Grim Tuesday
Smash Legend
Name them.I have 72 reasons that Golden sun >Gradius
These are the gameplay differences in PAL:oh btw: quick question, does anyone actually own an NTSC version of Melee? it seems to be dramatically more asian than its PAL counterpart. im totally at a loss as to why there's two different versions, so dont rage at me if im being a huge noob D:
clarification for this: i was reading on a few pages that link counters IC's but i was wondering if that was based of the NTSC version, cuz his UpB can semi-spike in NTSC, but not in PAL, which would **** IC's with separation anxiety :S
Bowser, Kirby, and Yoshi are each heavier.
Marth, Fox, and Mario are each lighter. This puts Marth below the weight threshold of standing up during Fox's shine.
Falco's down aerial only spikes for the first half of the animation. The rest sends the opponent slightly up.
Sheik's up aerial isn't as strong. In addition, it has one less frame of hitbox lag.
Marth's down aerial is a Meteor smash.
Fox's down and forward smashes are less powerful.
Fox's up smash weakened, damage dropped from 18% in NTSC to 17% in PAL, knockback dramatically weakened.
Yoshi's forward smash is more powerful.
Peach's dash attack is less powerful.
Luigi's neutral aerial is less powerful.
Ganondorf's down aerial inflicts less damage, from 22% in NTSC to 21% in PAL.
Ganondorf's forward aerial has dramatically decreased in terms of knockback, in PAL his back aerial is more powerful.
Yoshi's down aerial inflicts less damage, from 44% in NTSC to 36% in PAL.
Fox's forward aerial has more range on its hitbox.
DI on Sheik's down throw has been changed so that it can no longer chain throw consistently.
Fox can tech out of Falco's down throw in PAL.
Link's spin attack is no longer a semi-spike.
Bowser's down throw can hit Mr. Game & Watch.
Link's super jump glitch was removed.
Samus's extended grapple beam was removed.
The Freeze Glitch was removed.
The reason there are two different versions (there are actually 4, but whatever >_>) is because when the game was ported to PAL they thought they'd "fix" as many things as they could. This includes fixing glitches and nerfing top tiers.
Lawl at Link countering the Ice Climbers in either version.
They will **** an unexperienced IC, yeah, but if you know the match-up it's easy as.
Up-B out of shield is a great tool for him against the ICs (in PAL and NTSC), but it no way puts the MU in Link's favour.
I'd say 60:40 at best.