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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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papagenos

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Will the echoes share a portrait spot on the roster with their non-echo counterparts of be their own spot?
In the direct, lucina got her own art square distinct from marth, but that was before they announced the idea of echoes.
what do you mean by art square? i'd like to see this as im really wondering about echos on the CSS.
 

Verde Coeden Scalesworth

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A better way to look at is Playable Slots =/= Playable Unique Characters.

There's 66 slots. But 68 unique characters.

That said, can't wait to see what 69 is.
 

The Stoopid Unikorn

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I don't think that the newcomers will be decided solely by fan demand.
I doubt it because a lot of the things were done to please the audiences.
  • Bringing every veteran back was done for this very purpose.
  • So was Ridley's addition
  • Battlefield forms AND hazard toggles were heavily requested things.
  • Etc.
Fan demand won't be the only thing though. In fact, Inklings may very well be an example of this because Splatoon's success combined with how confident they are of the franchise shows that, even without demands, the squid kids earned their spot.

But it's not farfetched to assume that the ballot is gonna play an important part in some of the new additions. They have some results from it, why only use it for a single character (Bayonetta)?
 
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Cutie Gwen

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The thing with K.Rool is that not only did he not benefit from Ridley's accidental popularity* but everyone agreed K.Rool wasn't top priority. That went to Diddy. Then K.Rool also faced another problem, competition, as sure, you can add K.Rool, but you can also add another Kong

*I believe Ridley's popularity wouldn't have happened had people not mistaken him as playable because of Melee's E3 trailer and then gotten bummed out when it turned out they were mistaken
 

vaanrose

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I think the way we'll unlock characters will be similar to that of Mario Maker, where every day for an entire week, we'll get new characters and stages.

1. The original 8 and a small handful of Stages from Smash 64
2. The original unlockable 4, The starting newcomers of melee, The remaining stages from Smash 64, and a small handful of stages from Melee
3. The unlockable newcomers of Melee and the remaining stages from Melee
4. The starting Newcomers of Brawl and a handful of stages from Brawl
5. The unlockable Newcomers of Brawl and the remaining stages from Brawl
6. The non DLC newcomers from Smash Wii U/3DS and the Non DLC stages from Smash Wii U/3DS
7. The DLC newcomers from Smash Wii U/3DS, The newcomers from Ultimate, The DLC stages from Smash Wii U/3DS, and The New Stages from Ultimate.
That's the exact opposite of streamlined.
 

Imadethistoseealeak

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Will the echoes share a portrait spot on the roster with their non-echo counterparts of be their own spot?
In the direct, lucina got her own art square distinct from marth, but that was before they announced the idea of echoes.
Question, if they didn't what would make them different from Alph and the Koopa kids? I get the stat differences I suppose but I think it wouldn't be clear who was and who wasn't echoes. Honestly Alph should just be an echo (although I'm glad they didn't pull a Mario kart 8 with the Koopa kids).
 

Imadethistoseealeak

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The thing with K.Rool is that not only did he not benefit from Ridley's accidental popularity* but everyone agreed K.Rool wasn't top priority. That went to Diddy. Then K.Rool also faced another problem, competition, as sure, you can add K.Rool, but you can also add another Kong

*I believe Ridley's popularity wouldn't have happened had people not mistaken him as playable because of Melee's E3 trailer and then gotten bummed out when it turned out they were mistaken
I was like 7 or 8 and never assumed Ridley was playable from that opening, don't see why people did.
Anyway I don't think that's why his popularity inflated, it was definitely because of the naysayers. There was a good point where every other smash youtube video was about Ridley's size, and from Nintendo's point of view that looked like a lot of people were talking about Ridley's inclusion.

That's why I don't think any character would compare to Ridley's presence, King K. Rool does not get that kind of exposure. Waluigi is getting close though...
 

KingBroly

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I doubt it because a lot of the things were done to please the audiences.
  • Bringing every veteran back was done for this very purpose.
  • So was Ridley's addition
  • Battlefield forms AND hazard toggles were heavily requested things.
  • Etc.
Fan demand won't be the only thing though. In fact, Inklings may very well be an example of this because Splatoon's success combined with how confident they are of the franchise shows that, even without demands, the squid kids earned their spot.

