Kink-Link5
Smash Hero
It's the latter then. It only has 3 MB left open on it. I'll see if I can take out some ROMs and larger apps I have no use for.
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This one does not come with a CSP, so you'll have to make one yourself, but this is my favoite CF texture: http://stacksmash.kontek.net/STUFFZ/Characters/Captain Falcon/PartyFalcon.rarAnd can anyone recommend some cool looking CF textures that come with CSPs? Brawl Vault isn't being friendly to me.
Do you have any images for it? I don't really want to slap any textures in without knowing what I'm getting.This one does not come with a CSP, so you'll have to make one yourself, but this is my favoite CF texture: http://stacksmash.kontek.net/STUFFZ/Characters/Captain Falcon/PartyFalcon.rar
And if you take a picture in PM using Smash Stack, where does the image get saved on your SD card?
Still happening using a fresh install of the 2.5b build, so..., no it wasn't?that was fixed in 2.5b
Depends on what program you used whether this advice will be of any use. If you use audacity, be sure to clear all the name, title, artist, etc **** out when exporting as a wav. For other programs, it is probably something similar happening, so just look around for if you can leave them blank.So I tried to make a brstm using Brawlbox, but when I open the .wav file up nothing comes up. It just shows 0.00/0.00. Normally it would show 0.00/(How long the song is). Does anyone know the solution for this? The .wav file plays fine by itself.
And can anyone recommend some cool looking CF textures that come with CSPs? Brawl Vault isn't being friendly to me.
I am using your random setup and I don't get kongo jungle at allBF, FD, SV, YI:B, YS, DL64, HB, PS1, PS2, MC, WW, GHZ, and DC.
Also someone make sure it works fine for replays in the Wifi set, and I wonder what happens over Wifi if the other person doesn't have the code. AFS1ink I think plays Wifi, he'll probly test thisYeah, someone needs to test cBliss with Project M. I'd do it myself, but I bet someone would finish testing it by the time I set it up myself. Shame I'd have to give up 2 of my Wario costumes, but it might almost be worth it if I used more characters.
It will only work if you're using normal costumes; trying to use any of the extra ones will make it freeze/crash. It's the same thing that happens if you tried to play online with the old music swap code that modified My Music in your save file.and I wonder what happens over Wifi if the other person doesn't have the code.
Really? Didn't know that would affect the brstm. Weird.Depends on what program you used whether this advice will be of any use. If you use audacity, be sure to clear all the name, title, artist, etc **** out when exporting as a wav. For other programs, it is probably something similar happening, so just look around for if you can leave them blank.
No clue basically its supposed to read the GC controller inputs as if it were a CCpro attached to it. I'm really hoping that smash would have a bundled one but so far the only concern is that the start button is registered as + - Start(Pause) and Home. Heres a video of it and of how it works. I dont think it would have latency issues but I have no clue to be honest. Pirmarly because again it reads the GC controller as a CCpro controller.I heard from a friend about a guy working on that project. There were concerns about latency because the controller is still wireless basically. Is latency going to be an issue for it/any word?