I just get the impression that the current plan is "let players enter everything and have them figure it out" which isn't a good idea. The schedule should be dictating when players do their matches, and a very clear multiple-wave format is the most scalable option when it comes to accommodating 100 players versus 200 players versus 300 players. You could muster up all the setups in the world or all the venue space in the world, but the tournament still won't finish on time if you don't get the schedule right.
Hey Juggleguy!
First and foremost, I wanted to say thanks for all the constructive criticism you have been giving us- I really mean it when I say we are doing EVERYTHING in our power to make sure this event runs smoothly and turns out awesome.
In order for the event to be awesome, it needs to finish on time. Currently we are working with 8,000 square feet, divided into three rooms for each setup (Melee, Brawl, and Project M). I structured the schedule in a way to try to do exactly what you did: stagger the events out so that people can potentially enter in to all 6 events and not be bottlenecking anything.
With that being said, I would love to talk with you more about how to best finalize the schedule and get your input. Please email me at
amar.karamali@gmail.com , or preferably add me on Skype amar.karamali and we can find a time to chat.
Thanks again for your help!