Fixed that for you.DK, Bowser, and ZSS, all some of MK's worst theoretical matchups, aren't even in the chart.
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Fixed that for you.DK, Bowser, and ZSS, all some of MK's worst theoretical matchups, aren't even in the chart.
,Yeah: sorry bout that, yeah should've pharagraphedFirst: Learn2paragraph
second: You just mentioned G&W's strenghts,you forgot his weaknesses, bad match-ups and counterpicks. Thats what makes him non-bannable.
this is like, the coolest grammar i've ever seen. Pharagraphed?,Yeah: sorry bout that, yeah should've pharagraphed
you record a video and slow it down so much that you can see every frame. My thing only does 30fps though so its always off by 1.How do you find exactly what frame it is? AR or Ocarina or something!?
Mmm, yeah sorry bout thatthis is like, the coolest grammar i've ever seen. Pharagraphed?
So Vex Karasani may have found a potential CG against MK.
Be marth or snake, grab release to shield cancelled grab.
It works?
Lol. And well, marth spiking yeah he can do something.Pharagraphed... I want that word...
If it's undecided, don't vote...No undecided option? I am saddened.
No, Metaknight shouldn't be banned, and a poll shouldn't decide it. There are far more scrubs than intelligent players, which removes any credibility in any poll.
Pick out the scrubs from the intelligent players. Also, MK should be banned. I never really let it bother me and I'm not right now. But there are far more MK's winning in tournaments than there are other characters. You know what happened when MK was out of the picture? There were a variety of characters and not just top tiers winning every match. At least other characters had a chance because even the top ones had equal or bad match ups.No, Metaknight shouldn't be banned, and a poll shouldn't decide it. There are far more scrubs than intelligent players, which removes any credibility in any poll.
Answer this man!!!!! (assumin' you're a male Ampharos)How are you using ftilt from the air? Obviously those characters are going to force Meta Knight to jump break.
I don't think you know what a scrub is. And if you do, then use it the right way next time. Please.No, Metaknight shouldn't be banned, and a poll shouldn't decide it. There are far more scrubs than intelligent players, which removes any credibility in any poll.
Answer this man!!!!! (assumin' you're a male Ampharos)
Please?
Marth and Sheik might work, but everyone else with a Jump Release that already proved to work (Bowser, Yoshi, ZSS, Falcon) seem to be too slow to regrab him in time.
I'm not sure how much Sheik and Marth can change up the matchup with this, if works, but if Marth can Spike MetaKnight on release, that could be devastating....
He said Snake, not Sheik. Just in case you're talking about different things..I Kinda already answered it, but I don't know if Marth/Sheik can grab them before he recovers in the air... Still need some testing
Obviously he probably thought you meant a Ground Break Release
QFTI don't think you know what a scrub is. And if you do, then use it the right way next time. Please.
No. I was talking about Marth...He said Snake, not Sheik. Just in case you're talking about different things..
Snake doesn't work, he runs too slow and his added grab range doesn't benefit him enough to regrab him. by the time he Reaches him, he already clearly recoveredHe said Snake, not Sheik. Just in case you're talking about different things..
He thought you meant it was a Ground Break, not an Aerial Release@Mmac: I was asking what he meant by ftilt... from MK's jump release....
Their words not mine.Where are you getting your definition of the term scrubbish from?
Don't say Sirlin, because Sirlin has specifically said (It was quoted earlier in this very thread) that his Playing to Win 1 (Which is where the most common definition of Scrub used around these boards comes from) has nothing to do with making tournament rules.
This discussion of banning MK is a decision about tournament rules. Actually banning MK is a decision about tournament rules. There is nothing scrubbish about making tournament rules, unless you're making up your own definition for the word and I'd request you start saying "Bulmish" so everyone can tell you're not using a term they know already.
I sure hope "Bulmish" doesn't mean something bad in some other language...
I am stating what people have said and done in other games.Also, you again are stating opinion: Who has said they will quit if he is banned but only if he is banned prematurely? That's the only case where doing this "properly" or not will cause a different reaction.
Edit: This is going to be my last comment about this, because I'm tired of my explanations being ignored while you pull justifications out of thin air. What the vote shows is that 40% of those who have voted feel MK should not be banned. There is no way for you to tell what number of the No votes believe it is "scrubbish", or simply feel it's not time yet, or just not necessary. So you haven't proven a thing with this about the community's feeling for it, you only have what they feel should or shouldn't be done that you can say with any certainty.
Logic is math.No sir, if there are more than one variable within an algebraic statement, they must have a quantitative relationship to eachother, numbers or not, something similar must compare the two. Without this you have single variable algebra, which needs numbers. Otherwise you're simply making an argument based on the laws of logic itself, which I don't see you directly applying. Just because you've taken algebra doesn't mean you understand algebra.
