Public Requests Thread

KuroganeHammer

It's ya boy
GRimer
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Jul 15, 2012
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Australia
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Throw standing: Hits 20, FAF 40
Throw forward: Hits 20, FAF 40
Throw back: Hits 20, FAF 40
Throw up: Hits 14, FAF 30
Throw down: Hits 14, FAF 30

Each throw has different strengths btw (in case you're interested).

Up: 27%
Down: 25%
Back: 20%
Forward: 20%
Standing: 17%
 

TheReflexWonder

Wonderful!
GRimer
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Feb 10, 2005
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Atlanta, GA
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TheReflexWonder
3DS FC
2492-4449-2771
Yeah, I just did some basic research on it prior to asking and got the damages. Thank you, though!
 

KuroganeHammer

It's ya boy
GRimer
Joined
Jul 15, 2012
Messages
15,982
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Australia
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Aerodrome
No problem! It was easier than pie!

... I don't know how to make pie.

Oh, it also weakens depending on the speed it's traveling; that's probably not going to affect you much, but I thought it was interesting to know.
 

TheReflexWonder

Wonderful!
GRimer
Joined
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Location
Atlanta, GA
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TheReflexWonder
3DS FC
2492-4449-2771
I think the properties of the bike throws are underutilized and have a good deal of potential in them. I imagine I'll make a video about it soon.
 

rPSIvysaur

[ɑɹsaɪ]
Joined
Jun 7, 2009
Messages
16,415
Cool. That said, someone want to help get me a copy of fighter.pac and whatever recent is used to view it? I'm on a different computer that doesn't have the brawl files :/
 

phi1ny3

Not the Mama
Joined
Apr 15, 2008
Messages
9,649
Location
in my SCIENCE! lab
Probably not the best place to put thsi, but here goes. Just an update, but basically, I don't think I'll be an active contributor to smash lab anymore. Main reasons are I'm finally balls deep in school, Brawl is basically dead in my area, and myself having waning interest/passion left in the game. I would want Lucario/Sheik/other more obscure characters to get continued analysis, and I think I'm not up to par anymore for the task.
 

T-block

B2B TST
Joined
Jan 11, 2009
Messages
11,841
Location
Edmonton, AB, Canada
I don't think I've brought this up before, and most people probably aren't even aware of this glitch, but since our knowledge of how Brawl is coded has come a long way recently, maybe someone could take another look at this.

https://www.youtube.com/watch?v=tQA6NtPYnko

Information is in the description of the video. More insight into the cause would be nice.
 
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