One thing I'd like to see - inspired by pro wrestling - is character "stables". If Greninja returns, we can finally confirm the Pikachu, Charizard, and Greninja in Smash Switch to be the ones belonging to Ash Ketchum - that could be a stable.
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Now that Ridley is firmly resting in the "can't be done" camp, I look forward to one day adding him to your list.For the record: before Snake was revealed - "3rd Parties will never get in because it's a Nintendo fighting game", before Sonic - "Sonic won't get in because Snake was just a favor for Kojima", before Mega Man - "Mega Man won't get in cause Capcom hates Mega Man", before Ryu - "Sakurai said he didn't want any fighting game characters so any fighting game character isn't happening", before Cloud "Cloud will never get in because he's a Sony character, he's hardly even been in Nintendo. And Square Enix wouldn't let it happen", and before Bayonetta - "Bayonetta will never get in cause she uses guns and is too sexy".
You've got to consider the circumstances in which Brawl and 3DU were announced. Iwata wanted fans and share holders alike to know that the highest selling game on the Gamecube was making it's return on the Wii. No one knew how successful the Wii was going to be and just in case it had rough launch Iwata wanted Smash faithful to be there asap, even if it meant just porting over Melee with online like originally planned. Iwata was building hype before any production on Brawl began.The thing that concerns mean on if Smash is in the work was this year's E3. They announced Metroid Prime 4 and Pokemon long before they are ready (Pokemon is maybe 2018 on Nintendo's schedule of releases), but they didn't show Smash. Smash is often announced way in advanced. Brawl was announced a year before it was shown (or even developed) and Smash 4 was announced two year before. So if Smash was in development, why would they not announce it at E3 when 1)other games were announced well in advance and 2)the last two games were announced well in advance.
Another thing that could effect the game's development is Tekken 7. The Tekken team worked on Smash so its unlikely they were working much on Smash when that game was being developed. It may have help back Smash if Namco is the one making the game this time.
I honestly don't think the game will come out in 2018 if its being made now. My guess is 2019. It also works out as 2019 is the anniversary of the series so its a nice tie in. But I wouldn't say for sure that Smash is in development. Be nice, but I find it odd they haven't announced it yet.
Ehhhhh that list was of third party characters being argued against. Also to add on to your point, Prime 4 and Pokemon being announced for Switch so early ahead actually doesn't mean much. Prime 4 is something Metroid fans have been begging Nintendo for ages as Prime 3 was the last good Metroid game that was actually Metroid (Fed Force isn't a MetroidVania) and it came out 10 years ago. With Pokemon, for some reason, Pokemon Ultra Sun and Ultra Moon were met with outrage for not being on the Switch. TLDR: they announced them to say "We get it, we're on it"Now that Ridley is firmly resting in the "can't be done" camp, I look forward to one day adding him to your list.
That...is an interesting point, actually. There's no pressure any more to rush out announcements now that the Switch is doing well. Though would they have been able to tell by the time they put the E3 Direct together? Do we have a time frame for when those are created?You've got to consider the circumstances in which Brawl and 3DU were announced. Iwata wanted fans and share holders alike to know that the highest selling game on the Gamecube was making it's return on the Wii. No one knew how successful the Wii was going to be and just in case it had rough launch Iwata wanted Smash faithful to be there asap, even if it meant just porting over Melee with online like originally planned. Iwata was building hype before any production on Brawl began.
With Wii U Nintendo was coming off of its unprofitable years. The only unprofitable years in the history of the company. At least since they started developing video games anyway. The Wii had died off prematurely and once more the future was uncertain so Iwata wanted to make sure that fans new that a brand new Smash was coming for this brand new system that got nothing but negative press from day one.
Now with Switch things have been very different. We got a lot of credible rumors in the last year or so that turned out to be true and it wasn't too farfetched to think that Smash Wii U would get the royal Switch job like a bunch of other Wii U games. Only thing is Zelda and the Switch concept itself carried Nintendo's name high into the heavens like they haven't seen in years. Right from the start the Switch didn't need any promise of Smash bros on the horizon. Zelda and the one high profile(1st party) game a month strategy has been working wonders for them.
