FrameImperfect
Smash Cadet
- Joined
- Sep 17, 2014
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- 47
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tl;dr yea to Custom Moves, nay to equipment.
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I don't like how this community somehow has it in their heads (at least some people in the community) that extremely small boons to a character and slight variability in the kind of, say, Pikachu that you play against suddenly means that the worse player will win.No, that isn't fair to the people not willing to spend 200+ hours trying to get that specific piece they need for a set. The whole point of a tournament is to see who the better player is, not who grinded the longest, or who got lucky and got good pieces easier.
No, This doesn't have anything to do with being surprised, it has to do with equal opportunity. It's impossible to realistically think everyone will have all of the pieces. And yes, there is an aspect of randomness. You tell me of a specific method to directly control which piece you get every time, and MAYBE it would make sense to have a place in a tourney.I don't like how this community somehow has it in their heads (at least some people in the community) that extremely small boons to a character and slight variability in the kind of, say, Pikachu that you play against suddenly means that the worse player will win.
You wouldn't see this in Pokemon for a second. I might be playing against a Pokemon whose best stat is special defense, so I use a physical attack against it, only to learn that they've boosted physical defense. The best players will be able to work around any kind of surprise. Being good at smash means more than just memorizing how a certain character usually is affected by your attacks.
Fact is, it's part of the game. Deal with it.
With that being said, I support certain things and certain combinations being banned if they prove to be game-breaking. However, outright banning custom moves and equipment is sheer laziness and is absurd. Especially if the opponent is told exactly which custom equips and moves are being used by the player, there is literally NO aspect of "randomness" unless on a piece of equipment which provides an aspect of randomness. Those few individual pieces can be banned, certainly.
Or people could just focus on turning this game into Melee and allow the community to stagnate. It's the choice of the community.
>This doesn't have anything to do with being surprised, it has to do with equal opportunity.No, This doesn't have anything to do with being surprised, it has to do with equal opportunity. It's impossible to realistically think everyone will have all of the pieces. And yes, there is an aspect of randomness. You tell me of a specific method to directly control which piece you get every time, and MAYBE it would make sense to have a place in a tourney.
"Being good at smash means more than just memorizing how a certain character usually is affected by your attacks.
Fact is, it's part of the game. Deal with it."
So basically by this you must support items and all stages for tourney play too because it's part of the game, huh?
I think i'm done here.
I like equipment and I have a few loadouts that I enjoy on a few characters. Though my preferred playstyle would probably destroy the enjoyment of Smash 4 for a lot of people. I like to play Little Mac with all +atk equipment.>This doesn't have anything to do with being surprised, it has to do with equal opportunity.
If I play a low-tier character against a high-tier character, it's not an equal chance of victory. I can close that gap, effectively balancing the match, through equipment. Granted, my opponent can also use equipment. However, what advantage does this give him? A slight boost to some aspect of the character? Nothing is game breaking with the equips and if you spent some time playing around with them you would know that.
>It's impossible to realistically think everyone will have all of the pieces
That's absolutely true, but does every Pokemon player have all 600+ Pokemon? The answer is, obviously, no. And what player honestly gets every single equitable item in the game? Very few. It would also give players an incentive to play the game more than just their main with no items on FD with 3 stocks at 8 minutes over and over and over again. What was that joke again? No items, Fox only, Final Destination? The joke is accurate, and that's disgusting.
>You tell me of a specific method...
While I'm sure there's some way to abuse the RNG of the game, I won't lie; there's probably no way to guarantee getting the equipment piece that you want. But what is so wrong with working with the tools that you're given? Why stop a player from building the character the way that they want?
>MAYBE it would make sense to have a place in a tourney
A good Smash player SHOULD not only be able to deal with these slight variations in their opponents, because honestly the character changes more from person-to-person than it possibly can from equipment piece to equipment piece, but also be capable of playing the game outside of strictly the competitive game just to enjoy it and unlock whatever the game throws at them while doing so. Is dealing with variations in playstyles and equipment pieces not also an aspect of measuring skill?
>You must support items
The absolute random generation of items makes them too unpredictable to allow in the game. The smash ball, on the other hand, should be perfectly acceptable and I see no reason why not to allow it in competitive play. Saying "Well, it's an item, and we've banned all other items, so we should ban it too" is bordering on logical fallacy.
>And all stages
I support all stages with a few exceptions. But lowering it down to 2-4 acceptable stages that people just pick between over and over again not only makes the game less enjoyable for everyone involved, it also allows the players to stagnate. Any stage which has an absolutely random mechanic (such as the random effects in the Wario level) should be banned. Any stage which has a few small but not game-breaking mechanics, such as that pretty little pink cloud Earthbound stage, should be allowed.