But it's not farfetched to assume that the ballot is gonna play an important part in some of the new additions. They have some results from it, why only use it for a single character (Bayonetta)?
I think if they could've added the Inkling to Smash Wii U/3DS, they'd have done it. Just looking at how they play, I can see how they'd have a lot of trouble making them possible on 3DS and maybe even Wii U.

Ridley though? They shrunk him down to NES size, but I'm not seeing how he couldn't have been done on Wii U/3DS.
 

Cutie Gwen

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I think if they could've added the Inkling to Smash Wii U/3DS, they'd have done it. Just looking at how they play, I can see how they'd have a lot of trouble making them possible on 3DS and maybe even Wii U.

Ridley though? They shrunk him down to NES size, but I'm not seeing how he couldn't have been done on Wii U/3DS.
My guess is Sakurai just genuinely couldn't see how Ridley would work but reconsidered after seeing the intense demand even after he outright said no
 

Zeox

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So, if every fighter is in Smash Ultimate, will we see the return of all of the bosses from previous Smash games; if we have boss rush return or are going to be in Adventure Mode; It'll be interesting.
Since we start with the original roster from Smash 64, the adventure could be about smash itself, being the first boss master hand, then giga bowser, crazy hand, then bosses from brawl, with some bosses being different (like Ridley would be just a giant ridley mini boss).
...
And since we are talking about this, make Porky playable and give him the same treatment than Ridley.
 

The Stoopid Unikorn

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I think if they could've added the Inkling to Smash Wii U/3DS, they'd have done it. Just looking at how they play, I can see how they'd have a lot of trouble making them possible on 3DS and maybe even Wii U.

Ridley though? They shrunk him down to NES size, but I'm not seeing how he couldn't have been done on Wii U/3DS.
Probably a similar case to the Miis, Villager and Pac-Man in Brawl.
 

Verde Coeden Scalesworth

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L-lewd!...

When does everyone think we'll get to see character 69? Soon? Not until the next direct?

I personally am on the "Not until the next direct" side.
I would've mentioned Boshi if I was outright making that joke. Instead of a potential implication. :smirk:

banjo kazooie should have been 64...
Eh, that wouldn't have been as notable of a reveal as Inkling. But anyone who had games on the n64 being chosen would've worked too.
 

Pakky

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True, but all three Pokemon are a single character slot, and the connection between the three is the Trainer, so it makes sense to count them as a single character.
But they aren't officially counted that way, because they are their own characters just under one slot. The trainers themselves aren't counted because they don't fight. All the Mii fighter classes are their own characters and are counted as such.
 
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KingBroly

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My guess is Sakurai just genuinely couldn't see how Ridley would work but reconsidered after seeing the intense demand even after he outright said no
Most likely. He seems to have borrowed some of his design from his boss form in Smash Wii U. Not sure what else inspired it. But the teasing of Ridley in Smash Wii U was a bit infuriating at the time.
 

The Stoopid Unikorn

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But they aren't officially counted that way. All the Mii fighter classes are their own characters.
The thing is that the website is really inconsistent with how it counts its characters, which is why we've had people thinking a new character would be announced because it says 66 despite Ridley being 65.
 

Cutie Gwen

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Boshi as an Echo Fighter wouldn't work, he got murdered for embezzlement like that one guy in Silent Hill
Most likely. He seems to have borrowed some of his design from his boss form in Smash Wii U. Not sure what else inspired it. But the teasing of Ridley in Smash Wii U was a bit infuriating at the time.
...What does Ridley specifically use from the Smash Wii U incarnation?
 

Pakky

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The thing is that the website is really inconsistent with how it counts its characters, which is why we've had people thinking a new character would be announced because it says 66 despite Ridley being 65.
Well yeah and It'll probably keep updating as characters are announced.
 

LunarDistortion

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I hope for a mixture of the Melee and Brawl Adventure modes.