I imagine Smash was going to get announced very early on, specifically at this past E3. Wether or not it was an enhanced port or something all new is anyone's guess but I am absolutely certain Nintendo felt confident enough to hold off any Smash announcements until later. They are doing very well and keeping momentum with what they've got, better to not waste any potential bombs while they are riding high.
I can see that, but given my response, what does it matter? It's a list of characters that were thought nearly impossible because of reasoning that was simply arbitrary.Ehhhhh that list was of third party characters being argued against.
There is a major hole in your argument. If Nintendo wasn't announcing Smash becuase they didn't have to, then why did they announce Metroid Prime 4 and Pokemon well in advance. Pokemon is a bigger series than Smash. If Nintendo was not announcing Smash because they felt confident, then why announce two other games in the same way they announced Smash? These games probably wont be out until 2019. If sales confidence is a major reason for announcing games early, why do it now. Its inconsistent with what you are saying.You've got to consider the circumstances in which Brawl and 3DU were announced. Iwata wanted fans and share holders alike to know that the highest selling game on the Gamecube was making it's return on the Wii. No one knew how successful the Wii was going to be and just in case it had rough launch Iwata wanted Smash faithful to be there asap, even if it meant just porting over Melee with online like originally planned. Iwata was building hype before any production on Brawl began.
With Wii U Nintendo was coming off of its unprofitable years. The only unprofitable years in the history of the company. At least since they started developing video games anyway. The Wii had died off prematurely and once more the future was uncertain so Iwata wanted to make sure that fans new that a brand new Smash was coming for this brand new system that got nothing but negative press from day one.
Now with Switch things have been very different. We got a lot of credible rumors in the last year or so that turned out to be true and it wasn't too farfetched to think that Smash Wii U would get the royal Switch job like a bunch of other Wii U games. Only thing is Zelda and the Switch concept itself carried Nintendo's name high into the heavens like they haven't seen in years. Right from the start the Switch didn't need any promise of Smash bros on the horizon. Zelda and the one high profile(1st party) game a month strategy has been working wonders for them.
I imagine Smash was going to get announced very early on, specifically at this past E3. Wether or not it was an enhanced port or something all new is anyone's guess but I am absolutely certain Nintendo felt confident enough to hold off any Smash announcements until later. They are doing very well and keeping momentum with what they've got, better to not waste any potential bombs while they are riding high.
You're ACTUALLY ****ing stupid. He ADDRESSED one thing you mentioned, about why Brawl was announced early. And I myself pointed out why Prime 4 and Pokemon on the Switch are different! Prime 4 was heavily demanded from Nintendo, and Game Freak got so much backlash when USM was confirmed to just be a 3DS game. PLUS! It's the first console pokemon game that isn't a spinoff! It's called building in hype!There is a major hole in your argument. If Nintendo wasn't announcing Smash becuase they didn't have to, then why did they announce Metroid Prime 4 and Pokemon well in advance. Pokemon is a bigger series than Smash. If Nintendo was not announcing Smash because they felt confident, then why announce two other games in the same way they announced Smash? These games probably wont be out until 2019. If sales confidence is a major reason for announcing games early, why do it now. Its inconsistent with what you are saying.
Simple answer is the best one. The problem with your assessment is you have to make a lot of exceptions or have a lot of asterisks. With Brawl, Nintendo was coming off a very good year. The DS was showing strong sales. If the reason they announced Smash 4 early was because of weak sales, then why did they also announce Brawl early when they had good sales. Likewise, I don't think you can explain Pokemon and MP4 without a lot of exceptions.
The simpler answer is there isn't a Smash. 1)Nintendo often announces Smash well in advance (we've seen a pattern of this) 2)Nintendo announced other games well in advance. 3)Nintendo did not announce Smash. So, we can surmise that Smash may not be in development.
