Believe this or don't. You'll ultimately see as we get closer to Smash Ultimate's release. For those who are interested in knowing some details about Smash Bros Ultimate, here are some details I've learned from my sources at Nintendo, Bandai Namco and at a few other companies closely associated with Smash Bros and the Smash Ballot.
- As many have figured, the Smash Ballot was indeed used to plan Smash Bros Ultimate. However, the entire concept of the game is using the ballot as a center point. Sakurai is making newly relevant characters a very low priority, so don't expect characters like Decidueye, Spring Man, Rex and Pyra or Edelgard in the base roster, but they may very well be DLC. DLC is not fully decided quite yet. There is one exception to this exclusion of new characters, however. Currently relevant things will appear as things like costumes, music or an occasional stage or Assist Trophy.
- Sakurai originally planned for 12 completely new characters and 2 echo fighters, expecting it to be managable to match the increase from the original to Melee. Legal and business reasons however, meant he had to scrap 2 of these new characters. He is expecting to be done with these new characters by the end of July and will then begin creating as many additional echo fighters as he can before the game goes gold in about 2 months. He is considering newer or more relevant characters like the Octolings, Celica and Alm for these echo characters. Last I heard, expecting to be able to manage including 3-4 additional echo fighters into the roster to compensate for the two cut characters. Due to ratings concerns, Sakurai is not considering characters from M/D rated or more mature T/C rated games as these last minute echo fighters.
- Several 3rd party characters were a struggle to get the rights to use. One of these was Bomberman, who was cut and made an Assist Trophy instead. Bomberman was fairly popular worldwide in the ballot, but Sakurai and Konami couldn't come to an agreement on how to represent Bomberman in Smash Bros with a reasonable moveset and abilities. Sakurai spent several months making changes to Bomberman and trying to figure out a way to make him work and satisfy Konami, but Konami was never satisfied. Sakurai eventually decided to abandon a playable Bomberman after falling months behind schedule, instead submitting a concept for an Assist Trophy that Konami approved without many changes required.
- The other cut character was Krystal who hadn't gotten far into development and was one of the less requested characters from the ballot, so was not a good choice for DLC. Due to being behind schedule, Sakurai chose to scrap her and make her an assist trophy as well, so she'd be included in some way at least.
- The two planned echo fighters were Daisy and Shadow who both had a notable presence in the ballot, but weren't that high, not making the top 10 worldwide (excluding veterans). Sakurai saw the opportunity to base these two on existing characters and thought he'd throw these fanbases a bone. Shadow may end up being a semi-clone due to some requirements from Sega that may make him a little too different for Sakurai to feel comfortable calling him an echo fighter.
- Veterans did very well in the ballot and that fact led to Sakurai deciding to bring every past character back assuming he could secure the rights to certain uncertain characters like Snake.
- Ridley was one of the most popular characters in the ballot and Sakurai decided this time he would figure out how to make Ridley work to give the fans what they wanted.
- Inkling actually did decently in the ballot despite the Mii costumes, which surprised Sakurai a little and secured them a place.
- K Rool was another very popular character worldwide, though less so in Japan than other regions. K Rool is going to be an all new character taking inspiration from many of his appearances and classic boss battles.
- Dixie Kong also did pretty well, but was not a front runner. She will be a semi-clone of Diddy Kong in much the same way as Luigi is to Mario.
- Isaac was much, much more popular than Sakurai expected, especially in Europe, but not on par with Ridley or K Rool. This surprise popularity led to Sakurai making him high priority alongside K. Rool, Ridley and Inkling.
- Ashley was very popular in Japan and fairly popular elsewhere and has been chosen to appeal to Japanese players.
- Kos-Mos had a dedicated, but quiet fanbase voting which coincided with Monolithsoft and Bandai Namco both wanting to see her be included in Smash Bros and cameo in Xenoblade 2. Sakurai saw a great deal of potential in her moveset and it was a perfect storm despite her being a little less popular than several other characters who didn't make the project plan.
- Geno has been considered often by Sakurai and also performed very well in the ballot. Sakurai made a point to figure out how to satisfy Square Enix and they were more reasonable than Konami.
- Shovel Knight was relatively popular for what he is. Initially, Sakurai was leaning against including him, but ultimately decided to talk with Yacht Club games and came around to the idea. Yacht Club games reportedly offered to help Nintendo and Sakurai in any way they could with Shovel Knight.
- Chibi-Robo saw a shocking spike in the final days of the ballot after Nintendo's grim comments about how Zip Lash needed to sell well. Sakurai had to twist a few arms at Nintendo, but Chibi-Robo will be in this Smash Bros at least and Nintendo are reportedly planning to rerelease the original Chibi-Robo digitally next year to gauge the franchise's popularity one last time. The picture of the flaming Chibi-Robo seems to be something Kensuke Tanabe is using to remind his team of the passion the fans have for Chibi-Robo.
- Bandana Waddle Dee was another surprise for Sakurai. Initially, Sakurai considered dismissing him due to having trouble thinking of a moveset, but spent a couple days brainstorming with Hal Laboratory. Bandana Waddle Dee's moveset in Star Allies is based on some of these brainstorming sessions. Sakurai was hesitant though and decided he wouldn't quite fit this time.
- Paper Mario also did relatively well in the ballot in America, but Sakurai ultimately decided to include the more popular Geno who would have a more straightforward and unique moveset in his eyes. Sakurai instead planned to bring back the stage and look into including some Paper Mario Assist Trophies.
- Belmont, a character including various Belmonts as alternates, was briefly considered early on, but Bomberman was far more popular and iconic and was chosen instead. Sakurai expected difficulty from Konami and didn't want to negotiate 3 characters.
- Fiora had a small following, so she was added to Shulk's final smash.
- Proto Man and Bass also had a small presence, so Sakurai chose to include them in Mega Man's final smash.
- Paula, Poo, Kumatora and Boney all had some minor presence in the ballot, so were included in Ness's and Lucas's final smashes.
- From what I've heard, Waluigi seems to be Sakurai's favorite Mario character and the one he identifies with most, but he doesn't want to be the one to add him because he is afraid he is too biased. I've heard the recent and hateful Waluigi backlash left him with very mixed emotions.
- Many western fans also expressed requests outside of their chosen character. It took a long time, but Sakurai had a team group and list some of the frequently recurring requests like directional air-dodges, stage hazard toggles, a better Menu UI and a faster game pace.
- Sakurai isn't sure he wants to have another worldwide ballot, although he values what he has learned about the west's desires.
- Bayonetta did not actually win the ballot or do particularly well in any region. Nintendo and Platinum Games wanted her to be added and the fanservice characters to be saved for the Switch game.
Say it with me:
BEING DETAILED DOESN'T MAKE YOUR LEAK ANY LESS BULL****.