shanus
Smash Hero
- Joined
- Nov 17, 2005
- Messages
- 6,055
First off, you were using a leaked build, and you are comparing an old leaked build to our released demo and asking why there are differences.Lmao, i can't believe you are a tester.
Falco's bair didn't autocancel in previos revisions of pm (after porting melee physics obv)
And Mario's sh bair waveland is as easy as it was in melee
Yeah, now remember when the pmbr said it wasn't even possible because of LD
Not all the attributes were ported per character, we later discovered (more in the patch, as well), as to some of the unnamed attributes and their impacts on a character. In these cases, jump heights were not quite right (for example, most were too short, as was evident by a FH jump on placed like Dreamland). These were corrected to match exact melee length. (+-1-3 frames due to Landing Detection, which we will back compensate when we fix LD). We know what we are doing, have frame data, melee and PM files to prove it, so please don't address us like we don't.