da K.I.D.
Smash Hero
@beam swordsman, there have been like 5+ D3 players including myself that have come out in favor of the ban
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DDD is my secondary (although I rarely grab).@beam swordsman, there have been like 5+ D3 players including myself that have come out in favor of the ban
lol and you KNOW that playing gay is a valid reason to bann something, thats why hyrule is banned...da K.I.D.: No, man, I don't think that's what he's trying to say. You KNOW what he's trying to say. Within game settings, we can alter certain aspects of Brawl, but those aspects, like stages or items, are all we really have access to. If you want to argue an issue of open-mindedness, argue about handicaps or damage ratios, something else we can control. What you're saying, though, is irrelevant.
This is not true, eldin doesnt MAKE people play D3 the same way playing DK doesnt MAKE you play D3. just like the infinite, you can counterpick.banning the stage was a right move to make because they were detrimental to competitive play.
DDD's infinite is not.
SUBJECTION!!!
The reasoning for those stage bans was because it harmed competitive play as a whole.
If Eldin's bridge was made available, then the game would overcentralize around 1 character/tactic and the game would suffer.
Thats a GD lie!
DDD's infinite cannot be banned simply because unlike those stages, it does not have the capability of harming the competitive nature of this game as a whole.
It sucks to be those 5 characters (they can break out) but in general, thats part of what happens in competitive games.
so? OPINIONS don't matter...remember?@beam swordsman, there have been like 5+ D3 players including myself that have come out in favor of the ban
playing "gay" is the scrub's way of saying playing to win. that aside, it doesn't hurt OVERALL competitiveness of the WHOLE GAME. like i said, in almost all games, there are gonna be ****ty matchups and "unplayable" characters. deal with it, because it's not ban-worthy if it doesn't break the game as a whole.The main disconnect here is that your side thinks the infinite must be universal to be ban-worthy, and my side does not.
Here's the lowdown- the infinite DOES over-centralize the anti-metagame for the 5 characters that can be infinited. All you need to know to defeat them is to counterpick with DDD and use the infinite. That is called playing gay..... REALLY, REALLY gay. In doing so, the player with FAR less skill can easily dominate. If that doesn't hurt competitiveness, I don't know what does.
but that's never gonna happen, characters have ****ty matchups and some of them become"unplayable", deal with it.The more I look at the poll, the closer it gets to anti-ban... you people down there (I'm sorry to say, and I know everyone is entitled to your own opinion...) probably have something against Mario/Luigi/DK/Bowser...
I hope to dear god it gets banned, anything to get the characters more represenation, because anything is better than giving MK more points.
Let alone that your statement about over centraliing si rather confusing. Explain on that point.Here's the lowdown- the infinite DOES over-centralize the anti-metagame for the 5 characters that can be infinited. All you need to know to defeat them is to counterpick with DDD and use the infinite. That is called playing gay..... REALLY, REALLY gay. In doing so, the player with FAR less skill can easily dominate. If that doesn't hurt competitiveness, I don't know what does.
Doesn't matter how many people support you if the argument is still wrong.@beam swordsman, there have been like 5+ D3 players including myself that have come out in favor of the ban
Because you don't give a d***, do you, I bet if Falco (I'll assume he is your main) had a near unwinnable matchup, you would be b****ing too... no, forget that, you wouldn't be, you'd just be an ******* and switch mains, and you probably wouldn't care less what would happen to his metagame after it.but that's never gonna happen, characters have ****ty matchups and some of them become"unplayable", deal with it.
Fair enough. Then yours does not matter either.so? OPINIONS don't matter...remember?
anyways, ive seen a couple D3 players against the ban. your point?
I'm wondering if you've realized that DDD's infinite can easily be used as a stalling technique for an easy 1.5 minutes wasted on EACH STOCK.playing "gay" is the scrub's way of saying playing to win. that aside, it doesn't hurt OVERALL competitiveness of the WHOLE GAME. like i said, in almost all games, there are gonna be ****ty matchups and "unplayable" characters. deal with it, because it's not ban-worthy if it doesn't break the game as a whole.
what does? okay, an example would be IDC. it IS universal and over-centralizes on MK and the tactic. all matches would become "tag and IDC rest of the match or lose", that's why it was banned, not because "it was gay", for your info.
anyways, a "player with more skill" would never pick these characters against D3. simple as that. if a "skilled player" willingly does so, he's gotta accept the results.
oh god I could imagine it noww.@da K.I.D.: Uhh... playing 'gay' is NOT why Hyrule is banned, and that statement shows why no one is really listening to your side. Hyrule is banned because of STALLING, which breaks the game outright. If Hyrule was allowed, Sonic would be GOD tier.