Someone is a little grumpy I see.You're ACTUALLY ****ing stupid. He ADDRESSED one thing you mentioned, about why Brawl was announced early. And I myself pointed out why Prime 4 and Pokemon on the Switch are different! Prime 4 was heavily demanded from Nintendo, and Game Freak got so much backlash when USM was confirmed to just be a 3DS game. PLUS! It's the first console pokemon game that isn't a spinoff! It's called building in hype!
I'm grumpy because you have a very selective way of reading. Last time you posted "Travis's new game was announced during an Indie thing" "Actually it was announced in January" Later you then say "It was announced during an Indie thing" and you're being consistent with thatSomeone is a little grumpy I see.
If you actually bothered to read what I said, I pointed out that the issue is inconsistency. Yes, he gave a reason why Brawl was announced, I get that. What I'm saying is it doesn't jive with the rest of what he said. Why do we assume Smash is different than the other games? He never mentioned those games in his response to me.
And, exactly as I said, you do the same thing I pointed out above by inserting asterisks. "Metroid Prime 4 was heavily demanded." And Smash isn't? "Game Freak is covering for backlash." How do we know that? What if they always planned to make that announcement (as anyone with half a brain cell knew Pokemon was going to happen on Switch and many interviews hinted at that). And if Nintendo didn't feel like they had to announce Smash, why wouldn't they think the same for Pokemon, their biggest series besides Mario? Wouldn't the backlash be meaningless if the logic is Nintendo doesn't have to announce stuff early when sales are go? You don't address my point. You did exactly what I said.
Now, I know you get all hot and bothered every time I post something. So how about I get you a glass of warm milk and you can go take a nice nap.
OK. It's a tad unrealistic though.So, alongside Smash, what do you think will Nintendo's release schedule for major Switch titles from next year be? Regarding exclusives.
I think the problem is that you don't understand the meaning of the work "inconsistent." When I say the argument is inconsistent, I mean that the logic is not applied the same for each instance. If we go by the logic that Smash wasn't announced now because Nintendo didn't have to because of strong sales of the Switch, why would Nintendo announce too other games long before they are ready. See how the explanation for Smash contradicts what happens for other games. This is inconsistency.I'm grumpy because you have a very selective way of reading. Last time you posted "Travis's new game was announced during an Indie thing" "Actually it was announced in January" Later you then say "It was announced during an Indie thing" and you're being consistent with that
The Switch is selling so well Nintendo has been unable to keep up with the demand
Brawl's announcement was early because Nintendo was worried the Wii wouldn't be successful
Same for Smash 4 which was announced 2 years before the first E3 trailer
There's no inconsistency to be found
"Durr hurr Smash isn't high demand?" Smash had a game released a few years ago. Metroid went 6 years without a game since a huge slap in the face only to be greeted by a spinoff that wasn't appealing to Metroid fans, meaning it's been 10 years since the last ACTUAL Metroid game
"How do you know?" How do you NOT know? The way the confirmation happened wasn't done in a hype worthy way, it was just thrown out after Pokken Tournament DX's announcement with absolutely ZERO fanfare. People have been DEMANDING games for the Switch and the meltdown about USM was astonishing
"Why would Nintendo feel the need to not announce Smash but Pokemon?" Sure, let's assume Game Freak doesn't actually have significantly more control over the franchise alongside the fact Game Freak's managed to rake in billions by using only 1 IP due to frequent releases and arguable milking of the franchise
I really don't see that happening.January 2018 - surprise Mario Kart 8 Deluxe DLC pack with 16 new courses plus other things
To give my own input, I follow large swaths of the Pokémon fanbase since it's one of my favorite franchises. The reaction to Ultra Sun and Ultra Moon being announced for the 3DS with little to no actual substance shown made quite a big part of the already-vocal fandom upset. Granted some Pokémon fans reach anger critical mass at the drop of a hat, sure, but this was more...palpable, really.Someone is a little grumpy I see.
