- Joined
- Feb 27, 2008
- Messages
- 26,561
he has mario nair, but doc bair.
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Cape always reversed on shieldCape is much more annoying in P:M; reverses even in sheild.
Doc pill gravity, Doc + Mario fAir, Doc uSmash on grounded foes, etc etc. Best of both worlds.
The thing about pit....it's really hard to explain this...but I'll try.Pit is ok, he's not that amazing.
The fight is not on and he's not ready yet, I can defeat him.
I understand, he is new, and he tries playing defensive now because he can't deal with my projectiles, I told him an offensive Fox is the way to go but he won't have it.It's really hard to critique you off this video. I'm not trying to be mean/harsh but the fox looks pretty new to smash. Either that or he has absolutely no tech skill heh. You shouldn't be able to just stand still and shoot things while he's on the stage, ever. It's easier to critique a video where you are fighting someone better than yourself, or close to your skill level at least. I don't see any baiting and a lack of good movement in this video from both you and your opponent, where are the wavelands to mindgame, dashdancing, crossups..etc I don't see any high level play there :/ and I can only assume it's because the fox is very new to smash/melee.
ObvBecause Melee had dumb stuff, too.
If you watched the videos he posted, you'd see one to end the game.And btw any videos showcasing how/when side-tilt is useful? I REALLY need some examples because like I said I think it's useless and haven't found a good way to implement it, though I'd really like to
Kill power? Resistance to CC? I'd say these are important qualities that pit is decidedly on the low end of the scale on. More importantly, Kill power is a significant portion of what makes a character good, and should be weighted accordingly. He'd get like a 2.5 on a kill power scale, if you asked me.The thing about pit....it's really hard to explain this...but I'll try.
If you graded every aspect of a character on a scale of 1-10
Pit's average would be about a 6.5 Average.
He is a 6 in almost everything. Randomly he's a 8 or 9 in a few things but 80 or 85% of things he's just a 6 in.
I understand, he is new, and he tries playing defensive now because he can't deal with my projectiles, I told him an offensive Fox is the way to go but he won't have it.
Like I said I fought and beat the guy who won the P:M tourny in Framingham, I had to leave early cause my brother didn't want to stay, but I watched the stream and his last match was against a good Zelda player, Ryosaka or something? Anyways he beat that guy, idk if that counts for much but the dude was good with a lot of characters.
Thing is, I fight Temp differently because I ALWAYS play against him and I know his playstyle, that's why I beat him all the time, with other people I play differently, I'll have to make an appearance at another tournament.
I don't waveland with Link, his wavedash/land isn't good and i've never really gotten enough distance out of it to find it useful, unless you can show me some video examples.
Dashdancing I use to tech chase down-throws, I can manage like 7 downthrows in a row off that into pivot grab lol
I have videos where we use all that a lot, but after a while we just stop because we know what each of us is gonna do when we start dashdancing or whatever, I looked back though and I was surprised he wasn't wavedashing really, usually he can't get enough of Fox's wavedash
I could upload videos where I do much better, but I usually stick to ones where I do kinda bad but the match is more even cause I think he gets pissed at me when I upload matches 4 stocking him or at least having 3 lives left, I could I guess.
And btw any videos showcasing how/when side-tilt is useful? I REALLY need some examples because like I said I think it's useless and haven't found a good way to implement it, though I'd really like to
i agree but i think everyone underrates pit. he's a very versatile and balanced character.The thing about pit....it's really hard to explain this...but I'll try.
If you graded every aspect of a character on a scale of 1-10
Pit's average would be about a 6.5 Average.
He is a 6 in almost everything. Randomly he's a 8 or 9 in a few things but 80 or 85% of things he's just a 6 in.
Yea I just use F-Smash to space, cause I fight Fox a lot and with side tilt, it's not quick enough, I usually get N-aired so I've relied on F-smashI don't feel like looking through all my videos for examples :/ lol but if you haven't already watched my videos I have about 10 up of my link or something. I don't use ftilt all the time, but enough to where I feel like it's useful, I like it as a spacing tool(don't have to commit as much as fsmash but still get some pretty good power) and for edgeguarding mainly.
Also, I don't know who the farmington guy is, post some names if you're going to say you beat someone >_> lol. Also I disagree about wavelanding. Wavedashing is meh with link but I find wavelanding very useful on platforms and when approaching to bait out moves.
Yeah, but it NEVER damaged someone in shield like it does in P:M now.Cape always reversed on shield
I'm pretty sure Mario's dair is better now than it was in Melee.I don't remember mario or Doc's dair being insane in melee, but for some reason I just lose to it no matte-
oh, right. Sonic.
Lol yes I should have.LOL, you should of told him to zip it lock it and keep that in his pocket
Which is not what he statedYeah, but it NEVER damaged someone in shield like it does in P:M now.
Yeah, but it NEVER damaged someone in shield like it does in P:M now.
I'm pretty sure Mario's dair is better now than it was in Melee.
that's a good point. I'll have to see how easy it is to escape.That part is double edged though: I've noticed people jumping out or getting out of stuff due to that "pull". Mostly vs floatier characters or if Dair hits them early and you drop quickly from a fast fall.
http://www.youtube.com/watch?v=wb1RTIhzRtIWario dair during Ike's recovery
Listen to me I win tournaments
You should be asking that here: http://www.smashmods.com/forum/thread-4182.htmlanyone mind porting this texture to PM Smashville?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28945
also, anyone mind teaching me how to do it so i won't have to ask next time please ;w;
Ok so:You mean you can instant throw when you AGT?
Or can you actually cancel the Instant Throw mid throw with an additional AGT somehow?
IMO instant throw should be a separate term from AGT. Although they're very similar inputs, AGT does not imply instant throw, nor does an instant throw imply an AGT. If you instant throw without making a directional input for the airdodge, it's not an AGT since you're not glide-tossing, just throwing.I think Instant Throw just needs to be elaborated as being an Instant Catch-> AGT, and AGT should not necessarily have to include a directional air dodge, just any air dodge.
That's not an aerial glide toss then.You can still AGT with a neutral airdodge, you just don't cover any distance doing it.