Kink-Link5
Smash Hero
Metroid, how do you know when to use a nair/other move to reset your chain grab? Is it on the fly or practiced?
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Yeah, it should've been on the stream setup; it would've been the match directly before my set in LF with Kels. It's not a big deal if you can't find it .do you know if you played it on the stream setup? I'm pretty sure I went through and grabbed all of the tourney sets from the stream
I had to practice that one. NAir works on Fox slightly above 50% because it starts behind Ike's head, but you can probably do it earlier if your timing is right.Metroid, how do you know when to use a nair/other move to reset your chain grab? Is it on the fly or practiced?
Yeah, it's a little bit of both. For that specific follow-up, I went to Training Mode and set the AI to "Run" to practice chain-grabs and resets in general. Training Mode doesn't tell you if you grabbed during hitstun, but you can get an idea by looking at the CPU. For grab combos like FThrow/BThrow/DThrow -> DACUS/BAir, I practice that in Training Mode with no DI and during friendlies with Nap.What do you use for practicing your followups᠀ just friendlies, punching bag cpus, or a bit of both? My only playerbase being my roommate that only serves to accustom me to bad habits gets tiresome.
these sets are terrifyingReflex vs Sethlon:
Winners Finals:
http://www.youtube.com/watch?v=gvhgCo2jjHI
Grand Finals:
http://www.youtube.com/watch?v=5ZIGy3XBaoI
I've been waiting to see this for a long time considering I think they are the two best PM players currently(from the people I've played).
I don't think Charizard's BThrow has any guaranteed follow-ups with proper DI, but I hope for our sakes that I'm wrong. BThrow -> DTilt is pretty good if you get your opponent off-stage with the BThrow though.Thanks for the tips, 'troid. I may stream some Zard labwork trying to find grab followups now lol.
you can frame trap pretty easily if you throw them offstage. A lot of characters get put in a bad position by ding the bthrow down and away off stage and can't afford to fall before jumping, so you just fair or nair right above their head. worst case scenario they still have to recover so you should be able to get backI don't think Charizard's BThrow has any guaranteed follow-ups with proper DI, but I hope for our sakes that I'm wrong. BThrow -> DTilt is pretty good if you get your opponent off-stage with the BThrow though.
I'll get right on that, but I recall D-tilt hitting sooner.ALSO, imo bthrow->ftilt is better than bthrow dtilt when bthrow sends them offstage, (is ftilt faster than dtilt? someone confirm)
Come down so you and awestin can have a title match for best nessDamn
Someone fly me to Texas
People learned some 'stuff' ... part of which is shielding attack > getting hit.these sets are terrifying
it's like someone is playing marth how he was played in 2007
Probably more feasible for me than NERD RAGECome down so you and awestin can have a title match for best ness
Not to antagonize you or anything, but depending on how the attack is spaced and your character's options, crouch canceling an attack can be better than shielding it.People learned some 'stuff' ... part of which is shielding attack > getting hit.
powershielding is the new ccNot to antagonize you or anything, but depending on how the attack is spaced and your character's options, crouch canceling an attack can be better than shielding it.
But all the brstms are the same.Wii acquired, Homebrew set up, JCz music pack installed. Life is good.
I don't need your sassBut all the brstms are the same.
That's not true.But all the brstms are the same.