If you actually bothered to read what I said, I pointed out that the issue is inconsistency. Yes, he gave a reason why Brawl was announced, I get that. What I'm saying is it doesn't jive with the rest of what he said. Why do we assume Smash is different than the other games? He never mentioned those games in his response to me.
And, exactly as I said, you do the same thing I pointed out above by inserting asterisks. "Metroid Prime 4 was heavily demanded." And Smash isn't? "Game Freak is covering for backlash." How do we know that? What if they always planned to make that announcement (as anyone with half a brain cell knew Pokemon was going to happen on Switch and many interviews hinted at that). And if Nintendo didn't feel like they had to announce Smash, why wouldn't they think the same for Pokemon, their biggest series besides Mario? Wouldn't the backlash be meaningless if the logic is Nintendo doesn't have to announce stuff early when sales are go? You don't address my point. You did exactly what I said.
Now, I know you get all hot and bothered every time I post something. So how about I get you a glass of warm milk and you can go take a nice nap.
But don't forget to consider that patterns can change. The time and presentation of the announcement of such a big game like Smash is very important, so the strategy in how and when such announcements are made can easily change if the marketing thinks it makes sense.
- Nintendo has announced Smash well in advance for the last two games
- Nintendo announced other games well in advance
- Nintendo did not announce Smash
Actually, Crash is owned by Activision, and while we know Activision asked for too much money for Play Station All Stars, Smash is a different beast entirely. Personally I wouldn't mind as Crash fits the cartoony setting imoI-it's just me, but I really disliked the fact that Muteki Gwen tried to start a flame w-war. But, I personally think it was unfair that S-SmashChu also got a warning too.
On topic... if we do see a Ubisoft newcomer, I think the newcomer should not be from a game that is 18+. There are lots of Ubisoft games, but most of the games are oriented toward 16+, that's what I see the most when I see these Ubisoft games. But it m-may increase the chance of the newcomer being a l-low tier.
It's just my opinion, again, but I personally like to see Crash Bandicoot from PS4 coming to the new Super Smash Bros, though it's really unlikely to me, because then Nintendo will have to ask and license the permission with the creator of that game. This game is still popular, still 1st in most ranking, after the newest remaster called 'Crash Bandicoot: N Sane Trilogy' got released. He would pair up well with Sonic.
I don't care how it likely wouldn't work out logistically. Castform is my favorite Pokémon and I'd be beyond hyped if it got into the game.there are some types of fighters that havent been introduced to smash yet:
- a weather fighter (the closest thing is Mallow or Castform)
- a transformer (does similar thing to ditto or mew but for limited amount of time)
- a healer fighter (useful for team battle too)
- a poisonus fighter
- a spring fighter (yeah anything from arms)
- a fighter that change its size
- a digging fighter
- a fighter that uses Nintendo's gaming consoles stuff to fight
- a fighter that could clone itself
- a snake fighter (no legs no hands this would be intersting to have)
- a sound fighter
what do you think about them?
A character that is a collection of consoles would be neat. I mean, do they even have any more iconic retro characters they can use? I'm thinking something like the Color TV.there are some types of fighters that havent been introduced to smash yet:
- a weather fighter (the closest thing is Mallow or Castform)
- a transformer (does similar thing to ditto or mew but for limited amount of time)
- a healer fighter (useful for team battle too)
- a poisonus fighter
- a spring fighter (yeah anything from arms)
- a fighter that change its size
- a digging fighter
- a fighter that uses Nintendo's gaming consoles stuff to fight
- a fighter that could clone itself
- a snake fighter (no legs no hands this would be intersting to have)
- a sound fighter
- a fighter that only can be damaged only in the heart or brain and it's controllable and floating (similar to rosalina and luma but this time the one that gets the real damage is the luma)
what do you think about them?
