Lordydennek
Smash Ace
Projectile Tier List
Ok so I wanted to see what people’s opinions were on projectiles. I don’t have extensive knowledge of every chars projectile game. But I just wanted to have a rough list on hand. I only consider projectiles to be hitboxes that COMPLETELY LEAVE the body of a char. So bowsers fire is not included since in a way its kinda attached, same for ics blizzard.
I’m basing my judgments on the projectiles damage, control power, stop power, safety, and tool for spacing, speed and range. Plus combo ability and how well a char can use apply them.
Also
This is open for debate obviously. Discuss and ill add stuff you guys think should be changed or whatever. I just wanted somewhere to start. I'm not claiming that this list is right or anything, just guesses from me.
1. Falco’s Lasers
2. Sheik’s Needles
3. Fox’s Lasers-due the incredible ability fox has to avoid ppl
4. Doc’s Pills/Young Link’s Bombs/Peach’s Turnips
5. Samus’s missiles
6. Link’s Bomb-he’s slower and has to be much closer than ylink to combo from bomb
7. Young Link’s boomerang
8. Link’s boomerang
9. Mewtwo’s shadowball
10. Samus's Bombs
11. Pichu/pika jolt
12. Mario’s fireballs
13. IC’s ice cubes
14. Young Link’s arrows-faster than links can be used in combos
15. Samus’s charge shot
16. Ness's PK thunder
17. Yoshi’s eggs-does great damage and stop power. puts him in a lot of danger. Even with ECE
18. Luigi's fireballs
19. Link's arrows
20. G&W bacon
21. Ness’s PK fire
22. Kirby’s Final Cutter
23. Ness’s PK flash
24. Zelda’s Din’s fire
Ok so I wanted to see what people’s opinions were on projectiles. I don’t have extensive knowledge of every chars projectile game. But I just wanted to have a rough list on hand. I only consider projectiles to be hitboxes that COMPLETELY LEAVE the body of a char. So bowsers fire is not included since in a way its kinda attached, same for ics blizzard.
I’m basing my judgments on the projectiles damage, control power, stop power, safety, and tool for spacing, speed and range. Plus combo ability and how well a char can use apply them.
Also
This is open for debate obviously. Discuss and ill add stuff you guys think should be changed or whatever. I just wanted somewhere to start. I'm not claiming that this list is right or anything, just guesses from me.
1. Falco’s Lasers
2. Sheik’s Needles
3. Fox’s Lasers-due the incredible ability fox has to avoid ppl
4. Doc’s Pills/Young Link’s Bombs/Peach’s Turnips
5. Samus’s missiles
6. Link’s Bomb-he’s slower and has to be much closer than ylink to combo from bomb
7. Young Link’s boomerang
8. Link’s boomerang
9. Mewtwo’s shadowball
10. Samus's Bombs
11. Pichu/pika jolt
12. Mario’s fireballs
13. IC’s ice cubes
14. Young Link’s arrows-faster than links can be used in combos
15. Samus’s charge shot
16. Ness's PK thunder
17. Yoshi’s eggs-does great damage and stop power. puts him in a lot of danger. Even with ECE
18. Luigi's fireballs
19. Link's arrows
20. G&W bacon
21. Ness’s PK fire
22. Kirby’s Final Cutter
23. Ness’s PK flash
24. Zelda’s Din’s fire