greenblob
Smash Lord
Well, fair/nair/dair -> grab worked in Melee...
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How can she rack up damage like no other? She's slow now, so it's not like she can even rack up damage with hit and run tactics. All of her tilts and aerials have been nerfed to prevent easy comboing besides Upair. She has seemingly zero throws from which she can combo.I don't know what video's your watching, but from what I've seen yes, Sheik's been nerfed. But she's not impossible to play. Robbed of everything she had? She can still rack up damage like no other, and in case you haven't noticed her Usmash looks deadly no matter where you hit it from, and all of her specials seem to be buffed. Just because a character becomes harder to use effectively doesn't mean she's impossible to use.
Umm... only on really really low percentages. A lot of things work on really low percentages. And what's Sheik going do on from a throw in Brawl? That's right, nothing.Well, fair/nair/dair -> grab worked in Melee...
Wow, I just watched that video and I think your right. They should have let sheik keep at least the tilt comboability. Right now it looks like the only thing that can kill somewhat is f-smash and d-smash. Plus it looks like you lag on landing when you throw needles in the air, which could mean no more needles to grabs. This makes me a sad panda.I laugh in the face of all of the Sheik players of the world. She's so nerfed she'll be Low Tier now! I love it how Sakurai's idea of balance is to simply nerf all of the old Top Tiers into infinity (Kirby and Pikachu, anyone?) and not care about the rest of the characters being imbalanced.
This video reveals it all:
http://www.youtube.com/watch?v=ZmIkv9S0nwc
* Fair is next to useless. Very little knockback.
* Upair is useless. Much worse than Melee PAL Uair! At most, it's a move to combo off (uair to uair).
* Dthrow no longer has set knockback. No comboing off dthrow for you!
* Needles seem slower and more laggy.
* Backthrow has been seriously nerfed. No more backthrowing Sheik, edgehogging, getting up, backthrow.
* Jab no longer launches you! No more Jab to anything!
* Everyone's Up B seem to be better (longer reach). Sheik's looks the exact same. But then again, she's got the Chain now. Because everyone's so **** floaty, she'll survive longer as well.
* Dashattack is so sucky. She practically stops for a split-second before dashattacking. It seems slower, it's got less range and the knockback has been nerfed to Hell.
* All of her tilts seem to do more knockback... though it doesn't increase that much as the %s pile up. D-tilting Marth at 39% (after it connects)? Yeah, no combo off that. F-tilt at 149% (after it connects)? Almost no knockback (though still no combo for you!).
* Fsmash has very little knockback, at least the 2nd hit.
I laugh at your pain, Sheiks! Muahahahaha. Now excuse me while I enjoy my new probably-Top Tier Peach.
Crap. So now Sheik HAS to switch to Zelda? This is dumb. I never thought a nerf THIS bad would strike my favourite ninja. Well, I guess I'll have to be dissapointed. I guess a buffed Zelda will have to comfort me.I laugh in the face of all of the Sheik players of the world. She's so nerfed she'll be Low Tier now! I love it how Sakurai's idea of balance is to simply nerf all of the old Top Tiers into infinity (Kirby and Pikachu, anyone?) and not care about the rest of the characters being imbalanced.
This video reveals it all:
http://www.youtube.com/watch?v=ZmIkv9S0nwc
*... a bunch of nerfs that I'm not quoting
I laugh at your pain, Sheiks! Muahahahaha. Now excuse me while I enjoy my new probably-Top Tier Peach.
All the videos I've seen besides that Marth one you posted, Sheik was easily able to combo. I can't remember the videos, but I'm sure they're all in the Sheik info thread. Yeah her throws can't combo, but maybe they changed the mechanics of throws yet again, if I remember correctly you couldn't exactly combo from throws in 64 either.How can she rack up damage like no other? She's slow now, so it's not like she can even rack up damage with hit and run tactics. All of her tilts and aerials have been nerfed to prevent easy comboing besides Upair. She has seemingly zero throws from which she can combo.
