DatSmasher
Smash Cadet
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- Jul 30, 2014
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Or equipmentCustom moves is actually another thread.

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Or equipmentCustom moves is actually another thread.
The discussion over the last four pages has been whether or not an equipment allowed tournament would be competitively viable.Or equipment, my point is that everyone should just play in the tournaments they want to play in. The best way to do this imo is to just make tournaments with different rules, and at some point we'll see which is the "main" way of competitive smash 4.
Nah, but that won't work. There is equipment that is ridiculously cheap or luck based, the Critical Hit modifiers being the most insane ones. This isn't an RPG like Pokemon where you can take your time and analyze your opponent's moveset, this is a fighting game that happens in real-time where each fraction of a second counts.Or equipment, my point is that everyone should just play in the tournaments they want to play in. The best way to do this imo is to just make tournaments with different rules, and at some point we'll see which is the "main" way of competitive smash 4.
You are assuming they are fully charged. they are still good with out the charge. :/Link's Death Arrows are seriously a non-issue. It is on the same level as Warlock punch. It has an extremely long start up time and a predictable flight path.
You can make like 12 loadouts for each individual char, I really don't think there'd be much of a problem if players were required to have their loadouts ready at check-in.It's totally not fair those itens, if only they weren't that random.
http ://imageshack.com/a/img540/7213/S2wWmZ.jpg
I wish there was an easier way to change your custom moves. It's going to end it up that people might avoid it in tournaments because it's time consuming (or maybe not, Street Fighter IV is there to prove it - at least 1 extra minute every match to fix the controllers on the arcade stick). Palutena approves that, super sad her default set and being impossible to change it (considering her main gimmick in the game are her uniques 12 moves).
1. Of course it tests skill. Maybe there's a little more luck involved, but there's still all the new things you can do with it. It may turn out there's actually more you can do this way, and bring more depth.The discussion over the last four pages has been whether or not an equipment allowed tournament would be competitively viable.
Yes anyone can play what they want. There could be an "only smash balls allowed" metagame just as well.
The "fuss" has been 1) whether this version of the game tests skill and 2) whether anyone would actually want to play this seriously.
Basically no and no.
That was a nice watch but unlike the examples given, it's not like we're given random equipment to work with each match. If someone stuck with a stick verses someone with a sword... well they're stuck with the stick for the rest of that tourney. The luck and randomness isn't something that occurs within the scope of the competitive game in this case, but rather one that takes place out of it.This may have been mentioned, but Extra Credits did an episode on randomness in e-sports. Considering equipment fits the random factor and is under scrutiny for that reason, I figure it's relevant.
http://www.youtube.com/watch?v=-9ZI9kMsvRQ
While their round-robin solution may be logistically nightmarish, since there may not BE enough time to have a tournament run for months, it's still food for thought.
Hmm! Very fair point. Being stuck with something for an entire tournament would be akin to getting a bad role in a single match that determines the outcome of that same tournament.That was a nice watch but unlike the examples given, it's not like we're given random equipment to work with each match. If someone stuck with a stick verses someone with a sword... well they're stuck with the stick for the rest of that tourney. The luck and randomness isn't something that occurs within the scope of the competitive game in this case, but rather one that takes place out of it.
I don't really expect equipment to end up being mainstream legal (although side events for funsies are plausible), and I don't have enough of a stake to really argue for or against it in the first place, but if equipment is allowed I'd fully expect it to be restricted to pieces with no extra effects added, just raw +/- stat boosts. Seems a lot simpler than worrying about the balance of getting a free item on spawn, or healing 2% every few seconds, and so forth.You know, I don't know why people are bringing Equipment that allows items up at all. Those equipment pieces are obvious day 1 bans due to items not bing used in a standard tourney set.
It's gonna hurt so good! :DIt's farm or die to a Sheik who hits like a Warlock Punch with every move. Who wants that?
This. It seriously seems like a great idea for the tournament scene, and you actually changed my mind, but for only, literally, one second.in my opinion, i consider custom move "something like "unlock-able" part of the character and don't need to be banned. as everyone can access it. not allowing them is like not allowing unlock-able character in the tournament.
