First off, I don't get the issue with Duck Hunt. There are no game breaking hazards on the stage, and it's closer blastlines on the edges make for great counterpicks with characters with weaker attacks.
I can understand your point about transforming the matchups, but how is that a bad thing? Is not allowing customs and allowing characters like Ganondorf and Paluntenia to remain in the bottom tier a better choice? A major issue with other Smash games, as well as other fighting games is that the top tiers never tend to change. You'll always see the same teams or pretty much the same characters in the top 8 of virtually every singe time, with maybe a wildcard team or character somehow breaking through.
With custom movesets, you can shatter this, and give lower-tier characters a chance to shine. You also make the metagame less static, and more versatile since a player just can't prepare for a single version of a character.
Ganondorf is considered a better character when he can have his customs. What is the better choice, playing it the same as we always have and just let him wallow in the bottom tier hoping that maybe some miracle will happen to let him win tournaments or let him have his customs to increase his chances of winning?
As a Ganondorf player, my answer is in favor of giving him his custom moves.
You still need skill to use the custom moves, especially since many of them change the properties of moves. For example, Metal Blades, Hyper Bombs, and Shadow Blades all have different propties. You still need skill and knowledge of how these moves work to use them.
You can change all the custom moves you want, you still need skill and talent to win matches. Just switching out Metal Blades for Hyper Bombs does not suddenly let you win matches. In fact, many of the custom moves have their own drawbacks as well. It's still a risk/reward.
Custom moves are not an instant win button, nor will every single one counter a matchup.
I just don't get it. People complain about Smash 4's depth, and we have something here that not only sets Smash 4 apart from the previous games, but might even help solve the issue of static tier-lists that other fighting games tend to have and people are afraid of custom moves.
Do people really want to see the same characters finish at the top, while the same characters sit in the bottom tier every single time? If custom moves could shake up the metagame and the tier lists, how is that a bad thing?
Do people really want to see Diddy, Sonic, Shiek, ZSS, and the odd wildcard character in every single top 8?
If custom moves can change that, and give characters like Ganondorf a chance, then what is the problem?
Haha, tier lists are laughable. The problem is that Custom moves won't change the fact that every character already has a chance and have always had a chance. Is there something that needs to change? Yes, but it's not making Custom moves legal.
Are you sure Ganondorf is considered a "bad" character? Or is Ganondorf just
percieved as one based on a
subjective list made by people that claim to know much more about your character than you do, when they don't? I'm pretty sure it's the latter, because "bad characters"
do not exist.
Everyone and their younger sibling is trying extraordinarily hard to find some scapegoat excuse to make their character "better" when all the things you need to do so, has always been right in front of you. You even just told me that it's a matter of
how these moves are used, which says to me that you at the very least grasp the concept of creativity. That is what you will need to advance your character;
Any character. This doesn't get done by whining and complaining about what they can or can't do, but by focusing on what they
CAN do and experimenting with new options from the same moves you're trying to negate, because you guys think that these characters "can't do it" when it couldn't possibly be any further from the truth.
Does Duck Hunt freeze the game? Nope, but it won't stop my opponent from switching to Meta Knight while I'm Little Mac to camp on top of that tree for 5 minutes now, is it? We may as well make Kongo Jungle 64 legal, counterpick the stage with Jigglypuff and then time out people, 5 minutes at a time. This is an example of winning by
exploitation of the rules, but you did NOT with skill. It will literally turn into another Meta Knight ban situation again, just like it did in Brawl.
I'm 100% positive you don't want another 6 years of that.
For the record, I main Link, but mained Yoshi in every Smash game prior, when he, you know.....couldn't jump out of shield. While I'm only speaking for myself, I didn't need customs to win then, and I certainly don't need them to win now. Legalizing custom moves aren't so much of a fundamental concern as much as it is a
developmental one; Any character will be able to change the MU nearly entirely with switch in a custom move, but when there's a
combination of them? You're going to run into a situation where you're going to be developing the metagame based on a bunch of "what if's" because during/inbetween/after the games have started, you'll have no idea what to expect. It's like when you play Yugi-Oh! and finally able to summon your Blue Eyes- Ultimate Dragon just to live in the salt that they had the Trap Hole trap card, faced down the entire time. But basically, it's like this:
It's going to plummet the metagame into chaos, because it won't have any steady foundation to develop any strategies for MU's. Custom moves will quite literally become the centralized basis for competition. Where in any standard competition, that basis is supposed to just be skill.
Sooo yeah, if you don't want to see these same characters reign over everything, don't try to find a way out through other means. People have to stop hoping for a miracle that everyone hardly anyone recieves, and
start becoming the miracle that everyone needs.
Ah, EVO, a tournament that would allow me to play at 100% power and not be discriminated and disrespected by the community because I main Mii Brawler. I'm also glad that I will get to play other people at 100% power too, because I want to prove to people that I can be the best player at smash 4. Without customs, the game seems like a lie. everybody is restricted, and it just isn't worth it.
This is partially what I was talking about, in the reply above this. Nobody is discriminating you for or from using Mii Brawler. It is
you that are placing unrealistic limitations on the character. Customs or not, every character in the game has the potential to do extremely well.
It's up to the
players controlling them to make that happen. Not the other way around.