Why do you insist on comparing 70:30 match-ups to 95:5 match-ups that DDD's infinite creates?Let alone that your statement about over centraliing si rather confusing. Explain on that point.
Being gay doesn't factor into what is ban worthy or not.
There are several matchups where the opponent can have less skill and win. The only time you and your opponent need to have more skill than the other to win is in 50:50 matchups.
Every other matchup that goes 60:40, 70:30, 80:20 all allow the lesser skilled opponent to win because they have a greater advantage in the matchup.
Ban everything that gives a lesser skilled opponent to beat a greater skilled opponent?
I propose we all play dittos since they are the only matches GUARANTEED to ensure the greater skilled player will win.
Details in you-know what.Fair enough. Then yours does not matter either.
I'm wondering if you've realized that DDD's infinite can easily be used as a stalling technique for an easy 1.5 minutes wasted on EACH STOCK.
If you feel MK's IDC should be banned because of what it can do, why don't you feel DDD's infinite should be banned? DDD's infinite can produce the SAME RESULTS as MK's IDC, but of course in a limited number of match-ups. Nice try.
Also, it's not about choosing DK or somebody against D3. I'm saying a scrubby player, after losing to the character that can be infinited, can counterpick with DDD and win every time.
Shouldn't that other player switch up to prevent/lessen the chancce of that?
that was only aimed to dakid because for some reason he likes to just come in the thread and say pointless stuff about subjectivity when his posts are even more biased. ignore it.Fair enough. Then yours does not matter either.
first, IDC was universal, infinites are not. then, IDC was FOR THE REST OF THE MATCH. the infinites cannot be continued more than 300%. (i wouldn't mind if it was lowered to say, 200% though.)I'm wondering if you've realized that DDD's infinite can easily be used as a stalling technique for an easy 1.5 minutes wasted on EACH STOCK.
If you feel MK's IDC should be banned because of what it can do, why don't you feel DDD's infinite should be banned? DDD's infinite can produce the SAME RESULTS as MK's IDC, but of course in a limited number of match-ups.
Also, it's not about choosing DK or somebody against D3. I'm saying a scrubby player, after losing to the character that can be infinited, can counterpick with DDD and easily win.
Stop beating a dead horse.I'm wondering if you've realized that DDD's infinite can easily be used as a stalling technique for an easy 1.5 minutes wasted on EACH STOCK.
If you feel MK's IDC should be banned because of what it can do, why don't you feel DDD's infinite should be banned? DDD's infinite can produce the SAME RESULTS as MK's IDC, but of course in a limited number of match-ups.
It doesn't work that way at all.Also, it's not about choosing DK or somebody against D3. I'm saying a scrubby player, after losing to the character that can be infinited, can counterpick with DDD and easily win.
They are both hard counters and both involve a player of much lesser skill winning because they have a much greater advantage.Why do you insist on comparing 70:30 match-ups to 95:5 match-ups that DDD's infinite creates?
you cannot legitimately win a 7:3 matchup unless you are muh more skilled opponent.YOU CANNOT WIN against a DDD that knows about the infinite. YOU CAN WIN in a very disadvantaged match-up in which the odds are around 40% higher for your opponent.
The same can be said for DDD vs Dk except that the requirement of skill is much greater.In one of these match-ups, skill is irrelevant. In the other, skill can still pull you through for the win.
ROFL@da K.I.D.: Uhh... playing 'gay' is NOT why Hyrule is banned, and that statement shows why no one is really listening to your side. Hyrule is banned because of STALLING, which breaks the game outright. If Hyrule was allowed, Sonic would be GOD tier.
Rofl!!!oh god I could imagine it noww.
Sonic: *Jabs MK*
Sonic: *runs away*
MetaKnight: What? GET BACK HERE! *chases*
Sonic: *Moves from one end of the stage to the other* YOU'RE TOO SLOOOOW!
Metaknight: DIE! *tries chasing with glide*
Sonic: *Drops off the stage then sideb"s to another part of the stage*
Metaknight: **** YOU!
7 minutes later
Announcer: GAME!
Metanight: SAKURAIIIIII!
No one will ever stay as Sonic after a matchup because Luigi, Wario or MK will appear.
well, like i said, if they chose not to CP, it's their "fault" and they have to accept the results.Believe me, I've been to enough Brawl tournaments to know that players like to stick to the characters they are comfortable with even if they lose to a character and know which characters hard counter the character they lost to.
