In all honesty, no. You should not have tried to claim that Pac-Man support isn't real. It was an unwarranted attack on the fanbase that happens to be more vocal now that their character
actually has a decent chance now.
And I didn't say you can't say "I find Pac-Man boring". I said you couldn't say something on the order of "Every other Namco character is better than Pac-Man because he's generic just because I don't care for his abilities in games where he did them." Which essentially is what you just recently said.
As for the "others" in which you're trying to justify your actions, there is no justification.
People are allowed to believe whatever the Hell they want about a character. But when they use it in a deragatory manner against the
fanbase, like you did, that's not good. And if for example, the Pac-Man fans did the same thing you did but against Lloyd instead, then yeah, that's not acceptable either.
But that's not what's going on, now is it? It's just people saying that they don't want Lloyd because he's not Pac-Man. So all it is right now is a conflict of interest. You want Lloyd, you don't want Pac-Man, and
it makes you angry that people don't want Lloyd because they want Pac-Man.
To tell ya something, it's not that I wish for people to support Lloyd instead. It's just that Pac-Man's support irks me a lot since him being popular and a videogaming icon seems to merit only on his as while he should be included. Moveset potential seems to come always later after that (and mostly it's looking to World-games). And lastly, the fact that people now bash characters like Lloyd.
At the end, I just said that he's popular and an icon, but otherwise, he's bland and generic. What made me angry is that people seem to label Lloyd in the same vein (He's debatable on this aspect), and call him nobody and all that stuff compared to Pac-Man.
And you then said it's all justified because I had provoked the people in GameFAQs.
Considering that they'd actually bash Lloyd despite me even not posting out long time ago that Pac-Man's support is a bandwagon, it's wierd that you side with them. I admitted what I had done, but then you say I'm angry that people don't support Lloyd over Pac-Man. GameFAQs to me is a site where one can't really deserve respect from the other and it means even that I'd be all lost if I had to think always about others if they don't do the same. (Hence why I think it doesn't matter if I had said Pac-Man's fanbase is a bandwagon: they would have done the bashing anyway. None says that Lloyd's generic and is from a "terrible Tales Of"-series because I had said Pac-Man's support is a bandwagon.)
Sonic being "cool" is irrelevant and subjective, as it implies that Pac-Man isn't "cool" to people and again, implying once again that Pac-Man support isn't real.
You just labeled Sonic's most defining trait as irrelevant and subjective. How can I take you seriously with this? Sonic wasn't made to be like Mario in mind, he was made to be a mascot with an attitude. This has defined him for years to come, and has made him the challenge for Mario to overcome in his career. Needless to say Mario succeeded, but Sonic actually got up and now strives on. If you seriously think his coolness is actually irrelevant and subjective, then explain why Sonic's in Brawl. I bet it's not only because he was just wished to be able on beating Mario's ***.
As for all his techniques, plenty of characters in existance "borrow" similar abilities, though bear in mind, they are only similar.
You compare the Butt Bounce to Ground Pound, however, outside of the moves both involving butt stomping, there's a reason why it's called the Butt Bounce. He bounces into the air after doing so, making him able to do it again. This makes it more comparable to Sonic's Bounce Bracelet from SA2, which debuted AFTER the Butt Bounce.
It's also possible to power up the move and cause shockwaves, something Ground Pound has never done.
Rev Roll, while similar to the Spin Dash, is much faster, and can be stopped on a dime.
Pac-Dot Shoot, I have yet to see other notable money throwing techniques (Pac-Dots are currency in Pac-Man World). (Goemon from Mystical Ninja-series)
Flip Kick, a rather generic move, is still from what I see a Pac-Man exclusive in platformers.
Steel Body, yes is like Metal Mario, but it is used more by Pac-Man than Mario. (Unnecessary due to Metal Box)
In platformers, Tiny Pac is arguably the first where the user has to temporarily shrink themselves in order to continue through the level. (Unnecessary due to Poison Mushroom)
Fly Dots, while similar to Sonic's Light Speed Dash, is more similar to Sonic Adventure 2's version, which debuted after Pac-Man World.
Electro Shock from Pac-Man World 3, is not similar to any other VG electric user I know of.
Red Ribbon Power from the same game also seems to be a Pac-Man exclusive.
He has plenty of moves. But gosh, the fact that he's inter-changeable character is what makes me lose interest on him quick. He has no defined style to me. Yes, he bites. But aside from that people have to actually look at his World-games for moveset potential. And even then it seems like they don't know how
he'd play like.
Many characters in Smash Bros (and in fighting games) are crafted with some kind of a playstyle or "feel" to them.. Mario's Jack-Of-All-Stats character. DK is a burly powerhouse. Link's all-arounded in close combat and long-range combat. Captain Falcon is Kamen Rider-styled and is speedy character with powerful moves. Kirby's a small but versatile character with many options to choose from. Wario's a trickster in his movement and attacks unpredictably.
For Pac-Man, I can't think any way of him having some kind of a style. He has to be given some extra merit as a character so he wouldn't feel like a bland character with moves cluttered here and there from World. (if Sakurai even goes so far as to even look at those games for putting his moveset...)
Really, so far I see Pac-Man as rather bland because he has no defining style. World seems to give lots of moves (but can I say they are rather random at times? Shooting lightning, really?)
But they don't seem to compliment to form some kind of a feel or playstyle to Pac-Man. I guess you could start from his shape and his biting traits and what he feels like being a retro character, but I can't see Sakurai trying to go this way unless he really wishes to give some kind of a playstyle for Pac-Man.
And I can easily say Mega Man is boring, given that he is "Jump and Shoot Man" and he rips off Samus with the whole arm cannon shtick.
Even if he's able to shoot different things from his cannon, so is Samus.
Them having different repitoires of weapons doesn't make a difference.
It does. Not every of the weapons he has received in his games are projectile weapons (Top Man, Charge Man, and could be even molded to different attacks that would work on close combat.
This moveset would give an idea (though it's for Marvel VS Capcom-series).
But anyway, I rather stop here. Dunno how long this should go on, but I have said my point.[/COLLAPSE]