Usmash was deadly in Melee? This one looks slightly nerfed. She won't be impossible to use. She will just suck.
Yes, there is no more lag-cancel on aerial B moves (or any kind of lag cancel at all, apparently). So no needles games either. Muahahahaha.Wow, I just watched that video and I think your right. They should have let sheik keep at least the tilt comboability. Right now it looks like the only thing that can kill somewhat is f-smash and d-smash. Plus it looks like you lag on landing when you throw needles in the air, which could mean no more needles to grabs. This makes me a sad panda.
I've looked through a lot of the vids. She can only combo people at really low percentages, at which point a lot of combos work. But as the percentages build up, her tilts and aerials do too much knockback for comboing but not enough for KO:ing.All the videos I've seen besides that Marth one you posted, Sheik was easily able to combo. I can't remember the videos, but I'm sure they're all in the Sheik info thread. Yeah her throws can't combo, but maybe they changed the mechanics of throws yet again, if I remember correctly you couldn't exactly combo from throws in 64 either.
And her Usmash in Melee wasn't that great, unless you hit it where her hands joined. Now it doesn't matter where it hits.
I haven't seen much of Marth yet but I'll try him out when I get to play the game on Wednesday. I doubt he's been buffed like people are claiming he was. He kinda looks the same though with a possibly slightly diminished range and knockback.They dumbest part about it is they nerfed her hardcore and yet made Marth a god... again I swear sometimes i wonder if the guys at nintendo even freak'n think about what they are doing. heck i'd rather i keep her the same, and give marth a buff or two then to render her useless. as am tter of fact they could made zelda buffed and just made the transformation time that much longer making it next to impossible to transform in battle.
I don't think I ever called her slow. I said she was slower. She doesn't land hits like she used to anymore. She's slower, which means a lot of her "Random Fast ****" is gone, like running around and then throwing a dash attack out or bairing you to a dashattack and stuff. Pretty much everything she does can also be shieldgrabbed now (besides a really spaced bair), so that's a big minus for her as well.Sheik is still among the fastest characters in the game. She can flatly outrun Marth this time. If you think Sheik's movement is slow, you haven't been watching other characters closely enough. She also still lands hits like no one's business.
Zelda's been buffed? I'll have to really check her out then.-Also, Zelda doesn't have too much to worry about this time around. All evidence points to her being a better standalone character than Sheik with her massive redesign. As for Marth, everyone had better have a plan for him.
The "I laugh"-part was a joke. I just wanted to point out all of the nerfs. I apologize.Yuna, Sheik getting a retooling doesn't give you leave to come over here and act like a douche. You play PAL Peach anyhow you pretty much had the advantage in that matchup. If that's all you're gonna do here then get out.
sheik and meta knight are both in the same boat then, neither can really kill anything so I see neither being above mid teirEveryone's combo ability and edgeguard has been nerfed hardcore. Not just Sheik. -.-
Sheik still racks up damage easier than a lot of characters and is still very good, but her low DPH, extreme KO power nerf, and global combo nerf keep Sheik in check. You need to stop throwing the Melee analyses at people and treat the game like it is - Brawl. When Sheik can't KO, Zelda is now reliably able to finish the job.
Also, if you're expecting Peach's tricks to play anything like they did in Melee, you're going to be sorely disappointed. And I will be the first one there to see you ***** about it.
but it looks cool! Anyway, my once secondary and past main sheik has returned, as nerfed as she is (I dare anyone to argue sheiks gender with her new model) she is still fast and will still be freaking awesome.What I did not see coming though, was a major increase in Transformation time between the two. What's the sense in that?
Of course a lot of people have been nerfed. Sheik's just gotten nerfed harcore, which is why I believe she'll be a bit low on the Tier List.Everyone's combo ability and edgeguard has been nerfed hardcore. Not just Sheik. -.-
Sheik still racks up damage easier than a lot of characters and is still very good, but her low DPH, extreme KO power nerf, and global combo nerf keep Sheik in check. You need to stop throwing the Melee analyses at people and treat the game like it is - Brawl. When Sheik can't KO, Zelda is now reliably able to finish the job.
