I think what he doesn't understand is that both Smash and while not relevant, Pokémon are simple at its surface that people can pick up and play, but deep in its core where it wasn't suppose to be. I haven't seen a game that has ever done that to where both Hardcore and Casual Players can enjoy the game in its own way. To me, a Smash/Pokémon game only gets better and better; the only way the competitive scene of both series can get worse is the players want to play it uber-competitively. Even without the discoveries of techs that we have found in Smash 4, the community will find ways to play it competitively. We have with Brawl. Was it pretty, no, but did it exist, yes.
I found his comments very interesting, especially with the "A Competitive Smash has no future" comment. I don't mind what he does with the series; the only way I can be is because of what the ******s of the community is going to say. The stereotypes, the (Melee) Elitists, Melee V.S. Brawl people, **** Sakurai and get a new director people, as that's when I get worried. Their needs to be a balance with both casual and competitive play. It still needs to be the way it was visioned, but their also needs to be respect for competitive players at least. Does it have to be like Mortal Kombat, Street Fighter, Tekken, nope, but it can't be something that alienates competitive players, just like how he has said before that he doesn't like how exclusive is the fighting game genre, as that alienates casuals, unless they're dedicated to be in the top. Thus his solution was Smash. Casual Talk, but in my case, I'd started out casual, but became competitive, but still enjoys casual play. If he can realize that, the series will change, but I can't say if it's for the better or worse if he does.