Pi
Smash Hero
Hm, it would appear the debate is regressing...
Here's some questions...
The criteria we use to determine what is ban-worthy and what is not
Works, taking counter picks into effects
In which case, **** near everything would work
So tell me. 'over-centralizing the meta-game' works;
Here are the facts, please listen
The fact is we don't ban things because we are AFRAID
But there is not a **** thing to be afraid of! We have plenty of intellectual individuals at the top moderating the official tournament decisions
This will not get out of hand, count on it!
All infinite should be banned.
I stand by this 100%
And why not? Because it's 'part of the game'?
Stalling is part of the game
All the stages are part of the game
Stage builder, tournament function, damage ratio, items
THESE ARE ALL PART OF THE GAME
Why don't we use them? Because we have determined that match ups become 'unfair' and 'not fun' to watch. Isn't that it?
Well here we are, with match up's becoming un-fair and not fun to watch yet again
Why don't we ban? Are we getting too close to the edge? Is it because it's a new idea? Are you all just scared of change? Scared of trying something new? Or do you just want to debate?
This would work, and there would be no downside
Stop limiting it to whether or not it affects 50% of the cast, it doesn't need to be that way
This. Will. Work.
.
Here's some questions...
The criteria we use to determine what is ban-worthy and what is not
Works, taking counter picks into effects
In which case, **** near everything would work
So tell me. 'over-centralizing the meta-game' works;
- Why wouldn't banning the move work?
- Why is banning a move that works across the board the line we have to draw, and not one that affects a small number of characters?
- Why are stages banned; Just CP to the same character and problem solved
- Where do you draw the line, what % of characters need to be effected in order for a move to be banned?
Here are the facts, please listen
- Banning the move would work.
- This is not a slippery slope as long as we have the community here, and especially the SBR.
- Yes, the criteria we use works, but it is FAR from perfect, it is a vague game to game standard that severely needs to be individualized for each game and each situation.
- Stages are banned to make matches more interesting.
The fact is we don't ban things because we are AFRAID
But there is not a **** thing to be afraid of! We have plenty of intellectual individuals at the top moderating the official tournament decisions
This will not get out of hand, count on it!
All infinite should be banned.
I stand by this 100%
And why not? Because it's 'part of the game'?
Stalling is part of the game
All the stages are part of the game
Stage builder, tournament function, damage ratio, items
THESE ARE ALL PART OF THE GAME
Why don't we use them? Because we have determined that match ups become 'unfair' and 'not fun' to watch. Isn't that it?
Well here we are, with match up's becoming un-fair and not fun to watch yet again
Why don't we ban? Are we getting too close to the edge? Is it because it's a new idea? Are you all just scared of change? Scared of trying something new? Or do you just want to debate?
This would work, and there would be no downside
Stop limiting it to whether or not it affects 50% of the cast, it doesn't need to be that way
This. Will. Work.
.