Of course there are still some people that vote yes and have some good arguments to add, but most people that want MK to be banned are just losers that don't want to get better and feel annoyed by a so superior character, that think makes them not win with their Ganondorf.There's also plenty of intelligent posters that voted yes to be banned. Not saying this Poll is creditable, but if you only think random scrubs voted Yes, then you are very mistaken
Smash debators don't count.40 colored names for the ban
42 colored names against the ban
REDNAMEWTF!?!?!?I'm pretty sure he meant that MK will land and then Ftilt before he can be regrabbed? Or maybe he meant fair...
The ability to kill Metaknight from a single grab hasn't helped the Ice Climbers.For the record.
About this how Grab Release jazz. I highly doubt many people actually are aware of it. But Sheik is able to kill Meta Knight at a very stupid percent... Like 70% or something? Grab Release to Boost Smash. It has to be Boost. But it will land a perfect USmash tipper and KO Meta Knight very quickly. She can also do a regular USmash and other things out of it for damage racking.
I'm not implying anything for match up ratios, but this is something I rarely ever see anyone discuss at all. And if anyone says it's not viable because it's difficult, I'm going to hit you with a phone book.
Ice climbers have bad grab range.The ability to kill Metaknight from a single grab hasn't helped the Ice Climbers.
Most Ice Climbers can't properly fight Meta Knight. It doesn't matter if you have perfect Chain Grab skills, and can chain someone to 500%. If you can't fight Meta Knight, or even land the grab, this is totally irrelevant. Meta Knight has a 7:3 for Ice Climbers. He is THE counter for them.The ability to kill Metaknight from a single grab hasn't helped the Ice Climbers.
Meta Knight has very low shield stun on his moves, meaning you can retaliate out of a shield or even shield grab, depending on the character you play. There are specific attacks you can't retaliate with out of a shield for most characters, like spaced DTilt or spaced FTilt, but I'm sure most characters have some tool to abuse this. This especially comes in to play against Meta Knights Fair or Bair. Even if they are spaced on a shield, he is very vulnerable, because he can't properly retreat during the aerial because his aerial maneuverability sucks.I'll abstain on my guess: Meta Knight is supposed to be a pro swordsman and Brawl is, of course, a video game where the pro swordsman is always going to have a high threat rating. Has anybody tried to find a way to get him to approach and exploit any openings, however small? Right now, I'm leaning toward voting no, but if I see enough evidence that this still doesn't work, I can just as easily vote yes.
Yeah... this argument is getting pretty bad.... but still... I don't think every thread is about banning MK. Heck, I don't even know how concerned a lot of the different character boards are. (I know a few that simply aren't) I don't think most of the people trying to discuss this in this particular topic are trying to talk about people losing.Okay, this crap is getting way too out of hand.
"BANE MEATNIGHT" is everywhere and i'm getting pretty sick of it.
it's worse than when every user involved "i fight for my friends" in their posts.
every thread has become about banning metaknight and it's ****ing annoying because everyone whining about it some scrub who lost to metaknight and is are trying to justify it to whatever MK user they used that he lost only because the other player was using metaknight.
needless to say, the metaknight you played won't see your post and he can't possibly care.
P.S., Don't get me wrong, i want metaknight banned, but people shouldn't be making such a huge deal about him.
Metaknight has a variety of approaches, all of which are hard to deal with. Yes, it is possible to stop an MK approach. A good MK will still be successful in approaching at least 90% of the time, wherein MK can take advantage of his priority, speed, and range. Also, as long as the MK can get up in %, he can just ledge-camp, and he's got probably the best ledge-camp in game - even without a projectile. Then he won't need to approach at all.I'll abstain on my guess: Meta Knight is supposed to be a pro swordsman and Brawl is, of course, a video game where the pro swordsman is always going to have a high threat rating. Has anybody tried to find a way to get him to approach and exploit any openings, however small? Right now, I'm leaning toward voting no, but if I see enough evidence that this still doesn't work, I can just as easily vote yes.
Not hard, but like ICs we cannot depend on Sheik ever actually grabbing MK.For the record.
About this how Grab Release jazz. I highly doubt many people actually are aware of it. But Sheik is able to kill Meta Knight at a very stupid percent... Like 70% or something? Grab Release to Boost Smash. It has to be Boost. But it will land a perfect USmash tipper and KO Meta Knight very quickly. She can also do a regular USmash and other things out of it for damage racking.
I'm not implying anything for match up ratios, but this is something I rarely ever see anyone discuss at all. And if anyone says it's not viable because it's difficult, I'm going to hit you with a phone book.
That's actually part of the reason why Yoshi works.Meta Knight has very low shield stun on his moves, meaning you can retaliate out of a shield or even shield grab, depending on the character you play. There are specific attacks you can't retaliate with out of a shield for most characters, like spaced DTilt or spaced FTilt, but I'm sure most characters have some tool to abuse this. This especially comes in to play against Meta Knights Fair or Bair. Even if they are spaced on a shield, he is very vulnerable, because he can't properly retreat during the aerial because his aerial maneuverability sucks.
People don't think of these sort of things though.