You need to know how to use the character to hard counter the other character.
With DDD, you are guaranteed the win vs. 5 characters. No other match-ups are like that.
As for the damage cap- that won't work as I and others have already pointed out over a week ago. People will still abuse it because they can use it. It would only be enforceable to ban the entire infinite, not limiting it.
Is it me, or does this thread sound more like the MK debate?Believe me, I've been to enough Brawl tournaments to know that players like to stick to the characters they are comfortable with even if they lose to a character and know which characters hard counter the character they lost to. Do they secondary the counter?
You need to know how to use the character to hard counter the other character.
With DDD, you are guaranteed the win vs. 5 characters. No other match-ups are like that.
You have a better chance to win. It's a COUNTER.
As for the damage cap- that won't work as I and others have already pointed out over a week ago. People will still abuse it because they can use it. It would only be enforceable to ban the entire infinite, not limiting it.
Big freaking deal its easy to do!You need to know how to use the character to hard counter the other character.
With DDD, you are guaranteed the win vs. 5 characters. No other match-ups are like that.
Can you bring up the original points please?As for the damage cap- that won't work as I and others have already pointed out over a week ago. People will still abuse it because they can use it. It would only be enforceable to ban the entire infinite, not limiting it.
So we've brought the anti-ban side to the conclusion that it must at least be limited.well, like i said, if they chose not to CP, it's their "fault" and they have to accept the results.
how is a damage cap not enforceable? we're not talking about limiting it to ____numbers of grabs here, just a simple damage cap. it's EASY to enforce.
The main reason people are arguing about it is because unlike the IC infintie, DDD's infinite is broken.I'm curious to know why dedede's infinite would be banned before any other infinite. So he has an infinite that effects DK, Samus, Mario, Luigi, with ledge infinites on himself and Wolf....
The ice climbers can infinite everyone, but they aren't banned.
Sure, the ice climbers infinite is much harder to do, but {Melee Comparison} Fox was the hardest/best character in melee, but marth/sheik were. . . very high tier for how much easier they were to learn{/Melee Comparison}
Or simply put you wouldn't exit the game because you would pause and unplug your opponents and your own controller and call the TO over so they can see the evidence.So we've brought the anti-ban side to the conclusion that it must at least be limited.
Okay, imagine you use the infinite beyond what's legal and I pause and exit the match and declare you disqualified. Then I go to the TO to report my win and you go complain to the TO that you never used the infinite beyond the legal limits. That may call for a do-over.
Not that you would do this. But some players are dishonest.
if by limited you mean % cap, yes. it is already at 300%, and i think most if not all anti-ban people would have no problem limiting it to 200%. however, limits as in only ___ grabs in row are stupid.So we've brought the anti-ban side to the conclusion that it must at least be limited.
Okay, imagine you use the infinite beyond what's legal and I pause and exit the match and declare you disqualified. Then I go to the TO to report my win and you go complain to the TO that you never used the infinite beyond the legal limits. That may call for a do-over.
Not that you would do this. But some players are dishonest.
Showing the % your character is at to the TO is proof that the other player abused DDD's infinite?
How?
What's going to stop the DDD user from lying that he racked up lots of damage beforehand with other attacks?[.quote]
You pause in the middle of the D throw.
its not hard considering how slow the animation is.
The cap prevents stalling not getting killed.Also, no DDD is going to infinite beyond 200% anyway. DDD can kill long before that. 200% is too high of a cap.
You can break out of it in between pummels you know -_-;I say lower the cap to 100-125%. Then there's no way for it to create a broken match-up. One-sided match-up, maybe, but it would no longer be broken.
Only if the DDD uses too many pummel attacks.You can break out of it in between pummels you know -_-;
why 100%-125%? That is much too low and would warrant it being banned anyway.
You can escape after 1 pummel because his pummel animation is slow.Only if the DDD uses too many pummel attacks.
200% would still make it a broken match-up and allow for stalling as it could be done on each of the 3 stocks.
why 80?I'd stop at 80%, that's how far the Pikachu CG goes on Fox anyway, and it's still reasonable.
The difference being with that matchup though, is that outside the CG, fox still gets destroyed, nothing can be done about that.
Did he really?You can escape after 1 pummel because his pummel animation is slow.
Fiction escaped at 129% against M2k's DDD after 1 pummel.
Yes it is in a video on youtube.Did he really?