right. Uhhh, no comment. (it's mid-size? idk)
Why do you want bans to last a set instead of a game?
What sense does it make?
What positives are there compared to striking for the next game only?
Also, why should there be different rules for bo5 and bo3?
It opens up lots of possibilities for people to do strange things like ban a stage because their opponent then won't ban it, and cp to it game 3 as a 'aha, gotcha'. Wouldn't happen super often, but not a fan of that possibility. I understand the argument of 'well, that's still on you' but would prefer this to not be possible.
Different settings for bo3 vs bo5 because the bans stick, so instead of each person banning 4 stages in a bo5 they ban 2. The alternative would be to say you get 2 bans after game 1, and if you ban again you can't change them or at that point the two originals open up again or something like that if you want the amount of stages banned to not grow crazy amounts.
Can someone explain why having 10 non-debatable stages is worse than having 12-13 stages that include some disagreeable ones?
Once you get in another 2-3 stages, you might be under the impression more bans should happen, and that means those extra stages would need to take into account the extra sizes and ensure that it doesn't open up a extra ban closing off all small, medium or large or causing balance issues outside of them. If done well, sure I could see it being fine. If it's just adding 2-3 more middle sized stages or 1 middle and 2 larger or something like that, then suddenly the proportions are off and you can ban out everything small but not everything large. I think the benefits it gives as opposed to drawbacks it can have are not worth it (people suddenly using all bans on these 3 because they don't like them, instead of what is good for their character is also possible, and I would imagine the extra 2-3 stages aren't going to be stages that when chosen both people can enjoy playing on in a high percentage of total matches).
Having said that, I could see it being worth trying for a bit and asking for feedback from tournaments to see what their use/value gained from them are and updating this accordingly if necessary.