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Wait, how is having extra color slots important to P:M?
Lol, that's not something I would think is of big priority to you guys is all. When Dant said he did something "important" the last thing I would think of is that.Having Melee AND Brawl textures is that hard to think of?
Who knows, they might be there by default in the final version .Once I figure out how to work the extra slots, I'm totally having Melee Mario and Doc at the same time.
Ice Climbers (Nearly untouched)Also, I have a new favorite character now that people are going to be completely hyped when they see what they can do
I swear, you guys tease us for sport.I don't know if we plan on keeping that. Olimar is completely fair game on complete changes.
Also, I have a new favorite character now that people are going to be completely hyped when they see what they can do
You win this round UltiMario,Or it could be a typical grammar error.
It's pretty common for people to mistakingly use "they" as a genderless singular in casual speaking.
I have one more question as well: After the patch is released, what time after that do you think the final version of Project: M will be released?metroid1117 said:Also, I don't know if this was brought up, but it seems like the demo Marth's DAir has very strong spike knockback compared to Melee - was the Brawl knockback kept? If so, will this be changed in the patch or final release?
Lastly, regarding Olimar - how much of his moveset do you plan on changing? I don't know much about Brawl, but it seemed as though he's pretty well-suited for a Melee environment like Sonic (who seems to have received minimal moveset changes). DThrow already combos into FAir, USmash, or UAir at low %s in Brawl, it just seems like this would carry over well. The Pikmin toss and grab might have to be nerfed or changed to discourage camping though.
That character that shanus is talking about is pretty cool now tho and pretty unique. I may be streaming when I get off work today
I dunno, sometime after all those end of the world theories(the 2012 ones) end up untrue?I have one more question as well: After the patch is released, what time after that do you think the final version of Project: M will be released?
I'm gonna guess...Pit?That character that shanus is talking about is pretty cool now tho and pretty unique. I may be streaming when I get off work today
1) Marth's Dair is Melee-strength.I had a question earlier in the thread that seems to have been buried under music suggestions..
I have one more question as well: After the patch is released, what time after that do you think the final version of Project: M will be released?
Only character that can be referred to as THEM would be Ice Climbers.1) Marth's Dair is Melee-strength.
2) Olimar is still up in the air.
3) No clue.
Also the secret character we're working on is totally hype. I didn't even like them originally. I certainly didn't ever play this character in Melee.