UltiMario
Out of Obscurity
Inb4 Dant posts the costume engine v0.1 to get around thisYou can't separate Pills from Fireballs between costumes. It would affect all the costumes.

Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Inb4 Dant posts the costume engine v0.1 to get around thisYou can't separate Pills from Fireballs between costumes. It would affect all the costumes.
There is no doubt people knew about that in developement, what i mean by fluke is that they had no idea the amount of complexity a simple mechanic like that could've added. Ironically it happened with brawl and stale moves, yes they knew about it and programed it but they wouldn't/couldn't have know that stale moves in brawl would have such an effect on kill potential, new chain-grabs, sheik ftilt etc.Melee is not a complete fluke.
Do you really think NOBODY noticed that if you airdodge diagonally into the stage you travel a little bit of distance? Especially when the multiplayer aspect was likely tested with items, and it just so happens you can catch items with L/R? I use that as an example, I could just pull up a whole list of ATs and how easy they would be to catch, and remove.
I see you son hahahah.Any tips for using Sonic? Link is amazing and all however I need some variety in my life.
Much appreciated.
???????????I see you son hahahah.
I actually made it myself. If I have some free time I can probably brew one up for you if you want, just tell me the pokemon you want fused together.1st off
moleman
I demand to know where you got your psydander avatar from
Thank you. Any sort of vBrawl AT's I should be using like Spin Shot or whatever?2nd
to play sonic
gimp like there is no tomorrow
even though your recovery is BONKERSTAINS play every stock like you are down by 2 and at 100. In other words, get as many unreasonable kills as possible.
spindash + c stick up = recovery if you can double jump.
Fair is unfair
If you can, try and spindash and wavedash out of it (preferably after hitting the enemy). You may need a frame or four of buffer to do so.
if you play against Mario and he fireball spams, hit the controller out his hand and kick it away. Now.
Those are just .brsar edits and a texture. You can do that with your own Project M Demo if you'd like, but as far as I know, we will not edit Sonic's voice or add in a snake texture. Only textures that might be added are just team color edits.Just throwin' the idea out there maybe you guys should change Sonic's voice to the old one because I hear he was GONNA be in Melee and chances are they'd use that one. Just a thought.
Also maybe a MGS1 Snake texture? Just thinking out loud.
If there was a legit P:M Sonic community, you could make a guide. :] What's a good follow up out of a dthrow? I usually try to bair but lately that doesn't seem to effective.yeah the Mario matchup is hell on earth. Dismal at best.
Since I never learned the names for brawl ATs I can't help you there. I was under the impression that the "down b charge - hit c stick up" command was a spinshot. But what do I know.
If you know what RARing is, you can experiment with that. In the meantime, try to make sure you know how to get two hits out of the spindashwavedash (SDWD). it should do 16 or 17 damage.
I tend to run away an awful lot when I play, in an attempt to control the match by capitalizing on the enemy when they let me. This is by no means the universally accepted way to play, and this is useless against link, falco and Mario. Projectiles, man.
You have a few kill attacks but not a whole lot. Back and down throw lead to a lot of gimp worthy scenarios... and don't discount the homing attack or the spring.
Also the spring is a phenomenal get out of jail free card if you get caught. Just be sure to use an aerial immediately after so you can air dodge if need be.
That might be more than enough to get you started. Remember, Fair is unfair.
All of a sudden your avatar is a lot creepier.Oh crap, sorry
do you honestly think we're going to include the DI fix in the patch and not the final version? lol. releasing a patch isn't going to add much time to the total project time.Guys, at this rate, you might as well screw the patch and work on more important things. LOL
We will try to fix it if it's possible, but at the moment (and with previous tackles to it done by other coders a few years back) it doesn't look too likely.Praises given, I want to know somethings:
Do you guys plan on working on the Ports Priority of Brawl? I don't know if it was already fixed, or if it can't be.
Forgive me if I'm wrong, but in my early Brawl days, I've learned that the ports influenced a lot of things on Brawl, like simultaneous grabbing, and suicide K.O.s (Bowser and Ganondorf come to mind).
Thanks for the answer. I imagined something like that would be very hard to fix (must be ingrained into the core of the engine).We will try to fix it if it's possible, but at the moment (and with previous tackles to it done by other coders a few years back) it doesn't look too likely.
And this post will trigger an outburst of people asking for the patch.This patch plays amazing, its surprising to say, but its worlds better than the original release. You guys will be amazed![]()
we still have a bunch more to do, though. we'll let everyone know when its ready, but it will be epic when its doneAnd this post will trigger an outburst of people asking for the patch.
For now I just want more blog posts, they're fun to read and since I don't have a Wii, they let me "have a taste" of things I can't try yet.
Nice framerate and quality, who would've expected that from one of toaster's streams?
The people who tuned in yesterday.Nice framerate and quality, who would've expected that from one of toaster's streams?
How could it be any better?!?!?This patch plays amazing, its surprising to say, but its worlds better than the original release. You guys will be amazed![]()
I know, I watched that too, I'm just bothering/congratulating toaster.The people who tuned in yesterday.
He has an recorded archive of the one from yesterday too.
@SB: That's good to know.
No, it's not inferior at all.is ledge drop --> jump --> waveland pretty much inferior now to the new ledge jump --> waveland?