On the equipment part, it's too random and unpredictable as there are no known factor on how to obtain, so I understand why does people want them banned and I can accept that. however, equipment allow our dream character, or something close to it, to be possible. it's like you can tweak the character to be more ideal.(anyone frustrated from kirby's delayed attack anyone?)
to be honest, I actually wish we can use equipment in tournament.
you know, we could have 3 different kind of tournament, the classic competitive tournament, the free custom move tournament(custom move only) and dream character tournament( all custom allowed)
and if we are going to have restriction on equipment then my suggestion would be:
-no item equipment
-special ability that are deemed broken should banned(e.g. perfect barrier explosion, 2% healing per second)
- the total equipment stat change(including negative) should not exceed 70(the number may change based on average total stat change)
side note: attack stat do influence the outcome on life or death situation,as it influence knock back and damage dealt.
low attack stat do result make it harder to KO your opponent even at high percentage, which can result in your defeat. I learnt this the hard way as Kirby where I focus on speed and defense at cost of attack. oh, you should be able to turn off item by pressing x button on equipment before equipping them
Basically this.Why is this still being argued.
Custom moves: Yes.
Custom equipment: Why? Like seriously why do people want these.
Bowser's dash grab though....that scares me. Only custom move that kind of scares me though.Basically this.
Custom moves are cool, and I don't see any as being "broken" so allowing some customization of JUST specials is just fine.
Equipment changing characters stats...is totally different, I don't get why anyone supports these at all.
BWAHAHAHA!!! >:-)Bowser's dash grab though....that scares me. Only custom move that kind of scares me though.
Very much so yes. Especially when that which suicides is that which is considered the winner.BWAHAHAHA!!! >:-)
It is, in a way, a very powerful punisher, and airborne Bowser-cide is even scarier when he dashes towards you in mid-air.
Good thing I'm a Bowser main in that game! >:-)Very much so yes. Especially when that which suicides is that which is considered the winner.
Rosalina side custom 3 spamming against you it is.Good thing I'm a Bowser main in that game! >:-)
Spamming will lead you to defeat.Rosalina side custom 3 spamming against you it is.
encouraging camping is not a thing that we should.If equipment becomes an actual thing, and no bans, my goal is to get a Jigglypuff with triple passive heals, then for every match I gimp them once then run like hell for however long the match is (it's more like air camping, but whatever).
And even if I get hit, as long as it doesn't KO, healing 6% periodically will fix that rather quickly : P
Shenanigans like this idea are why I think custom equipment will be banned. It could be cool/amusing for some battles (imagine Lucario with three of the "trade-off attack buff" - 90% start each stock and do like 1.5X damage on top of aura), but my idea above is the kind of thing people would HATE to watch (how would you like to see someone ditto my Puff when we each use the same build?)
Last I checked, when I enter a tournament I play to win the game. I think this tactic would be highly effective, which is why I would do it, at least until someone found an answer.encouraging camping is not a thing that we should.
I am aware. That's why I'm saying this is a prime example of why equips shouldn't be allowed.Last I checked, when I enter a tournament I play to win the game. I think this tactic would be highly effective, which is why I would do it, at least until someone found an answer.
I'm citing this primarily as a reason why I think custom equipment would be banned anyway, but if it's not, I'll do this at least once to see how well it works (if I can find another passive heal item at some point - got one early on but not any others [or any other super specials ones, really] since).
*a competitive anything everAs a TO equipment is never ever going to be allowed. Having limits on it seems like a solution, but it's not. The people calling for limits on equipment rather than outright bans probably aren't even TOs. A requirement of X boost with Z loss would take forever to regulate and monitor at the beginning of a tournament (I assume we check when people register), and I know that I and my entrants dont want to stand around waiting for 30+ 3DSs to be checked for all the possible equipment builds, 9 since that's how many custom builds you can have, just so that Billy can feel like his 30 hours of grinding was not in vain.
Seriously tournaments already take a long time. Why
add more with the cluster**** that is equipment? Not to generalize, but I'll hazard a guess that in addition to not being TOs a sizeable fraction of the people calling for equipment have never gone to competivite smash tournies either.
Just my $.02
Tl;Dr: Custom moves? Sure why not. Equipment? Not at any event I host bub.