missingnomaster
Smash Lord
Are you aware that we use planes to fly into hurricanes to gather information on them? From what I heard, the stronger hurricanes are actually safer to fly into since they are more organized.
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Lol, you're taking it a bit too far now. Characters start their matches ready, right? Full of weapons, items, magic, etc...? Well, MK can start with his ship flying around.True to their games...does that mean that the Halberd has to start in the docking bay before taking off?
Wouldn't that allow people to sneak on board?
It's a good thing to know then that there are no docking bays on a neutral battlefield. Besides, Captain falcon would be very disappointed to realise he couldn't use his racer without a race track and start & finish line. Space animals would groan at the apparent lack of Great fox.Lol, you're taking it a bit too far now. Characters start their matches ready, right? Full of weapons, items, magic, etc...? Well, MK can start with his ship flying around.
Actually........................................................................ I wonder if he WOULD have to start on a Docking Bay.
Metaknight can heal as well. Just thought I'd add that tiny bit.I agree with Toon Link winning. Magic Armor would protect Link if he where to hit hit by the Halberd's stuff, and the storms would crash it. Toon Link would be able to beat MetaKnight 1 vs 1, considering Magic Armor, elemental arrows and potions.
hat is, if Toon Link isn't able to deal with Meta with the sword only. Mach Tornado still is overpowered like hell, but Link has potions to heal, MetaKnight has almost nothing which Link cannot handle.
Why would you bring up the mother boys again? D:I just had a silly idea.
UFO Kirby vs Lucas. How is that for a throw-back to roots?
The counter works against lasers, so it wouldn't do much good.I just had a silly idea.
UFO Kirby vs Lucas. How is that for a throw-back to roots?
The invincibility activates as soon as he raises his hammer into position for the spin attack. The issue is that after the attack ends, he's dizzy for a couple seconds. The invul could save him a few times but the vulnerability at the end of the attack makes it risky. Flamethrower stops Lucario from getting close, but he won't have to because he has Aura Sphere. Dedede can try to block AS with missles. If Dedede can stall out Lucario's AS PP and force him to get closer then he has a shot at winning, but it's slim. Lucario is quite fast and could likely sneak enough hits in to win, despite Dedede's durability.I believe Masked Dedede has a spinning attack that makes him invulnerable for its duration. He might be able to use that to stall Lucario out of PP, but I'm not sure how quick it is. And Lucario has Me First, which might counter that.
He absorbed an underground fire area...if that counts for anything with his powers...Has he been shown using it both? I mean, Ness could use PK fire and another PK, that he had.
You should play that game then...also...have you ever played Super Princess Peach? Sense you seem to think her vibe powers make her invincible/stand up to Ness I have to ask......Her vibe spector, and I think Viper said, I honestly wish I never heard that spoiler though =/she could weaken anybody with her magic wand in M&L RPG
I REALLLLLY want to play that game =/
It doesn't matter...unlimited bullets is considered a game mech if anything...game mechs. btw in case you haven't figured it out...aren't "true to their games"Exactly, but the thing is, MGS isn't real world.
Mario's FP is pooled with the other characters total...it isn't really like PP...PP is a representation of the power of the psychic if anything...The thing is, Mario's FP is like Ness' PP when he uses an attack, right?
Like I said before…the traits that those things seem to have are more or less not constant with each other…Peach’s guard varies a lot with the two games it is in…hell foes can even knock her out of it in SPP when they are “angry” and causing EQs…as well as undermine other characters' inherent traits (such as Samus' invincibility while Speed Boosting, and Peach's parasol guard), when this thread says TRUE TO THEIR GAMES,
Actually...my point with this was just me pointing out that we have no true measurement about how long PK takes to do...because they don't show it...like I said before...you can eat a steak dinner in the same amount of time you can eat a cookie because of the game mechs...(like turn-based moves beind instantaneous due to Ness/Lucas's opponents not doing anything until you finish up your move)
The fact that you can only use it to take you to other towns is just a game mech. they also said you couldn't use it in a cave...but at the end of the game...they have "broken" their own rules like 3/4 times...which proves only one thing about the start up/restrictions...they are only game mechs.The teleporting part is instant but similar to Samus, Ness has to run to activate that (beta runs in circles). That is the long start up time I am talking about. Besides that only takes you to other towns and is not used in fighting.
No, it doesn't say ****. It just said Ness went there. >_>; You assume way too much. PK Fire isn't learned because Ness absorbed the power of there, which he didn't in game. He just beat the boss there, and recorded a sound in the Sound Stone.He absorbed an underground fire area...if that counts for anything with his powers...
So that Peach's parasol is good is a game mechanic you say? <_< YOu really can call everything a mechanic if it's against your farfetched views right??? Peach's parasol at least is good in game.She has a parasol weapon in that game that is A. Way better than the one she had in SPM, B. Her skills are showed off more...so here are some facts about that game:
1. Her guard is crap in that game...thus showing that the only reason it was good in SPM was because they said it was good...
2. Vibe powers don't make Peach invincible...hell...she wouldn't be able to use them at all if it wasn't for the fact that she was on that island...here is a list of powers she has:
A. Rage-Cloaks Peach in fire...makes her slow moving...makes her cause stun quakes with her jumps...because overall this has a strength upgrade...
