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Tal Tal Heights better be on Great Plateau Tower after Breath of the Wild had a whole sidequest referencing Link's Awakening.
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That'd be the final stock theme on the stage much like how the Street Fighter themes go into a pinch theme on the final stock.The "Last Day" theme from Majora's Mask would be great...
Make him a boss.Match-up against Young Link!
Great Bay for home stage!
More cinematic Final Smashes so Moon awesomeness!
amiibo!
Have his theme be part of a Majora's Mask medley and use that.If we got Skull Kid as a newcomer what would his reveal music be? So much of the Majora's Mask music I can think of is too dark and foreboding for a reveal trailer/Smash.
I wonder if the underside of Great Bay is gonna be bthrow hell again in those goofy casual matches.I want Stone Tower for Majora's Mask. Especially the music.
Clock Town would be great but features the issue of the moon being directly above it. So it would be hard to see. Changing this could work but would make it less interactive and you get the same thing as Great Bay.
Honestly, with Great Bay back, I have less need for a new Majora's Mask stage.
Doubtful, Swimming will see to that.I wonder if the underside of Great Bay is gonna be bthrow hell again in those goofy casual matches.
I keep forgetting swimming has been a mechanic since Brawl somehow.Doubtful, Swimming will see to that.
Why is Molgera in the not Wind Waker stage? My mind hurts.Boy this is a daunting task, but I guess I'll go for it in spite of my fear.
I decided to go 7 songs per stage, which is just enough to ensure every stage gets at least one new song without draining all of my desire to listen to LoZ music ever again. Any new songs added by yours truly are listed in fancy gold, though I couldn't be asked to underline all the remixes so be warned that there are duplicate titles on there. Pobody's nerfect!
Hyrule Castle (The Legend of Zelda)
Overworld Theme (The Legend of Zelda)
Dungeon (The Legend of Zelda)
The Legend of Zelda Medley (The Legend of Zelda)
Overworld Theme (The Legend of Zelda: A Link to the Past)
Hyrule Field Theme (The Legend of Zelda: Ocarina of Time)
Zelda's Lullaby (The Legend of Zelda: Ocarina of Time)Main Theme (The Legend of Zelda)
Saria's Song (The Legend of Zelda: Ocarina of Time)
Great Fairy's Fountain (The Legend of Zelda: Ocarina of Time)
Clock Town (The Legend of Zelda: Majora's Mask)
Termina Field (The Legend of Zelda: Majora's Mask)
Termina Field (The Legend of Zelda: Majora's Mask)
Astronomical Observatory (The Legend of Zelda: Majora's Mask)Temple (Zelda II: The Adventure of Link)
Great Temple / Temple (Zelda II: Adventure of Link)
Dark World / Dark World Dungeon (The Legend of Zelda: A Link to the Past)
The Dark World (The Legend of Zelda: A Link to the Past)
Yuga Battle (Hyrule Castle) (The Legend of Zelda: A Link Between Worlds)
Hyrule Main Theme (The Legend of Zelda: A Link Between Worlds)
Shadow Temple (The Legend of Zelda: Ocarina of Time)Main Theme Ver. 2 (The Legend of Zelda)
Hidden Mountains & Forest (The Legend of Zelda: A Link to the Past)
Hyrule Field Theme (The Legend of Zelda: Ocarina of Time)
Main Theme (The Legend of Zelda: Twilight Princess)
The Hidden Village (The Legend of Zelda: Twilight Princess)
Midna's Lament (The Legend of Zelda: Twilight Princess)
Calamity Ganon (The Legend of Zelda: Breath of the Wild)Song of Storms (The Legend of Zelda: Ocarina of Time)
Water Temple (The Legend of Zelda: The Ocarina of Time)
Dragon Roost Island (The Legend of Zelda: The Wind Waker
The Great Sea (The Legend of Zelda: The Wind Waker)
The Great Sea / Menu Select (The Legend of Zelda: The Wind Waker)
Outset Island (The Legend of Zelda: The Wind Waker)
Village of the Blue Maiden (The Legend of Zelda: Four Sword AdventuresOcarina of Time Medley (The Legend of Zelda: Ocarina of Time)
Gerudo Valley (The Legend of Zelda: Ocarina of Time)
Gerudo Valley (The Legend of Zelda: Ocarina of Time)
Spirit Temple (The Legend of Zelda: Ocarina of Time)
Gerudo Desert (The Legend of Zelda: Twilight Princess)
Gerudo Town (The Legend of Zelda: Breath of the Wild)
Yiga Clan (The Legend of Zelda: Breath of the Wild)Molgera Battle (The Legend of Zelda: Wind Waker)
Beedle's Shop (The Legend of Zelda: The Wind Waker)
Title Theme (The Legend of Zelda: The Phantom Hourglass)
Full Steam Ahead! (The Legend of Zelda: Spirit Tracks)
Battle on the Tracks! (The Legend of Zelda: Spirit Tracks)
Link and Zelda's Duet (The Legend of Zelda: Spirit Tracks)
Title Theme (The Legend of Zelda: Tri Force Heroes)Tal Tal Heights: (The Legend of Zelda: Link's Awakening)
Main Theme / Underworld Theme (The Legend of Zelda)
Saria's Song / Middle Boss Battle (The Legend of Zelda: Ocarina of Time)
Ballad of the Goddess (The Legend of Zelda: Skyward Sword)
Ballad of the Goddess / Ghirahim's Theme (The Legend of Zelda: Skyward Sword)
Groose (The Legend of Zelda: Skyward Sword)
Lorule Main Theme (The Legend of Zelda: A Link Between Worlds)Title (The Legend of Zelda)
Main Theme (The Legend of Zelda: Breath of the Wild)
Wilds (The Legend of Zelda: Breath of the Wild) [A medley of various themes from BotW, including horseriding, day/night shift, etc.]
