It seems like whenever I leave this thread goes to **** again!
Commenting on our open beta:
As someone who was one of the leaders of Brawl+ for quite some time, I can say I won't make the same mistake twice. B+'s iterative patches were unsettling for many players and rattled any form of consistency that players tried to grow upon, and will not be present in Project M's development process.
The purpose of the open beta is really to make the product available to the masses in a state that we are proud of and think of as "near-complete." Think of it as a less ****ty version of starcraft 2 beta: designed to annihilate any last minute bugs as well as fix any last minute gamebreaking bugs. We will not be making frequent balance changes.
However, remember that while we have a solid team and a top notch armament of willing melee pros to test with us, we are not a professional game development team and this is a hobby, which we are not paid for. We don't have the full tools of a QC team and bugs may persist despite are numerous hours of testing. Stingers, this is the purpose of an open beta. We do the best we can, but if there is a serious bug, or a game-breaking infinite, it will be patched. However, you won't be seeing some character reworked in patches unless it is indeed gamebreaking.
Hope this helps, I wrote it quickly. Ask me questions and ill try and answer in the morning.