N.A.G.A.C.E
Smash Champion
Invite me over, idk when u hold fests and stuff. And western li is better then eastern li
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no she's just playing hard 2 getshe can set up unbreakable walls
Haha will do. I'm not actually too worried about sonic(inb4 lose to sonic) but more-so like..a really good mario or something that I don't have any experience against.what are you talking about?
Hylian, if you play sonic, just jab and nair until he dies. Boomarang for variance. Otherwise, you'll lose.
famly man i all winif oyu stil zelda
no wory
u win al,l gohome an be famly man
i
Thanks .Hylian you'll do fine, Link is top tier. (Non-trolling)
Hype hype.Also going to my first PM tournament this weekend. Super excited.
As a competitive Brawl player who didn't play Melee at a high level, I'm sure I won't do super well, but hopefully I'll be able to hang with the Melee vets. One advantage I have is getting to play vs all of Hylian's Melee characters, whereas I doubt a lot of them have a ton of Snake experience
Either way, I know it's going to be a good time. Should get a lot of good experience vs a variety of players and characters.
*Opponent picks mario*Against Mario, seriously
Just tell everyone that you practiced against Mario and that the matchup is 80/20 link. Tell them up tilt or something is amazing. Scare them out of Mario.
Because otherwise
Lights out
Actually I went over both of their frame data for Melee. They actually match up quite a bit frame wise, the biggest difference was that Doc would have a few more frames landing lag from aerials (and the gap made smaller with L cancelling). A lotttttt of stuff had basically the same frame data, or weird things like Doc would have an extra frame of an active hitbox for the attack.For everyone
Apparently, mario's frame data is better than docs. I don't remember on what moves, but it is a decent hunk. So I'm going to straight make unresearched claims saying that mario got oldmario's frame data, doc's damage'KB on most moves, a better dair, and these **** streamers on his tricycle.
Obv top tier
NO GUSTAThank me later
I like this idea. It'll be like the old games as well.Only thing I can think of that'd spruce it up a bit would be to have two swinging platforms instead of 1, but I digress.
It's crashed already! Zard definitely isn't the worst character.Stingers, since week 1 eli and I have called mario the best and zard the worst. Going to ride this train til it crashes
Yours has crashed too.zards not the worst tho. so y'all are dumb there.
my train:
zelda best
ness worst
gg
>Because being able to sweetspot the ledge makes him not the worst. So what makes any character the worst then? I'm pretty sure G&W and Wario can sweetspot the ledge from the correct distance.I find it hard to believe Ness is the worst when his recovery can sweetspot the ledge and he has a competent on-stage game.
So true...The people who play melee in NY only play it for money for the most part. With the exception of a few. Everyone else is either retired or lives in eastern LI.
I don't really like that platform much. I mean, I don't dislike it, but it's not really like many chars can base their gameplan around it too much outside of Zard taking a quick peek at it during a grab to see if he can use it for his uthrow. It's just too high off the ground. More plats would be nice, even if they're all moving. Along those lines, I actually think the stage is too plain. I mean, it's definitely better than Brawl's GHZ, but.......I like quirky stages. I was totally against the removal of Brinstar, RC, and KJ64 from the standard Melee Ruleset and I would like more wacky stages like that in my P:M. Y'know, stages like........Pictochat.Hello gentlemen, really want to ask a question and get your opinions on something. Do you guys like green hill zone. I kinda don't, and its not like its unfair or anything. As far as I know the stage is completely fair. I mean it probably favors some chars more than others in certain MU's but it's not really polarizing for players to autoban right off the break. I just feel like GHZ has like, no soul. There aren't any quirks to make it memorable to be honest. I think it'd be hella cool if the replaced it with the melee version of battle field or something. I'm not a sonic fan which might make biased to begin with. Does anyone know if the pmbr has that kind of power to just get rid GHZ and replace it with something else?
Yes, ROB struggles with pressure. That was an intentional design choice. His OOS options are mediocre (though he does have a good shield grab) and he has no good aerial combo breakers. He has a good "active" defense though. Tilts, gyro, dsmash, and retreating aerials (most of which linger and have fairly high priority) can all make him difficult to approach.Yeah, basically. That was the largest thing I was running into vs Falco outside of those high lasers on shield, haha. It was like I was playing GnW... but worse somehow when I got caught by shine. It literally seemed like an autocombo at that point for like 80%. The unfortunate thing about trying to use a quick aerial to stop the juggle is that your fastest one is fair and you're usually not in a position to try to counter poke with it.
ROB when he's not getting comboed is pretty fun, I will admit. He's definitely tiding me over until Samus is into my hands for this game. I still am having a tough time with him in a few spots, namely approaches from 1 to 3 o'clock and about 9 to 11 o'clock [and actually comboing from those angles where utilt will whiff, ftilt won't hit and you have to struggle to get uair out there], which I think are his weaknesses when you do try to get in on him. It's not like samus who has a high angle utilt/ftilt(?) and Up-B OOS or peach with her options, so sometimes I feel like I'm really free when I'm forced to sheild.
That was the biggest problem I found with Wario when I played Quivo in our casual sets throughout Wednesday night. His weave game (haha) was pretty top notch, especially later in the set (and with my gyro, sheesh) and it was hard to hit him. He'd weave away from sh nair/fair, fh fair, away from tilts and cover that spot directly above or behind me where ROB has that trouble I mentioned before. Then from there it was his grab, command grab and some well-placed aerials that uprooted me. It's a fun MU, though I had to reevaluate it. Probably 55-45 ROB or slightly better.
I also have a hard time with ROB against Wolf.......and Link.JCaesar, what's your opinion on R.O.B., I guess tier wise? He seems like mid, mid-low in terms of strength vs the rest of the cast. So far playing, I don't really feel like he has bad stages... but some MUs I feel like I'm struggling in. Sheik seems kinda hard, Falcon is ****s, Mario is actually ok-ish. Falco is hard sometimes and really, like almost laughably easy when they're offstage. I feel like a dog at a computer when I have to play Fox. Marth is hard-ish too.
Oh, I also lost Wario/ROB for the first time (set, 2-3, last stock last hit though) to Quivo last night in friendlies. It seems so different vs a Wario who actually knows how to weave in and out properly and doesn't run into nair all day. It seems like ROB is one of the MU's (I would imagine Bowser as well) where using Bite is actually pretty viable. I handled his TL pretty well, but Q isn't used to him yet.
So he was designed to be like Samus (maybe Peach), just...worse? I mean, both have good tilts, dsmash, and defensively used aerials for a good "active defense." Both even lose pretty hard to Falcon. However, Samus actually has OoS options and combo breakers. Like, I'm in the same exact situation as Juushichi. I'm using ROB now as a Samus replacement, but once Samoose actually gets in, I'll have no real reason to use ROB.Yes, ROB struggles with pressure. That was an intentional design choice. His OOS options are mediocre (though he does have a good shield grab) and he has no good aerial combo breakers. He has a good "active" defense though. Tilts, gyro, dsmash, and retreating aerials (most of which linger and have fairly high priority) can all make him difficult to approach.
He's not THAT pessimistic about Wario lol. I do agree with most of what he says, coming from someone else who played Wario in Brawl. Rob probably wins that MU, if only because approaching a grounded Rob with Wario is very difficult.Inb4reflexwondersays100:0MUforRob
Cape is much more annoying in P:M; reverses even in sheild.Yeah I've been hearing about how amazing Mario is in P:M.
What kind of changes were made that makes everyone think that?