making peace with the idea now.
I don't really care for either of the characters, I just don't think that they will cut any FE characters. If they do It's going to be Corrin no doubt. Again, your reasons are valid as to why people think they will be cut. The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more. While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever. it's like people thinking that mario is going to receive a bunch of cuts because Doc was cut from brawl.
 

Cosmic77

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The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more. While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever.
In all fairness, every Smash game until 4 has only had two FE characters. The next installment of Smash is the first time we'll have multiple FE characters to possibly cut.
 
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D

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Smash 5 hasn't even been announced and people are already calling for :4feroy:'s head.

Poor guy can't catch a break. :(
I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".
 
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Do you guys think it's possible for Smash Switch to be announced and released in the same year?
 

Mario & Sonic Guy

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It would be cool if they discovered some other way to improve bad characters instead of giving hoo has to everyone lol
Damage and knockback adjustments would be a good start. Dedede's hammer looks like it could pack a punch, but a good portion of his attacks felt underpowered, either due to a low damage output, or having weak base knockback statistics.

Jet Hammer is probably the most infamous, as even when fully charged, it KOs later than Kirby's fully charged Hammer Flip. If you're going to spend 120 frames charging that attack to full power, the full charge has to be able to KO fighters sooner than a fully charged f-smash.
 
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Verde Coeden Scalesworth

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Do you guys think it's possible for Smash Switch to be announced and released in the same year?
Only if it's almost already done and they announce it literally in January. Meaning it'll be available around the same year via December. And also only if it's a port.

I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".
I don't want any cuts, but I realize he's pretty easy to cut and come back as DLC anyway. I'm more worried about the unique characters like Robin or Corrin just due to the fact they aren't as relevant by the next Smash. Corrin was last-second DLC, which puts him in a far easier spot for a cut. Robin really is that popular for being unique, so it doesn't feel like his cut is that likely in comparison. Only ones that feel blatantly safe are Lucina(if she wasn't super pushed, that's be different. But clone or not, IS and Nintendo pretty much have made her a guarantee. She's pretty much in Ike and Marth's spots now), Marth, and Ike. Robin feels almost as safe, but not quite.
 

The Stoopid Unikorn

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Do you guys think it's possible for Smash Switch to be announced and released in the same year?
Only if it's almost already done and they announce it literally in January. Meaning it'll be available around the same year via December. And also only if it's a port.
Basically what Dr. Crawler said.

I mean, if isn't a port, they could still do that, but that would mean giving up on the 2-3 years of hyping to make the game more exciting, just like they did with Brawl and especially Smash 4.
 
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D

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I don't want any cuts, but I realize he's pretty easy to cut and come back as DLC anyway. I'm more worried about the unique characters like Robin or Corrin just due to the fact they aren't as relevant by the next Smash. Corrin was last-second DLC, which puts him in a far easier spot for a cut. Robin really is that popular for being unique, so it doesn't feel like his cut is that likely in comparison. Only ones that feel blatantly safe are Lucina(if she wasn't super pushed, that's be different. But clone or not, IS and Nintendo pretty much have made her a guarantee. She's pretty much in Ike and Marth's spots now), Marth, and Ike. Robin feels almost as safe, but not quite.
Really, the "aren't as relevant by the next Smash" point applies to all of the FE characters, not just Robin or Corrin.

Aside from spin-offs like Heroes, which features characters from across the whole franchise, and Warriors, which features a select group of characters from some titles, even characters like Marth and Ike fall by the wayside when the next new installment comes in.
And even then, someone who's supposed to be a "big deal" like Ike wasn't even one of the exceptions for Warriors' limited game reference cast like Lyn and Celica were.
 

Verde Coeden Scalesworth

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Really, the "aren't as relevant by the next Smash" point applies to all of the FE characters, not just Robin or Corrin.

Aside from spin-offs like Heroes, which features characters from across the whole franchise, and Warriors, which features a select group of characters from some titles, even characters like Marth and Ike fall by the wayside when the next new installment comes in.
And even then, someone who's supposed to be a "big deal" like Ike wasn't even one of the exceptions for Warriors' limited game reference cast like Lyn and Celica were.
To be fair, Ike is a big deal, they just want him to be a big gun for the second game of FEW. Not saying anything for Heroes, though.

Good point though.

Anyway, it'll be interesting what we see when Smash Switch gets announced. With the extreme wait on it, a port becomes less likely each and every day, which also spells potential doom for some characters.
 
