Personally, I'm still waiting for anti-ban to address why Akuma being banned in SF2 HDR doesn't set a precedent for banning MK. This is not the unbeatable Akuma, it's one that Sirlin rebalanced so that he was supposed to be fair, and didn't get the job quite done. But the SF2 HDR Akuma is realistically beatable, unlike the traditional SF2 Akuma that always gets discussed, yet he got banned... unnecessarily.
Didn't I already actually reply to this? According to my research, while he's not anywhere near as bad as SSF2T Akuma, he's still
plenty bad. He's still so bad the metagame would revolve around him.
He still has random BS setups plus glitched throws which shouldn't even be possible. Which lead to him being banned. Now, if you know something I don't know, please feel free to enlighten us.
Is Akuma not so friggin' good the metagame won't revolve around him?
So how does another community banning something that they didn't absolutely have to ban impact banning MK? So many comparisons have been made saying MK is beatable so you can't ban him like Akuma got banned, but a beatable version of Akuma has in fact been banned.
You throw around the word "beatable" as if it means something. Is he "beatable" as in "He 70-30s" everyone? Or is he "beatable" like MK?
Too nooby for any attention?
Short answer: Yes.
Long answer: The answer to all of those is a resounding "
No!!!". Either we ban him or we don't, we don't randomly quasi-ban aspects of his game for no good reason other than to simply make him worse (IDC and Planking are different things altogether).
Neither of these statements have been challenged, noted, adressed, or really anything in this thread except when two people adressed a (rather minor) problem in the last one concerning Marth.
I would like these two statements to be directly addressed.
Would it surprise you to know that
I have using those very same arguments ever since
January 2008 and that every single time, the opposition refuses to even attempt to refute me (barring futile BS attempts)? It's because you cannot refute these arguments and they know it!
Uh, Avarice. This point has been rehashed over and over again. In Melee, Marth < Sheik. Sheik < Falco. Falco < Marth. Fox goes evenish with all 3. That's a stable equilibrium with four characters. In brawl, MK beats everyone except, for arguemts sake, Falco, and Snake, who he goes even with. I think he even beats them, but w/e. The difference is that Snake beats Falco, so it's foolish to ever choose Falco for any reason. This leaves MK and Snake, so you have to pick one of them to be competitive. Snake has at least one bad matchup, so the logical choice is to always pick MK, and we've seen a steady march toard this phenomenon ever since this became apparant.
Yes, congratulations, Brawl is
different from Melee. And, oh noes, if you pick Snake, you might run into a 40:60! How horrible!
You still have the choice to play as other characters and stand quite a reasonable chance of winning major tournaments. The choice exists, does no ban is needed!
If Snake had an advantage against MK, I'd be anti-ban in an instant. However, it seems like every week you guys pick a new character who somehow beats MK. I've seen you argue for Bowser, and I've seen you argue for ZSS. You'll have to forgive my skepticism for this particular fad.
The more time passes, the closer some of MK's closest match-ups become. Several of his former 60:40s have now become 55:45s, some of them about to enter 50:50. Obviously, we do not need to ban MK.
Bowser and ZSS is not one of these, however.
Because Fox has match ups that go against him somewhat.
Metaknight does not.
Oh yes, that one
horrible 60:40 (and that 60:40 against Falco on FD)! How horrible! So Melee Fox shouldn't be banned because he has
one match-up that is
barely disadvantageous (while
having at least 60:40 against every single other character in the entire game), but MK should be banned because his worse match-up is currently 55:45 (moving slowly towards 50:50)?
Great logic!
So we should compromise everything for the top 1% level of play?
And excuse the rest of the community?
Are you John McCain?
The point is that just because people of lower skill lose badly to MK doesn't mean he has to be banned, especially when the people at high levels of skill handle him quite well. And no one said top 1%.
Hey, ban Peach in Melee! Because players at lower levels of skill get dsmashed to death! And Fox and his shinespikes destroy people who are bad at handling shine on recovery.
It's not my fault you didn't read after your last one:
And while we're at it, this statement has not been addressed. I would like someone to address it directly:
Funny, I replied to that as well. You conveniently missed it.
Stop bringing up stages you personally feel do not need to be banned as examples for why MK should be banned. If you feel there are stages which are banned but which need not be, crusade for them to come back. Don't use them as excuses to ban MK. Also, specify which stages and why you feel they shouldn't be banned. Otherwise, you don't actually have an argument.
Stop bringing SSF2THDR up without providing context. Tell me, how much do you actually know on the subject? What
are his match-ups in HDR? How much better is he than everyone else/How is he not the best character in the game by far? How is it not necessary to ban him?
All we have is you saying "They banned Akuma in HDR though they didn't have to."