Dan Salvato
IE
Based on some discussion from the Alternate Rule Set thread, I've been thinking about the consequences of an SD and whether those consequences are justified.
If you SD, you're likely to put yourself in a huge disadvantage, and it will likely determine the outcome of the match. An SD in a neck-and-neck battle will cause you to be two-stocked (opponent would win without the SD) or one-stocked (you would win without the SD). If you SD, you are essentially forcing yourself to two-stock your opponent, because you cannot use your last stock.
The question is, does the SDing player DESERVE to be extremely disadvantaged for it? In my opinion, no. Here's why:
This isn't the thread to discuss Cactuar's ruleset, but it is an example of a ruleset in which SDs aren't as harsh as they currently are, since a match loss is not as harsh. As another point, less harsh SDs would likely result in players taking some really cool and interesting risks that we currently don't see.
If you SD, you're likely to put yourself in a huge disadvantage, and it will likely determine the outcome of the match. An SD in a neck-and-neck battle will cause you to be two-stocked (opponent would win without the SD) or one-stocked (you would win without the SD). If you SD, you are essentially forcing yourself to two-stock your opponent, because you cannot use your last stock.
The question is, does the SDing player DESERVE to be extremely disadvantaged for it? In my opinion, no. Here's why:
- An SD can be caused by the slightest mistake in button input or timing. Screwed up your wavedash edgeguard? You lose a stock. Tiny input mistakes should not be punished so harshly; they should merely give the opponent a momentary advantage such that is it up to the opponent to successfully punish. In a non-SD situation, that is what happens.
- SDs are almost completely random. Messing up an input center-stage vs. left-stage makes all the difference, and your stage positioning is coincidence. I've seen waveshining Foxes accidentally sideB instead of downB, and whether or not it leads to an SD is totally random, depending on stage position. Such randomness should not lead to one player being enormously disadvantaged.
- The SD potential of different characters is also very random. It's unfair for some characters to be more prone to SDing (Link, DK, Falcon) as opposed to others (Peach, Jiggs, Samus) when the punishment is so harsh. I can stand to be punished by my opponent for an input error, but to lose my entire stock in a case where many other characters wouldn't have (eg. by using the wrong aerial) is disheartening.
This isn't the thread to discuss Cactuar's ruleset, but it is an example of a ruleset in which SDs aren't as harsh as they currently are, since a match loss is not as harsh. As another point, less harsh SDs would likely result in players taking some really cool and interesting risks that we currently don't see.