I am thinking of Nester I feel he has the potential to use the zapper, wii remote, virtual boy, power glove and many moreA character that is a collection of consoles would be neat. I mean, do they even have any more iconic retro characters they can use? I'm thinking something like the Color TV.
is close to being that, it's just that her sound moves (Sing, Spinphony and Hyper Voice) are all so trash that it's easy to forget about them. Personally I think they could replace Rollout with Echoed Voice, and maybe make Sing more useful and she'd fit the bill, but that's just what I think.- a sound fighter
A fighter than can clone themselves or a fighter that can only be damaged in certain areas might be a bit too unbalanced but the rest seems good.there are some types of fighters that havent been introduced to smash yet:
- a weather fighter (the closest thing is Mallow or Castform)
- a transformer (does similar thing to ditto or mew but for limited amount of time)
- a healer fighter (useful for team battle too)
- a poisonus fighter
- a spring fighter (yeah anything from arms)
- a fighter that change its size
- a digging fighter
- a fighter that uses Nintendo's gaming consoles stuff to fight
- a fighter that could clone itself
- a snake fighter (no legs no hands this would be intersting to have)
- a sound fighter
- a fighter that only can be damaged only in the heart or brain and it's controllable and floating (similar to rosalina and luma but this time the one that gets the real damage is the luma)
what do you think about them?
I think Seviper from Pokémon's Gen 3 could fit the bill for a strictly poison fighter, a snake fighter (as in no arms or legs), and a creative use of Coil for a spring fighter. Although, popularity and relevance holds Seviper back. The spring use would better fit a character from Arms.there are some types of fighters that havent been introduced to smash yet:
- a weather fighter (the closest thing is Mallow or Castform)
- a transformer (does similar thing to ditto or mew but for limited amount of time)
- a healer fighter (useful for team battle too)
- a poisonus fighter
- a spring fighter (yeah anything from arms)
- a fighter that change its size
- a digging fighter
- a fighter that uses Nintendo's gaming consoles stuff to fight
- a fighter that could clone itself
- a snake fighter (no legs no hands this would be intersting to have)
- a sound fighter
- a fighter that only can be damaged only in the heart or brain and it's controllable and floating (similar to rosalina and luma but this time the one that gets the real damage is the luma)
what do you think about them?
Others have already mentioned a few key things but it all comes down to damage control.There is a major hole in your argument. If Nintendo wasn't announcing Smash becuase they didn't have to, then why did they announce Metroid Prime 4 and Pokemon well in advance. Pokemon is a bigger series than Smash. If Nintendo was not announcing Smash because they felt confident, then why announce two other games in the same way they announced Smash? These games probably wont be out until 2019. If sales confidence is a major reason for announcing games early, why do it now. Its inconsistent with what you are saying.
Simple answer is the best one. The problem with your assessment is you have to make a lot of exceptions or have a lot of asterisks. With Brawl, Nintendo was coming off a very good year. The DS was showing strong sales. If the reason they announced Smash 4 early was because of weak sales, then why did they also announce Brawl early when they had good sales. Likewise, I don't think you can explain Pokemon and MP4 without a lot of exceptions.
The simpler answer is there isn't a Smash. 1)Nintendo often announces Smash well in advance (we've seen a pattern of this) 2)Nintendo announced other games well in advance. 3)Nintendo did not announce Smash. So, we can surmise that Smash may not be in development.
cloning wouldnt be unalanced because the clone would be weak and the other one wouldnt be unbalanced too because it would have a similar playstyle as Rosalina on luma exept now luma is the one that gets the real damage also it cant use sheild and grab just the body, the only fighter that i feel have the potential to have this kind of playstyle is Jibber from joy mech fight.A fighter than can clone themselves or a fighter that can only be damaged in certain areas might be a bit too unbalanced but the rest seems good.
I'd love to see a weather fighter, even one that only creates a no-hitstun rain cloud. Lots of pokemon could feasibly be that sort of fighter.
WFT is likely to be the most healer fighter we're gonna get unless someone gets a Micaiah Sacrifice move that heals someone else by hurting the user.
Isn't the flower head technically poison? Lip or any number of pokemon could cover that.
Nikki or 9-Volt could easily be a console character.