Also, if you're expecting Peach's tricks to play anything like they did in Melee, you're going to be sorely disappointed. And I will be the first one there to see you ***** about it.
Hmm not too sure about the edge guarding statement since a few characters like jigglyouff have better edgeguarding.Everyone's combo ability and edgeguard has been nerfed hardcore. Not just Sheik. -.-
Sheik still racks up damage easier than a lot of characters and is still very good, but her low DPH, extreme KO power nerf, and global combo nerf keep Sheik in check. You need to stop throwing the Melee analyses at people and treat the game like it is - Brawl. When Sheik can't KO, Zelda is now reliably able to finish the job.
Also, if you're expecting Peach's tricks to play anything like they did in Melee, you're going to be sorely disappointed. And I will be the first one there to see you ***** about it.
Shiek got a buff in speed, just FYI. She can combo with ftilt really well, although that will change once people get used to SDI'ing it. Fair combos well now, as do bair and dair.How can she rack up damage like no other? She's slow now, so it's not like she can even rack up damage with hit and run tactics. All of her tilts and aerials have been nerfed to prevent easy comboing besides Upair. She has seemingly zero throws from which she can combo.
Usmash was deadly in Melee? This one looks slightly nerfed. She won't be impossible to use. She will just suck.
Umm... only on really really low percentages. A lot of things work on really low percentages. And what's Sheik going do on from a throw in Brawl? That's right, nothing.
I have yet to see a video of this longer transformation, but assuming it is longer, that creates one problem in my mind: recovery. I loved shocking my friends when Sheik would go flying almost totally off the screen, then I would do a quick transformation, jump, and ^B back to the ledge with just enough reach. I've won a few matches on that move. But now, with the transformation apparently taking much longer, could that still be pulled off?
Hey, that was an incomplete sentence.If you honestly didn't see this coming...
She got a buff in speed? How did she get a buff in speed is she runs slower, her dash attack is slower and the rest is pretty much the same? How could she possibly have gotten faster from that?Shiek got a buff in speed, just FYI. She can combo with ftilt really well, although that will change once people get used to SDI'ing it. Fair combos well now, as do bair and dair.
When saying "You can combo from X to Y", one has to think further than "at 0%". Pretty much everything works at those %s. You've got so little damage and knockback you're barely launched off the ground by attacks, allowing for a combo.She can combo amazingly from dthrow with fair or uair, which combos into all other aerials.
This is your standard for a good combo? Fthrow's comboability is 0%. It's a possible mindgame, fthrow into a mixup between dsmash and another grab.Fthrow sets up nicely as well, although a lot of the time the opponent recovers fast enough to not be comboed.
No it isn't. I've seen even casual players get out of it.Dthrow is almost guaranteed combo though.
Because she can, gasp, do 2 hit combos easily and 3-hit combos if they're really bad at DI?Compared to the other characters, shiek is a combo beast.
Yeah, some of us watch a lot of videos before making a judgement like that. Sorry. I reply to posts as I read them, so I didn't see this 'til now.EDIT: gahh, overestimated her comboability, I just watched some more videos and it's worse than I thought.
No they didn't and yes she was.It's not that shes nerfed, it's just mostly everyone else got better.
They removed the d-throw chaingrab is the PAL version, so I think everyone seen it coming for the most part.I'm surprised nobody's celebrating in awe that she, like everyone else I've seen, has no chain-grabs anymore.
...Kirby. =)In all honesty who isn't? There's nothing to worry about
Dthrow still sets up the best for combos. He other throws are terrible.Just a quick question, is there an advantage to using her new Dthrow or are all of them doing it just out of habit? Because it looks pretty lame. Actually incredibly lame. But that's just from watching videos I could be totally wrong.