I personally loved the Infinity War-style cutscenes of SSE where you got to see every Nintendo character interact with each other in one huge story for the first time. The bosses were also really cool as it added a bunch of variety and it was pretty great seeing characters like Petey Pirahna, Rayquaza, and Pokey who otherwise wouldn't get in as much more than trophies still get represented in fun ways (Besides Ridley of course, but he was still so fun to fight against they made two separate battles for him). It's just a shame that the actual gameplay and locations were just so lacking that it was kind of a trudge trying to get to the next boss or cutscene.

I love Melee's adventure mode as well if not more for just how streamlined and fun it is, but imagine the Infinity War-style story and cutscenes with actual Nintendo worlds and enemies instead of the boring desert locations and robot enemies? Instead of a generic jungle, how about make it look and feel like Kongo Jungle from DKC? Instead of having Skyworld just be a generic level with clouds in the background, make it look and feel like the classic Kid Icarus levels with a boss like the Hewdraw, Twinbellows, or Pandora at the end?

It won't happen, but a man can dream can't he?

A better way to look at is Playable Slots =/= Playable Unique Characters.

There's 66 slots. But 68 unique characters.

That said, can't wait to see what 69 is.
Guess they should've waited to release Bayonetta. :laugh:
 

Crap-Zapper

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One thing to think about.

We know that we start with a limited roster of characters.
What about limited stages as well?

Starting only with Smash 64 stages.
 

Verde Coeden Scalesworth

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I think Sakurai means limited roster in the sense that it's a ratio akin to how previous games have done it.

Some are thinking it's just "12 characters". It's probably more of a case of 1/2 or at least 1/3 unlockable instead, as previous games have been around that much.
 

Cutie Gwen

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The Claw Swipes, which I guess is Side+A
First of all, Ridley's claw swipes were around since Prime 1 and is used by the Other M incarnation, so not exclusive to the Smash 4 incarnation. Second, those are his jabs. Oddly enough Ridley doesn't use his claws much, unless his get-up attack and ledge attack use them, it's really only the jabs. Ridley uses his FEET for more attacks
 

Iridium

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With the amount of people fully expecting a new character, I am fascinated at the amount of people who also speculate #66 might just be the random button. Not sure what to think of that, but eh.
In addition, while I am not sure if anybody has noticed, on Nintendo's SSBU playlist on YouTube, there seems to be a private video with no identifiable background. I will check if it is still there, but I can say it was, and it has led to speculation.
 
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Will

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One thing to think about.

We know that we start with a limited roster of characters.
What about limited stages as well?

Starting only with Smash 64 stages.
dios mio now you're thinking with nintendo power
 

Slavic

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One thing to think about.

We know that we start with a limited roster of characters.
What about limited stages as well?

Starting only with Smash 64 stages.
That's interesting as a concept, certainly it hadn't come to my mind. I mean, I'm all down for more things to unlock, and if we assume every character has a home stage of some kind that could be a way to keep a massive number of the stages reasonably locked. Starting with just the 64 stages might be a bit much, though, only 8? 9? stages could get stale fast unless the unlocking is really streamlined. It's not an impossibility, though, since it seems to line up with the starting roster.
 

Zeox

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Since this smash is trying to be more competitive, and right now the 4 stages of earthbound / mother are banned, I wonder if they will make a new mother stage that is better suited for competitive fights.
 

PeridotGX

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Since this smash is trying to be more competitive, and right now the 4 stages of earthbound / mother are banned, I wonder if they will make a new mother stage that is better suited for competitive fights.
Probably not, as Magicant without hazards will probably be legal.
 

Dragoncharystary

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How come nobody has mentioned Hakamo-o or Kommo-o as possible pokemon gen VII reps? We've never had a playable dragon type pokemon unless you count Mega Charizard X who is no longer in the game anyway. The dragon fighting dual typing is also a perfect fit for smash imo.
 

Crap-Zapper

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Speaking of Earthbound stages, god are we lucky.

Onett, my favourite stage in the whole series. A classic for many.
Fourside coming back is nostalgia trip deluxe for me.
New Pork City was the stupidest cut for Smash 4, regarding it's debut of 8-Player Smash, good that it's back.
Magicant? Just pure beauty, now exposed in sexy HD.
 
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