If they actually tried with Jiggs' moveset they could make her use more sound moves, seeing as how she's meant to be a sound based pokemon anyway.
hazard toggle plzI'll post this here since my topic was closed
Be it a specific character, updates to returning features brand new mode, or a simple mode, what do you want from a Smash Bros for Switch.
Personally, I want it reuse assets from Smash Wii U, but I don't want a port. I want loads of new additions to make it its own standalone title.
Most major franchise in Smash has new games, I want stages from them. Mario odyssey, Zelda Botw, Pokemon gen 7, Kirby Switch and Robobot, Metroid Prime and Samus returns. Yoshi Switch, Star Fox 0. HeyPikmin (or hopefully pikmin 4 by then), Fire Emblem echoes heroes warriors and Switch, Animal Crossing happy home design, Xenoblade X & 2 only donkey kong the original 8 hasn't had a new game since Smash wii u released, and it could easily use tropical freeze for a recent game since it released so close to it.
I would like very character to have unique custom moves, and I would actually like equipment to be removed or at least the option to turn them off when playing custom random.
a cheat code system to help those who don't like unlocking things to instantly unlock things.
Classic mode to be a classic mode.
revised Melee adventure mode, every franchise has an adventure level followed by fight, but you only complete 6 randomised versions by the end. special character or franchise specific boss fight at the end. speaking
boss fights, bring them back
my top 5 most wanted characters are Skull Kid, Bandana dee, Ridley, Banjo Kazooie and King Boo. bandana dee is who I have the highest hopes for.
Target Smash! Bring it back
Smash Run with more enemies and more options like City Trial had.
custom stages please.
Tourney need to come back, and let them be as big as Melee ones. and make them offline >-> I want to be able to fit every playable character in them
just for fun, a fourth taunt and victory animation. more charm is better.
I want the announcer to yell them game name after the opening cinematic.
The thing about gravity is that it could end up making the character broken and, considering what kind of game Smash is, I feel like the way it'll be balanced will make the gravity fighter look more like someone with telekinesis, which we already have in Smash with Mewtwo, Ness and Lucas. (Palutena could also count because some of her staff moves uses a similar thing)Has anyone thought of Gravity fighter in smash? is there even a gravity fighter in Nintendo games at least?
Hmmm... It can be balanced if the fighter is damaged something like above 100% then the gravity effects would be more effective but if it's less then the gravity effect would be less effective it also can be used up or down or left or right you can also dodge it but shielding would still move you.The thing about gravity is that it could end up making the character broken and, considering what kind of game Smash is, I feel like the way it'll be balanced will make the gravity fighter look more like someone with telekinesis, which we already have in Smash with Mewtwo, Ness and Lucas. (Palutena could also count because some of her staff moves uses a similar thing)
Honestly, I don't find that hugely surprising just by the nature of the systems. With the Wii U, local multiplayer is a huge incentive to purchase all the characters. With the 3DS everyone has their own system so there's no real reason to buy characters if you don't want to play as them.DLC for Smash 4 sold better on Wii U than 3DS (I remember it was said in a past Nintendo financial report), even though the Wii U version sold less, which means there's probably a large portion of 3DS players who didn't purchase DLC.
What kind of surprises await in the Megaman Anniversary event?The 2017 Tokyo Game Show will play host to a special Mega Man 30th anniversary panel, Capcom announced. The panel will include new 30th anniversary details and special guests, including Mega Man Legacy Collection 2 producer Kazuhiro Tsuchiya:
"[September 24] 14:20 to 15:05 – Mega Man‘s 30th Anniversary is Almost Here! Stage – In December, the Mega Man series will reach its 30th anniversary. As we look towards the nearly here memorial year, we’ll look back on the Mega Man titles released so far and deliver the latest 30th anniversary celebration information. Featuring Kazuhiro Tsuchiya (producer) and guests America Zarigani, Chocolat Ikeda, and Ayana."
UPDATE: The panel will be lived stream via Nico Nico. Bookmark this page!
As intriguing as all this sounds, be mindful of your expectations. But, man, would this every be a good opportunity to show off something new. We shall see!