Terios the Hedgehog
Smash Hero
Ugh. Post counts are freaking stupid. Post quality is where it's at yo.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Sorry for the double post, but it's been awhile since the last one anyway and this will bump the thread. If you want to delete a post do the one above this one.
Testing for get-up attacks below 100% after snake has just used Dthrow.
Towards - Away
DK
Mario
Kirby
Pikachu
Marth
Luigi
Diddy Kong
Zelda
Pit
MK
Charizard
Ike
SNake
Ness
Lucario
DDD
ICs (Both of them)
Peach
Bowser
Olimar
Jiggs
Lucas
ZSS
Away - Towards
Link
Fox
G&W
Shiek
Falco
Squirtle (Move back to avoid getting hit by away hit)
Ivysaur (Can stand and not get hit by away hit)
Sonic (Can stand and not get hit by away hit)
Wolf (Can stand and not get hit by away hit)
Yoshi (Move back to avoid getting hit by away hit)
Wario (Can stand and not get hit by away hit)
TL (Can stand and not get hit by away hit)
Both Sides
Samus
Ganon
ROB
CF
So pretty much everyone on the Away-Towards list people are the ones that are likely to be possible to get a 100% follow up on.
Will edit later with over 100% get-up attack results and other things.
lol All we need is 100%+ for the get up attacks and frame data to tell us the speed of the rolls and we can then create a list of the easiest to hardest to tech chase.Okay I have tested the distances of all the characters rolls after Snakes down throw.
I tested by having the character standing in the middle of Final Destination and Snake on one side. I would use Snakes Dthrow and see how far the character would roll from the middle. Then placed them into categories classified by the arrows on this stage. Here is a pic with the areas marked.
![]()
White = Character
Brown = Snake
Red = Very Far
Orange = Far
Yellow = Mid
Green = Short
And here are the results.
Very Far:
Snake
Far:
Link
Zelda
Ganon
Ivysaur
Lucario
Falco
Wolf
Marth
Ike
Mid:
Game and Watch
Mario
Luigi
Peach
Bowser
DK
Diddy
Yoshi
Wario
Shiek
Samus
ROB
King Dedede
Captain Falcon
Pikachu
Fox
Lucas
Ness
Short:
Pit
Toon Link
Ice Climbers
Kirby
Metaknight
Olimar
Squirtle
Charizard
Jigglypuff
I would have tested speed already but I dont know how I should do it. I need some sort of thing like the arrows of FD to determine what is considered fast and what is considered slow. If anyone has any ideas that would be cool.
*Looks at camera*I am very cuddly. Or so the womens/Anther tell me.
I wonder what Jasmine has to say about that >.>, I hope anther is still with her, so this comment is valid and i'm not being a *******.I am very cuddly. Or so the womens/Anther tell me.
Rofl, how do you even know about her? Yeah, they're still together :DI wonder what Jasmine has to say about that >.>, I hope anther is still with her, so this comment is valid and i'm not being a *******.
Camping is one way of doing the matchup. My style is a little different from traditional camping, so I've learned different ways of dealing with him.Candy told me Snake vs DDD is even and snake can have an advantage, you just have to out camp >.>
if there's a recent match video of your snake in action, then we could see and do the judgmentCamping is one way of doing the matchup. My style is a little different from traditional camping, so I've learned different ways of dealing with him.
Speaking of different, everyone keeps telling me I have a weird Snake. I probably have at least one shoutout from every tournament where someone I played says my Snake is weird. And nobody can tell me why. But whatevs, I guess thats a good thing.
I found snake's style of edgeguarding is very effective against DDD too, but sometimes I get swallowcided, and honestly it's pretty depressing.my thoughts on the DDD snake matchup
for along time i thought it was 50/50...i didnt use to camp much and i learn the snake/ DDD match just by spacing, techchasing and keeping them off the stage....it felt like snake had the advantage but every mess up cost you about 25% and leaves you in a horrible position off the stage which could have many horrible outcomes
if you learn to camp right....the matchup then becomes in snakes advantage...DDD is very limited in his approaches and taking advantage of that really helps you alot in the matchup...but aside from camping...the overall thing that you must learn for that matchup is learning to throw DDD off and keep him off....b/c if you do it right...most of the time DDD should not be able to get back on to the stage
lol, when we I did the interview with him, we talked outside of smash a bit, and there is the last question of the interview listed. ^^Rofl, how do you even know about her? Yeah, they're still together :D
Also, who calls me S. Panda? I think you're the only one who does that, Susa.
Btw, Lain and I are making the Snake vs D3 matchup sooooo stupid. We're both figuring out new ways of gimping each other, which is hilarious IMO.
Yeah, that'd be pretty cool.TwentyTwo: I wish your sig was of Lulu's jugs bouncing around. That'd be interesting.
How're all you funky fresh Snakes doing today?