The Sage of Shadow: Darklink
Smash Ace
I am ANTIBAN
The potential for our country to improve has decreased without new changes to the ruleset and mk's ban and I am sure Japan will continue to improve more than us now. It seems that later on Japan will be able to take top 8 as opposed to top 2 by the time of the next world tournament. Actually I am sure that will happen.
If our community cared about the growth of our country, then MK shouldn't be banned and the stage list should be changed. Artificially making MK stronger because of stages screwed us over at Apex.
This was Otori's first tournament win obviously meaning, he has never won a tournament before. They have to deal with multiple MKs of that caliber (him, Kakera, Masashi) at pretty much every tournament, and they beat them to the point where banning MK seems unthinkable to them. The best people in our country who don't use metaknight just suck compared to theirs.
Otori completely wrecked everyone except Nairo, who almost went even but still lost. Nietono essentially destroyed the loser bracket. Japan wrecked us. This is clearly visible in the sets with them completely outclassing many of our very best players. Ally got his *** handed to him! and M2K lost to a Japanese Rob.
The main difference is that Japan doesn't have a **** attitude towards losing and won't make excuses like thinking a character is bannable. And now they are on a much higher level than us. And it's funny because the last 2 nationals had an olimar win, which suggests he is the best character in the game now. (cough also a Falco and a Snake have won APEX before). In addition, Now many of our smartest players are also going to quit because of this ban.
In Japan, the best player uses IC's and the second best uses Olimar. Japan proved a more evolved metagame can develop with MK being legal. That is the argument.. This ban is silly now, and supporting it is just being ignorant.
Quote:
Originally Posted by Tuen
Did anyone else find it curious that Japan managed to adjust to stages that they do not see regularly in tournament? Oh sure they probably put some practice in on each, but we've got years on them, so going to Frigate should be the best idea ever, right? Right? (Not against Olimar it's not... lol purples).
If you guys didn't already know, I do a bit of education research and that involves some cognitive psychology. I'll probably mix up my terms here and there, but the point that follows still stands:
We should adapt Japan's stage list. If we do so, our skill on stages outside the big 3 will improve.
Wait... so not playing on the stages will make us better... right? Yes. People learn better under truncated (simplified) conditions. In chemistry, you learn the Bohr model of the atom (electrons like planets) before you learn about proper orbitals. In Smash, a smaller stage set will allow players to concentrate more on the skills required to control your character as opposed to the gimmicks present on a moving stage. When the movement, damage, and gimmick factors are removed, we will be forced to face the problems that we try to avoid via these stage traits. They will be slowly overcome through perseverance and training.
This will work because with less factors to consider, you will be within the zone of proximital development. This is a term that is used to describe the range of cognitive stress one can survive under when learning. If I play a set with M2K (and I have. And I got whopped), I won't learn much because everything is going WAY TOO FAST. This means that the match itself is outside my zone of proximital development.
The concept works with stage gimicks too. If I have to consider whatever it is M2K is doing to me AND all the funny tricks that are present in playing a match on Brinstar or Rainbow Cruise, then I have even less of a chance of learning something significant. So I have to reduce the 'stress' on my brain.
The correct response to this problem is a simplified system
In the end, I believe that the implementation a Japanese stage set (BF, FD, SV) will greatly benefit our community via the simplification of our competitive system. Do this, and our character control and knowledge will rise to the challenge when the Japanese decide to fly their very best over to hand us our egos on a silver platter once again.
http://www.youtube.com/watch?v=jD11l3omQzM
^ Mikehaze's anti-ban video
The potential for our country to improve has decreased without new changes to the ruleset and mk's ban and I am sure Japan will continue to improve more than us now. It seems that later on Japan will be able to take top 8 as opposed to top 2 by the time of the next world tournament. Actually I am sure that will happen.
If our community cared about the growth of our country, then MK shouldn't be banned and the stage list should be changed. Artificially making MK stronger because of stages screwed us over at Apex.
This was Otori's first tournament win obviously meaning, he has never won a tournament before. They have to deal with multiple MKs of that caliber (him, Kakera, Masashi) at pretty much every tournament, and they beat them to the point where banning MK seems unthinkable to them. The best people in our country who don't use metaknight just suck compared to theirs.
Otori completely wrecked everyone except Nairo, who almost went even but still lost. Nietono essentially destroyed the loser bracket. Japan wrecked us. This is clearly visible in the sets with them completely outclassing many of our very best players. Ally got his *** handed to him! and M2K lost to a Japanese Rob.
The main difference is that Japan doesn't have a **** attitude towards losing and won't make excuses like thinking a character is bannable. And now they are on a much higher level than us. And it's funny because the last 2 nationals had an olimar win, which suggests he is the best character in the game now. (cough also a Falco and a Snake have won APEX before). In addition, Now many of our smartest players are also going to quit because of this ban.
In Japan, the best player uses IC's and the second best uses Olimar. Japan proved a more evolved metagame can develop with MK being legal. That is the argument.. This ban is silly now, and supporting it is just being ignorant.
Quote:
Originally Posted by Tuen
Did anyone else find it curious that Japan managed to adjust to stages that they do not see regularly in tournament? Oh sure they probably put some practice in on each, but we've got years on them, so going to Frigate should be the best idea ever, right? Right? (Not against Olimar it's not... lol purples).
If you guys didn't already know, I do a bit of education research and that involves some cognitive psychology. I'll probably mix up my terms here and there, but the point that follows still stands:
We should adapt Japan's stage list. If we do so, our skill on stages outside the big 3 will improve.
Wait... so not playing on the stages will make us better... right? Yes. People learn better under truncated (simplified) conditions. In chemistry, you learn the Bohr model of the atom (electrons like planets) before you learn about proper orbitals. In Smash, a smaller stage set will allow players to concentrate more on the skills required to control your character as opposed to the gimmicks present on a moving stage. When the movement, damage, and gimmick factors are removed, we will be forced to face the problems that we try to avoid via these stage traits. They will be slowly overcome through perseverance and training.
This will work because with less factors to consider, you will be within the zone of proximital development. This is a term that is used to describe the range of cognitive stress one can survive under when learning. If I play a set with M2K (and I have. And I got whopped), I won't learn much because everything is going WAY TOO FAST. This means that the match itself is outside my zone of proximital development.
The concept works with stage gimicks too. If I have to consider whatever it is M2K is doing to me AND all the funny tricks that are present in playing a match on Brinstar or Rainbow Cruise, then I have even less of a chance of learning something significant. So I have to reduce the 'stress' on my brain.
The correct response to this problem is a simplified system
In the end, I believe that the implementation a Japanese stage set (BF, FD, SV) will greatly benefit our community via the simplification of our competitive system. Do this, and our character control and knowledge will rise to the challenge when the Japanese decide to fly their very best over to hand us our egos on a silver platter once again.
http://www.youtube.com/watch?v=jD11l3omQzM
^ Mikehaze's anti-ban video