Aurasmash14
Smash Lord
- Joined
- Jan 31, 2009
- Messages
- 1,540
You forgot one thing.. good luck.
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Not very long. It'll go something like this: Jab>Jab*>**FP>**FP>Never D=How long can the sideB chaingrab be extended with buffering?
Character A grabs B. Both receive damage on the same frame (ie grenade from snake). Whoever has the port closer to 4 takes no knockback. example:What's the deal with controller ports?
Looking foward to it =DOh, I learned about the port system earlier this week. Basically what I heard was: If both players grab at the same time, the one with the lower port's grab beats out the other. If a grab is disrupted the player with a higher port doesn't get knocked back. In rare cases, the number of your controller port can determine whether you win or lose the game, but I forget the specifics of that.
Oh ya Hough, watch out. None of Ohio's really good brawlers came to Focus Cancel. I'd say about 50% of the attendance at Crunchatize Me Capem would've taken first place (which kind of annoys me because the prize was like $75 and I totally missed out on it). But the Midwest is the most Lucario-heavy region I know of, so you shouldn't have too much trouble getting into the swing of things. Hopefully I'll get to play you soon.....in Lucario dittos.....which totally suck.
It's like 2 hours away, so sadly no. D=^^^
Can you go to cleveland?
I do it all the time XD. its one of the basic things you have to learn with Lucario actually, because you are going to use it a lot more then you think. I actually know how to do it from the ledge, and I am not sure if a lot of people know about that. Its useful, and if people don't know what I'm talking about, I can just post a video about it.I was reading the New Lucario Guide and I noticed the RAS. I knew about it but thought it was pointless to learn. Then after watching the video on it I thought I should learn it. Do you guys think it is something you can use effectively in a matchup?
It's a really neat technique when using Lucario, as it allows you to recover, charge, hit an opponent chasing your back, and much more. Not enough Lucarios use it IMO.I was reading the New Lucario Guide and I noticed the RAS. I knew about it but thought it was pointless to learn. Then after watching the video on it I thought I should learn it. Do you guys think it is something you can use effectively in a matchup?
I asked that same question long ago Fizz, then Milln corrects me with a >_> lolI was reading the New Lucario Guide and I noticed the RAS. I knew about it but thought it was pointless to learn. Then after watching the video on it I thought I should learn it. Do you guys think it is something you can use effectively in a matchup?
it really is more useful, just to add on to phil. Another thing to add:try jab cancelling, it'll give you that AA ->FP back pretty quickly, basically you jab jab, then buffer a crouch to cancel the ending animation then go jab jab again. After that, spotdodge will only get punished by jabs, so they'll end up shielding more, then you can grab (it's pretty much like a really good tech chase when you jab lol).
D. Disciple loves jab cancelling, he can attest to that.
Lol. Ty ^_^Edit: Rj I Watched Your Videos On Youtube. Your Luigi Is Beast.
Nobody really =\Do you guys who what characters Lucario can do the Uthrow chaingrab to?
I know ;.;Really? I was playing Brawl+ and the Uthrow chaingrab works on fatties. To bad it doesn't work for Brawl.
lol A chaingrab isn't defined by how much percent it does. It's defined by how many grabs you get in succession of each other. So technically a chaingrab is any 2+ grabs in a row. Now sure there are chaingrabs that are broken down into "sub" categories such as "pseudo CG," "tech chase CG," and "grab release." In reality though all of these could be considered a CG.Phil 20 % seriously shouldnt be considered a chaingrab imo. But I make use of it anyway replacing last upthrow with Dthrow>Bair, fair>dair trap.
I can't help but feel that, if this is legitimate, that it would give Lucario several 9-1 matchups. Again, MarKO is being rather tight-lipped about this so I was hoping if I could get your help to confirm or debunk this "secret to truly ****** Sonic"The Sonic-Lucario matchup of the present is about 6:4
The Sonic-Lucario matchup of the future is definitely 9:1
And since I'm so future that I'm not good at this game yet, I chose Lucario. Trust me, if Lucario's ever figure our the secret to truly ****** Sonic, you will learn to CP.
We need a pro Sonic to ask him for us, then tell us =PGreetings Lucario boards. One of my fellow Sonic Boards posters said something that is rather peculiar and is being tight-lipped;
I can't help but feel that, if this is legitimate, that it would give Lucario several 9-1 matchups. Again, MarKO is being rather tight-lipped about this so I was hoping if I could get your help to confirm or debunk this "secret to truly ****** Sonic"
Thanks guys.
- OSM