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what do you mean? sheik shouldn't spend too much time on a top platform anyways so the stage hardly effects your neutral game or your setups
recovering on that stage is stupid though
Yeah I don't really know what to do on the transforms with her so I usually just end up on the ledge until its over...Not exactly accurate. Depending on the matchup sheik can spend a good amount of time on the top platform. IC's comes to mind.
With no transformations you play it as you usually would. When transformations occur you just have to be intelligent about where you position sheik. Move to where you can zone them out effectively and abuse sheik's stengths (b-air zoning and getting underneath them to u-air/utilt/fair/bair would be the go-to's)
Boost grab is really good. I likely don't use it enough but I am trying to stray away from any overextending and most of the time that can be what it is. It can be worth it due to the huge reward of hitting it, but still risky. I'm not referring to techchasing, you always boost grab tech rolls there.
Dropzone fair and needle are both effective.@ KirbyKaze , if Fox/Falco is trying to sweetspot the ledge moving downwards with the lowest angled firefox (the one thats often called the "17 degree angle"), can you hit that with a perfectly timed dsmash? if not, what works well against that? dropzone fair?
I don't think d-smash hits that.@ KirbyKaze , if Fox/Falco is trying to sweetspot the ledge moving downwards with the lowest angled firefox (the one thats often called the "17 degree angle"), can you hit that with a perfectly timed dsmash? if not, what works well against that? dropzone fair?
yeah, this is known. i *think* what you're doing is a:Alright not sure if this is already known but while messing around with sheik i found you can cancel her up-air by full hoping under a platform and performing up-air at a certain height and she lands on the platform the same way as just falling on a platform except she is able to act out of this immediately not sure if this is faster than just wavelanding onto a platform or not. just thought it was neat. also if you try and sheild the sheild pops up for a second then forces a jump
I've heard it being called platform cancelled uair (the term is kind of confusing because of edge cancelling mechanic.)Alright not sure if this is already known but while messing around with sheik i found you can cancel her up-air by full hoping under a platform and performing up-air at a certain height and she lands on the platform the same way as just falling on a platform except she is able to act out of this immediately not sure if this is faster than just wavelanding onto a platform or not. just thought it was neat. also if you try and sheild the sheild pops up for a second then forces a jump
i am almost positive you have to run off the edge to do this, ive been trying this for a week straight trying to get it down and its much harder then stalling with up brun towards edge, upb right before running off edge, hold in
you can edgehog with it, and the early poof has a hitbox
its called 'gliding'. you up-b as you are going off the ledge. its a pretty lenient timing, the tricky part is to up-b without jumping. make sure to hit b before up.i am almost positive you have to run off the edge to do this, ive been trying this for a week straight trying to get it down and its much harder then stalling with up b
Really? i have a ton of touble doing it, but my needle turn around is bad aswellits called 'gliding'. you up-b as you are going off the ledge. its a pretty lenient timing, the tricky part is to up-b without jumping. make sure to hit b before up.
its almost totally useless though, its a lot slower than either a needle turnaround or a wavedash turnaround
practice needle turnarounds. they are super fundemental/essential/amazing and having them fast opens up a lot of possibilitiesReally? i have a ton of touble doing it, but my needle turn around is bad aswell
androidwho do you guys think is the most aggro sheik with best results if there is such thing.
can you explain what you mean by "double bair off the ledge"? maybe a vid link?this is totally scrubby but i'm honestly having a lot of trouble doing double bair off the ledge, anyone have the exact inputs?
It's easier imo if you buffer the jump with c-stick up and then nair w/ z.Nair OoS is absurdly difficult... Or at least I find it to be. Sheik's difficult SH + really fast jump = hard to get the timing right to get a successful hit.
we talked about this a lot earlier in the thread, so scroll back for some pointers but the short of it is:Nair OoS is absurdly difficult... Or at least I find it to be. Sheik's difficult SH + really fast jump = hard to get the timing right to get a successful hit.
Yeah gliding or Edge Canceled Vanish for scientific term :D I made a video exploring some of Sheik's basic tech about a year ago. It seems pretty scrubby now so don't be too hard, but check it out! Start at 3:31 for the info about Edge Cancel VanishWhat exactly does M2K do here at this exact moment? http://youtu.be/tHP06bjmhuM?t=2m15s
What are it's uses for in a game and how do I do it?
okay so here is my issue, I grab the ledge, drop off but by the time my bair is out I'm already in the kill zone and I die before I can double jump into another bair, at first I thought I was fast falling but that doesn't seem to be the issue, I know there is one small detail i'm missing but I have no idea what it is, this shouldn't be hard but for some reason it is lolcan you explain what you mean by "double bair off the ledge"? maybe a vid link?
im guessing you mean (from ledge):
- drop
- bair
- dj + bair
- up-b to regrab ledge
but alternatively:
-drop
-dj + bair
- bair
- up b to regrab ledge
there's two options if other people get a higher bair than you do: either you fastfall while they don't, or - quite simply - you're late at starting the bair. Precisely timing stuff (here inputting the aerial after letting go off the ledge) is far from trivial.okay so here is my issue, I grab the ledge, drop off but by the time my bair is out I'm already in the kill zone and I die before I can double jump into another bair, at first I thought I was fast falling but that doesn't seem to be the issue, I know there is one small detail i'm missing but I have no idea what it is, this shouldn't be hard but for some reason it is lol
yeah you almost certainly need to bair earlier. also this is a REALLY tight link on yoshis story, learn it on other stages first.okay so here is my issue, I grab the ledge, drop off but by the time my bair is out I'm already in the kill zone and I die before I can double jump into another bair, at first I thought I was fast falling but that doesn't seem to be the issue, I know there is one small detail i'm missing but I have no idea what it is, this shouldn't be hard but for some reason it is lol
ive actually been practicing this, its super fast + useful. :D hard as **** to get down, but just started drilling itI've heard it being called platform cancelled uair (the term is kind of confusing because of edge cancelling mechanic.)
@ hectohertz This one is just uair causing sheik to land on the platform. Since uair is in it's auto cancel window, you get a regular landing animation (4 frames) instead of the attack landing lag. The no impact landing you are talking about is a different phenomenon: it happens only when landing during dj animation. If you land during dj, you go into an animation that is cancellable by anything.
my "bair" minimum of things you have to be able to do:when im playing by myself what should i do to improve? like how do i practice effectively? i always just beat up on cpus and idk if its getting me anywhere lol
http://lmgtfy.com/?q=boost+grabOk ty
I have a couple of questions: what are boost grabs and autocancel aerials? And yeah I'm a noob, I've played a decent amount of ssb64 but just coming to melee