oh yea i remembered a couple things:
1. Confusion has a bit too long ending lag while side b has a bit too little. If you can make side b have a longer cast time and make trip take longer to come out?? If not (seems impossible to me) forget i said it. But confusion does have too long of an ending animation.
2. I know u can't modify the projectile, but how about shadowball being charged? Any way to put a bigger hitbox on the shadowball charging, and make it electric with a bit more stun/knockback?
3. hm thought i had more. Well i guess i will say i actually like the f-tilt animation, some people thought it was wierd. I just think it is overly sexy :X
OH YEA i also found some of the clips i was talking about
http://www.youtube.com/watch?v=uk4PgCPPtvM , one reason why i stress self knockback from shadowball ;D