What system is that? Does it involve cookies?
[collapse=Bunni's Stage Selection Method 1.7]Standard Rules:
4 Stock Match
8 Minute Time Limit
Pools are swiss 3 matches or you know, whatever the tournament seems most fit to run
Brackets are best 2 of 3 matches
Winners' Finals and Losers Finals are best 3 of 5 matches
Grand Finals are two potential sets both best 3 of 5. If the player on the Winner's side of the bracket wins the first set, he or she takes the tournament; if the player on the Loser's side of the bracket wins the first set, he or she resets the bracket and a second set is played to determine the winner
Other stuff I'm sure you all know by now, items, stalling, infinites etc etc
Legal Stages:
Singles
Final Destination
Battlefield
Pokemon Stadium 2
Smashville
Dreamland
Yoshi's Story
Green Hill Zone
Fountain of Dreams
Dracular's Crustacean
WarioWare
Pokemon Stadium
Metal Cavern
Halberd
Doubles
Pokemon Stadium 2
Smashville
Battlefield
Dreamland
Sky World
Green Hill Zone
Final Destination
Dracula's Castle
SSE: Jungle
Pokemon Stadium
Rumble Falls
Kongo Jungle 64
Delfino Plaza
Set procedure:
Players decide port priority. For teams the players must be allocated to the players on one team being in the 1P and 4P slots, while the other team is allocated to 2P and 4P. If port priority can not be agreed upon, players may elect to a coin toss, rock paper scissors, or other such method to settle the issue.
Players select characters; any player may elect to have characters selected double blind
Players decide which player/team will strike first and which will ban. The player/team that bans first will hence forth be referred to as "Player A" and the player/team that strikes first will be referred too as "Player B." If players can not be decided upon, players may elect to a coin toss, rock paper scissors, or other such method to settle the issue.
Player
A Bans his or her first stage
Player
B Bans his or her first stage
Player
A Bans his or her second stage
Player
B Bans his or her second stage
Player
B Bans his or her final stage
Player
A Bans his or her final stage
The stage list is now narrowed to 7 stages
Player
B strikes his or her first stage
Player
A strikes his or her first stage
Player
B strikes his or her second stage
Player
A strikes his or her second stage
Player
A strikes his or her final stage
Player
B strikes his or her final stage
The remaining stage is then played on for the first match
Counter Picking
This is also something I'm trying to do in a little different order to accommodate the more powerful character counterpicks this stage method is subject to.
Winner of Match 1 selects character
Loser of Match 1 selects character
Winner of Match 1
strikes a stage just for this particular match
Loser of Match 1 selects from the remaining 6 stages his or her counterpick stage.
Gentleman's Clause
Any rule can be altered if both players agree to it and it is deemed to not be a change that can cause the tournament to run longer at the discretion of the Tournament Organizer. If you want to
When it's all step by step written out it seems quite long but the only thing that's really longer is that bans occur at the start of the set. Everything else is just in a different order from what most are use to. If both players want to do a 5/9 set of 1 minute coin matches on flatzone, as long as it seems okay within the time limit of the tournament by the TO, it is perfectly fine.
Then at the end of the set, everyone eats freshly baked cookies.[/collapse]