You seem to think that the only measure of skill is playing on FD between two players over and over. There is skill in avoiding stage obstacles and using them to your advantage as well, and you would do well to open your mind.
Did you not read my build idea on the previous page? I suggest you do so.I don't like how this community somehow has it in their heads (at least some people in the community) that extremely small boons to a character and slight variability in the kind of, say, Pikachu that you play against suddenly means that the worse player will win.
You wouldn't see this in Pokemon for a second. I might be playing against a Pokemon whose best stat is special defense, so I use a physical attack against it, only to learn that they've boosted physical defense. The best players will be able to work around any kind of surprise. Being good at smash means more than just memorizing how a certain character usually is affected by your attacks.
Fact is, it's part of the game. Deal with it.
With that being said, I support certain things and certain combinations being banned if they prove to be game-breaking. However, outright banning custom moves and equipment is sheer laziness and is absurd. Especially if the opponent is told exactly which custom equips and moves are being used by the player, there is literally NO aspect of "randomness" unless on a piece of equipment which provides an aspect of randomness. Those few individual pieces can be banned, certainly.
Or people could just focus on turning this game into Melee and allow the community to stagnate. It's the choice of the community.
Ah I meant the more casual friendly tournament at Swanston Street on Friday. They want to try out equipment.You won't be using it a tournament next week because that tournament will have equipment banned
*stares at the stage list for brawl and melee tournaments*I have made custom builds and I have been able to beat them with my main default there is nothing bad about equipment and not using it is a disrepect to the creator of the game he gives us something new and we just toss it Without even trying it out sad.
Custom moves aren't really in question anymore. Most people like them.Why would all matches have to be there we use some stages and not others Why can't we use some equipment and not others. Characters could benefit from using equipment and No one wants to even try it That's stupid this isn't street fighter this is smash bros a whole different fighting system a whole different game and we are able to have a whole new way to play. I am going to take advantage of what we were given and try to spread customs around its no reason it shouldnt even be tried out
Most smash tournaments are in person...and for money.what how do you sound we have the internet all we have to do is make people post what build they will be using before the tournament
Doesn't matter what most people like, it's what benefits the game most and what is most productive to creating a competitive environment. Just because individuals like it doesn't mean it is suitable for tournament play.Custom moves aren't really in question anymore. Most people like them.
But the equipment isn't balanced and forcing it into tournaments will just make them way too long or over in 10 seconds. We don't want either of these things to happen. Maybe side events or what not can use them but I do not see them as a worthy addition to big tournaments and I'm sure most TOs agree.
And what I'm saying is most experienced players don't think it will be.Doesn't matter what most people like, it's what benefits the game most and what is most productive to creating a competitive environment. Just because individuals like it doesn't mean it is suitable for tournament play.
So you can't hop on the net for a few minutes see what builds people have and then go to a tournament ok. And if the tournament is for money don't use custom equipment I feel like that takes away so much creativity and deeper feel to the game but whateverMost smash tournaments are in person...and for money.
Incorrect a lot of matches can end really fast if Mac for example gets even more power and can accelerate the rate ko punch kills at.what how do you sound we have the internet all we have to do is make people post what build they will be using before the tournament. And if you cant deal with custom equipment you cant be too good at vanilla no matter what you have on a match should never end in 10 seconds.
Same thing with SFxT tournaments and gems. Terrible system to enhance characters with external stat boost. Only difference is these boost don't expire and don't have activation requirements so they are even more insane. Let's not forget that altering characters will also alter match ups drastically. So you want someones to relarn their character before every event they attempt to play in just so you can use items in tourney play?So you can't hop on the net for a few minutes see what builds people have and then go to a tournament ok. And if the tournament is for money don't use custom equipment I feel like that takes away so much creativity and deeper feel to the game but whatever
That doesn't counter.... Mac has enough SPEED AND ARMOR to somewhat mirage the lowering of his defense.Why try to train against the build you supposed to train to counter the build if Mac had a build that made him that strong of course his defense is suffering so count with speed and defense it's not hard
Custom moves are in the WiiU version; this is where they were originally revealed, and the guide to them on the official site is WiiU screenshots.I think the custom moves and whatnot are exclusive to the 3DS, BuzzSaw.
Bottom line, no one is going to host equipment tournaments and too few people would even play in them. Though I'm more than happy to take your money withBowser-cidesKlaw Freebies.
If you are not aware of the correlation between the two then why are you in this thread?Oh. Well what about equipment on the WiiU?
And what does a tier list have to do with rule sets? O.o