It's alot easier to gimp Peach in teams than it is i to gimp her in singles (if she doesn't recovery the right angles she can easily get spiked or shine spiked) Jiggs can avoid this much in easeir in teams due to versatility in recovering with forward B even when she has no jumps left. If Peach has no jumps left she has her predictable floating down with parsol and in teams its hard to go the angle you want so its really tough avoiding those shine spikes and spikes as compared to singles. Their recoveries are about equal but in teams Jigglies recovery is way better.
Nope, it's always easier to recover in teams simply because you have a teammate backing you up. If you're getting shinespiked in teams with Peach you're doing something wrong, why would you recover low when at the VERY least you can recover as high as possible and always get back to the stage. Plus you can just wait out your float, the other team has to get off the ledge because your teammate is there. Good Peaches always live forever and hold stocks
Your argument only works if your teammate let's the opposing team both edgeguard you, which defeats the purpose of the question by bringing in varied skill levels.
Also, Fox + Jiggs beats Fox + Peach. Peach can hang with Jiggs using a defensive came and relying on lots of turnips. In teams its incredibly hard because Jiggs has the advantage with spacing.
Jiggs is almost always ignored in a fox / puff team, which limits the effectiveness of her spacing game as you can just run away (and puff is very slow). Plus peach has the matchup advantage on Jiggly. Fox/Puff doesn't counter Fox/Peach at all, if anything it's the other way around.
Perhaps Fox + peach is stronger in many key matchups, but Fox + jiggs is the more versatile team that can handle way more team matchups.
....LOL
Fox/Peach is stronger in many matchups
but Fox/Puff can handle way more matchups.
So .. the best way I can interpret that in your favor is:
fox/peach beats more important (key) matchups
but Fox/Puff can beat more varied matchups? Like what? What team does well against fox/peach that fox/puff does better against?
resting a grabbed opponent isn't really "risky", unless you're really fearing that 2% that it takes to wake you up
and who's dying from an fsmash at 90%? (west coast DI?)
Hmm well sometimes PsychoMidget will fsmash when they're near the ledge (stage dependent of course), or if the stage is at a weird angle or something just in case he misses the rest. But you're right usually it's not risky. And yeah people don't really die from fsmashes at 90.. maybe 110 or so. But if they're at high percent there's really no need for a rest, and even if a rest would work it kind of lessens the impact if you could Fsmash and do the same thing. Basically, rests are only effective between about 40% and 110% and sometimes the grabs just aren't available. Plus if there's a Fox they could be upsmashing / upthrow upair-ing at 90% just as easily.