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Can they make Smash for Switch more balanced than Smash 4? It is possible, but it looks pretty difficult. A tier list will be applied to every game though.
 
D

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Damage and knockback adjustments would be a good start. Dedede's hammer looks like it could pack a punch, but a good portion of his attacks felt underpowered, either due to a low damage output, or having weak base knockback statistics.

Jet Hammer is probably the most infamous, as even when fully charged, it KOs later than Kirby's fully charged Hammer Flip. If you're going to spend 120 frames charging that attack to full power, the full charge has to be able to KO fighters sooner than a fully charged f-smash.
Excuse me, honey. If I, a 56-year-old female Smasher, can summon you for a bit? Damage/knockback buffs for characters well and good, but what about some of the Pokèball Pokèmon like Moltres? It still does 40% damage on touch but the knockback magnitude does not exactly match. Sort of reminds me of :4peach:'s stitch-face turnips here.

Sayonara :kirby:
 

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I don't really care for either of the characters, I just don't think that they will cut any FE characters. If they do It's going to be Corrin no doubt. Again, your reasons are valid as to why people think they will be cut. The thing that ticks me off the most is when people say that they are going to be cut "because there are 6" as if any series has a cap to how many characters can be in the game without adding more.
To take that reasoning in isolation is to discard the context behind why people are saying it. No one is saying FE will receive cuts because it can't have six characters. It obviously has six characters now. There is no cap. People are saying there will be cuts because six characters is an overabundance given the stature and prevalence of the series, compared to others in and out of Smash. (People are also expecting a new FE character(s), which would likely keep the number balanced around 6 anyway.)

Mario has exceeded six characters, but it's Mario, it's the biggest series, therefore you won't hear that argument because the representation correlates roughly to the size of the series in the minds of the fans. It's not a cap thing, that's been a faulty argument ever since it began years ago, it's a question of saturation. The more oversaturated your series is perceived to be, especially with additions that eschew the normal process of inclusion, the more likely you won't retain them all going forward.

While pokemon do come and go very rapidly in the series, Fire Emblem has only had one cut ever. it's like people thinking that mario is going to receive a bunch of cuts because Doc was cut from brawl.
Fire Emblem received half the characters its ever had in the newest iteration, and hasn't had an opportunity for any of them to be cut yet. It's fallacious to include them in the tally. That's like saying we've never had a DLC character cut. Of the three characters that have had an opportunity to be cut, one third have been cut. Not to imply that ratio will inherently extrapolate, but that's data to actually work with. Not something that hasn't been given a chance. Regardless, it certainly proves that series isn't immune to cuts. But that much should be obvious, frankly.
 
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LovinMitts

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Too lazy to read back to see where all this about FE characters being cut came from, but if they were to cut any of them, they'd probably cut Roy, and then Corrin.

Roy because he's the third character with a similar moveset to Marth. Corrin because their relevance is gonna fade, as Fates didn't recieve nearly the sales figures/praise that Awakening did.

If they're making cuts, but the first two still got in, it'd obviously be Lucina on the chopping block.
 

Ura

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He's not our boy anymore, so people want to burn him with his own ph1r3 :p
Dammit Slippy. :mad:
I don't necessarily want him gone, but he's honestly the most expendable one in my eyes because the reason for his inclusion boils down to simply "because Melee". And his inclusion there was "because last-minute roster padding".
Well not really. I mean there's bias on my part given I was and still am a Roy supporter but he has one of the most unique niches out of all the clones in Smash Bros. Having unique fire properties and all. I was disappointed that they didn't give Roy a fire projectile attack in his moveset as a new special.

Some people like Roy even without Melee like me personally. I happened to like Roy from his appearance in FE6 as well as Melee. I know it's a relatively small portion of the people that want Roy in the game but still.

If Brawl was anything to take in to account he was planned to be in the game (and maybe even scrapped IIRC). I could totally see him making the vanilla roster of a new Smash Bros game. Not that I think he's a shoe in of course.
 
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Mario & Sonic Guy

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Excuse me, honey. If I, a 56-year-old female Smasher, can summon you for a bit? Damage/knockback buffs for characters well and good, but what about some of the Pokèball Pokèmon like Moltres? It still does 40% damage on touch but the knockback magnitude does not exactly match. Sort of reminds me of :4peach:'s stitch-face turnips here.