B. Joy-Cloaks Peach in a tornado...makes her fly slowly...but if she is flying...she doesn't have the tornado protection
C. Sorrow-Peach cries a lot to the point where her tears can make plants grow/flash flood her foes (WTF with this huh?), she also happens to run faster
D. Calm-Peach restores health slowly...in the game the foes that have this are represented by being asleep...
Here you go again. Way far off assumptions.Also...about Peach’s powers in M&L:SSS…where was that quote of her being able to weaken anyone from? Because I don’t remember that at all in that game…the only things I recall is that Peach is “pure of heart” in that game (which again…considering how Ness has killed his dark side…I don’t see how he isn’t pure either)
No that isn't true and I dunno how you can think it's like that. =/ PP and FP are exactly the same. PP means how many PSI you can use, it doesn't mean power of the psychic attacks. If so, Ness' attacks would be most powerful if he has full PP right? Ness IIRC has 666 PP? PSI Rockin' costs about 50 PP, that means Ness can do about 13(?) PSI Rockin's. That's what PP is, and FP works exactly the same way.Mario's FP is pooled with the other characters total...it isn't really like PP...PP is a representation of the power of the psychic if anything...
Really? Vids please?Like I said before…the traits that those things seem to have are more or less not constant with each other…Peach’s guard varies a lot with the two games it is in…hell foes can even knock her out of it in SPP when they are “angry” and causing EQs…
Would still work on Ness and Lucas. And most characters here.Samus’ speed booster doesn’t even kill some of the Normal foes in Super Metroid! How is that invincibility again when it won’t even kill weak foes like this?
http://metroid.wikia.com/wiki/Kago
You can just shoot that foe with Samus’ weaker weapons to kill it…WTF is up with that?
Dunno, cause you know... There's no in game proof of it?Still...for an idea of how long they would really take to do...how long do you think it takes to use TK anyway? As in...how long does it take to think?
So...have you played EB again? Because Ness does absorb the 8 power spots of the world in case you forgot that? Hell…the power belongs to him in the 1st place according to the foes when you are fighting them…No, it doesn't say ****. It just said Ness went there. >_>; You assume way too much. PK Fire isn't learned because Ness absorbed the power of there, which he didn't in game. He just beat the boss there, and recorded a sound in the Sound Stone.
Here we go again…So that Peach's parasol is good is a game mechanic you say? <_< YOu really can call everything a mechanic if it's against your farfetched views right??? Peach's parasol at least is good in game.
The game script says that Peach is pure of heart (for whatever reason)Here you go again. Way far off assumptions.
PP is the only measurement we have for telling how powerful these psychics are…that is why I’m thinking like that…PP determines how much energy said psychic can use before they are “tired” because if you look at how you restore PP…No that isn't true and I dunno how you can think it's like that. =/ PP and FP are exactly the same. PP means how many PSI you can use, it doesn't mean power of the psychic attacks. If so, Ness' attacks would be most powerful if he has full PP right? Ness IIRC has 666 PP? PSI Rockin' costs about 50 PP, that means Ness can do about 13(?) PSI Rockin's. That's what PP is, and FP works exactly the same way.
I really think you should be playing SPP to see what I mean when I say it doesn’t guard that well… ^_^Really? Vids please?
Yes…because Ness/Lucas don’t have a shield made from thinking that protects from beams, missiles, blasts, and so on…to the point where just attacking them is going to make Samus feel like she shot herself…oh and they also don’t have extreme elemental resistance as well…Would still work on Ness and Lucas. And most characters here.
Yet…looking at this:Dunno, cause you know... There's no in game proof of it?
Since when did I say it made her invincible?You should play that game then...also...have you ever played Super Princess Peach? Sense you seem to think her vibe powers make her invincible/stand up to Ness I have to ask...
They show one emotion.BTW...the foes have vibe powers as well that are just like Peach's (Bowser) and more...
I'm aware of her parasol, but she didn't guard that good.She has a parasol weapon in that game that is A. Way better than the one she had in SPM, B. Her skills are showed off more...so here are some facts about that game:
Perry =/= SPM Parasol.1. Her guard is crap in that game...thus showing that the only reason it was good in SPM was because they said it was good...
I never said she was invincible.2. Vibe powers don't make Peach invincible...hell...she wouldn't be able to use them at all if it wasn't for the fact that she was on that island...here is a list of powers she has:
Why not? The mad vibeSo…as far as vibe powers and the thoughts of her using the vibe scepter…I don’t see them as much help…
I said/meant Bowser's inside story.Also...about Peach’s powers in M&L:SSS…where was that quote of her being able to weaken anyone from? Because I don’t remember that at all in that game…the only things I recall is that Peach is “pure of heart” in that game (which again…considering how Ness has killed his dark side…I don’t see how he isn’t pure either)
This is completly not the point, just examples.It doesn't matter...unlimited bullets is considered a game mech if anything...game mechs. btw in case you haven't figured it out...aren't "true to their games"
Mario's FP is pooled with the other characters total...it isn't really like PP...PP is a representation of the power of the psychic if anything...
Since ice arrows can freeze volcanoes.... Just sayin'.wait, did Tlink win over MK, when he has no means of really attacking the halberd since he cannot actually create stroms?
Needs10chars.Since ice arrows can freeze volcanoes.... Just sayin'.
Needs10chars.
It's ****ing impossible to change your mind about this.Actually, the lava stopped until the timer ran. So yeah, Volcano = frozen.
Imagine what that'd do to a ship? Also, Halberd's an easy target.