Battle (The Legend of Zelda: Breath of the Wild)
Champion's Ballad (The Legend of Zelda: Breath of the Wild)
Sheikah Tower (The Legend of Zelda: Breath of the Wild)
Shrine (The Legend of Zelda: Breath of the Wild)
Very very specific reason.Why is Molgera in the not Wind Waker stage? My mind hurts.
I can't even argue with that. You win this round.Very very specific reason.
The CHKCHKCHKCHKCHKHCKHCKHCK sounds like a train
This is an amazing idea I endorse fully. Great bay is awesome, but that Moon is such an iconic part of Majora's Mask. It NEEDS to be a more integral part of a stage than floating window dressing.Still waiting on a Termina Clocktower stage.
As the timer counts down, the moon could get closer and closer and the background get more hellish and dark. Skullkid could be flyin around causing mischief. Give me something here Sakurai.
I mean come on, that moon is goddamn iconic and it's relegated to being a distant background object at the Great Bay!
Check to see if they're credited in Mario Tennis Aces.Ah, caught up. There were fewer new pages made while I was sleeping than I was expecting (though it looks like several posts might have been deleted due to that one "what is a legal party?" argument?).
I was wondering about Camelot. Aren't they listed in the list of rights holders for Smash Ultimate? Do they need to be credited for Waluigi?
Because one could make a case about Isaac being in the game as at least an assist trophy if Camelot doesn't need to be credited for Waluigi.
Yeah I got dormant myself x.x heres to both of us being more active here.Nothing like a new game to make you shake the cobwebs out of some old accounts. I need to not let myself get dormant in the Smash Community anymore.
I haven't seen Camelot in the copyright.Ah, caught up. There were fewer new pages made while I was sleeping than I was expecting (though it looks like several posts might have been deleted due to that one "what is a legal party?" argument?).
I was wondering about Camelot. Aren't they listed in the list of rights holders for Smash Ultimate? Do they need to be credited for Waluigi?
Because one could make a case about Isaac being in the game as at least an assist trophy if Camelot doesn't need to be credited for Waluigi.
I mean, that's not necessary until they reveal he's in the game, right? I remember development studios got added to the credits during previous Smash games when their character was revealed, so I doubt it'd be any different this time around.I haven't seen Camelot in the copyright.
Hmm, I seem to remember someone, somewhere (not here), mentioning Camelot in the copyright listings. Obviously they were wrong.I haven't seen Camelot in the copyright.
I'm one of those people who is of the mindset that assist trophies (or the Pokéballs) are "hey, at least they're in the game". Being playable is the dream though.Camelot could be involved for any number of things. Are there any music tracks in Sm4sh that are specifically from any Mario Sports games?
Isaac in the game as an assist trophy or, dream of dreams, a playable character would be amazing... I just don't think Camelot copyright alone really leans in that direction at all.
Preach it, my friend. I wanted Bomberman and Waluigi, but I'm content with their current positions. Besides, I've got my Pittoo back, and most everything from Brawl's multiplayer. I'm pretty much set.I'm one of those people who is of the mindset that assist trophies (or the Pokéballs) are "hey, at least they're in the game". Being playable is the dream though.
Something I'd like to see is unlockable characters getting short intro sequences when you have to battle them, like what Luigi (and to a lesser extent Falco) got in Adventure Mode in Melee.My biggest desire is some kind of comprehensive Single player mode a-la Adventure mode in Melee or Subspace Emissary. I know not everyone loved SSE, but I loved the interactions between the characters in the story. It was fun.
Nice pick! Stage Hazards could be the Ultra Beasts jumping in to attack you. Maybe even include Mother of the Year fused with Nihilego in there too as a "Boss".Are we still discussing stages?
Because I still think Ultra Space with summons would be dope. Also, this song is a must.
Sorry dude. They are here, but no Echo.Preach it, my friend. I wanted Bomberman and Waluigi, but I'm content with their current positions. Besides, I've got my Pittoo back, and most everything from Brawl's multiplayer. I'm pretty much set.
Still holding out hope for an Agent 8 Echo of the Inklings, though.
See below:My biggest desire is some kind of comprehensive Single player mode a-la Adventure mode in Melee or Subspace Emissary. I know not everyone loved SSE, but I loved the interactions between the characters in the story. It was fun.
Can we also agree on any type of SSE sequel will likely never resurface in some shape or form? You have almost 70 characters (assuming the final roster is 70 pre-DLC), and you expect Sakurai to fit them all into some big 'ol story when Brawl's was already fairly large (in content) and almost half the roster size at 37? That type of development time would take a long, long, long time if they wanted to get it as gucci as possible.
At best we could settle for another Adventure Mode-esque thing where you had long levels designed after IPs. Maybe something like Gaur Plains, Skyworld, and Magicant as examples of something they could use to fill with enemies.Watch me be so wrong
We need Bowser's castleSomething about Stages in general: I'm still surprised we've had no Bob-Omb Battlefield or Whomp's Fortress. It's definitely more iconic than Peach's Castle or Rainbow Cruise for Mario 64, which is why it shocks me.
I legit own one of those skull face masks. They're pretty popular during winter time.Sorry dude. They are here, but no Echo.
https://pbs.twimg.com/media/DfrbzKyUwAUgWjD.jpg