Sayonara :kirby:
I can't really say much about the assist characters, but I will agree that Moltres is supposed to be a highly damaging Poke Ball Pokemon that can make easy KOs under normal circumstances.

Of course, it's not that unheard of for a highly damaging hitbox to deal very low knockback, as that's what Shulk's Buster Monado Art does; increased damage dealt, decreased knockback dealt. Likewise, Giga Mac's low angled f-smash deals low knockback, despite of its high damage output.
 

Schnee117

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Fates didn't recieve nearly the sales figures/praise that Awakening did.
Fates actually sold about as well as Awakening if not a tad better. Regardless it most likely made them more money because of the different paths being DLC unless you got a special edition.

It didn't get as much fan praise but from reviewers it was fairly close to Awakening.

 
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TimG57867

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All they need to do is buff or cut Puff, Ganon, Dedede, Zelda, Kirby, Mr. Game and Watch, Palutena, Bowser Jr., Wii Fit Trainer, Falco, Dr. Mario, Pac-Man and the Miis.

Instantly more balanced :p
FTFY. But seriously though, I think the development of the metagame has shown that buffs have a much better chance of making the game more balanced then nerfs. Most of the top and high tiers that got nerfed are still about as prevalent in the metagame as they've always been aside from :4metaknight: and :4luigi: and even then they're starting to make a comeback/are still very threatening. On the other hand, many characters once considered easy bottom 10 like :4mewtwo: or :4marth: have skyrocketed in viability thanks to effective buffs. When Smash Switch comes around and balancing begins, I do hope the balancing team places more emphasis on elevating weak characters than nerfing powerful ones. I mean the fact that :4bayonetta: had an entire patch devoted to nerfing her and is still considered the best character in the game and very controversial while :4dedede: and :4jigglypuff: never received a single buff with like 2 years of updates is honestly depressing.
 

Lukingordex

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I kinda feel sorry for jigglypuff mains. It does feels like her state of not being good is proposital. At least she's good in melee since 4/5 of the roster is bad competitively there.
 
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Verde Coeden Scalesworth

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I kinda feel sorry for jigglypuff mains. It does feels like her state of not being good is proposital. At least she's good in melee since 4/5 of the roster is bad competitively there.
She pretty much was a lethal joke character in Smash 64. Brawl and 4 she's not very good, sadly.

I hope for buffs too, whether they're patches or base game(well, I doubt she'll get buffed if it's a port, but a new game is another story).
 

Zem-raj

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Do you guys think it's possible for Smash Switch to be announced and released in the same year?
New game released the same year as it's announcement? Yep, it's definitely possible. It happened to Splatoon 2, Super Mario Odyssey, and ARMS (yes the former two were teased in Autumn 2016, but they were officially revealed in January 2017). If that job listing is anything to go by, they've been working on it for years. It seems a step, no, several steps backward to release a port for a 4 year old game that has really outdated content. These "patterns" that people spout on about, regarding reveals and releases, are gone. Their way of promoting Super Smash Bros. will probably have changed as well.
 

Staarih

Smash Master
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Do you think a new Smash could take the Splatoon/ARMS way of things and give us a game with all the essentials, but keep adding (free) content for like a year to come? And possibly paid DLC after that? It’s a way of getting a game released sooner but I’m not sure if a system like that works in Smash.
 

Zem-raj

Smash Hero
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Planet Urtraghus
Do you think a new Smash could take the Splatoon/ARMS way of things and give us a game with all the essentials, but keep adding (free) content for like a year to come? And possibly paid DLC after that? It’s a way of getting a game released sooner but I’m not sure if a system like that works in Smash.
I can see them going down the route of free and paid for DLC. Content like stages, trophies, and some minor content are given out for free, and then new characters as paid-for DLC. If they're willing to go the extra mile, they could release additional costumes for playable characters, as for paid-for DLC, of course.
 

Cosmic77

Smash Hero
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Dec 17, 2017
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On a planet far far away...
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2166-0541-5238
Do you think a new Smash could take the Splatoon/ARMS way of things and give us a game with all the essentials, but keep adding (free) content for like a year to come? And possibly paid DLC after that? It’s a way of getting a game released sooner but I’m not sure if a system like that works in Smash.
Smash 4 tested the waters a little bit with the free Conquest and Tournament Mode update. I believe there was also an update around the time Roy and Ryu were revealed that added an Inkling trophy too, right? If the next game only gets one version, I can see Nintendo trying to keep fans attached by adding plenty of free and paid DLC throughout the next year or two.
 
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