Kink-Link5
Smash Hero
C-Tier characters winning tournaments is not an opinion.
It's a happening.
It's a happening.
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I've won over $6000 playing smash, one of the best at JK2 in the world when I played(won over 50 tournaments), highest league in SC2 when I played(but lol koreans), 3k elo in smite, best in my state in DDR when I played(not really relevant but w/e), among other games.have you ever been good at one? clearly not.
Not in the slightest.Are you insinuating that a C tier character can't win tournaments?
Range/movement/endlag are all tools circumvent that weakness and ike certainly has the speed to use those tools effectively.It isn't that Ike doesn't have strengths.
It's that there are 28 and a half other characters that all have strengths too, with moves that take less than 16 frames to come out.
I played a (imo) really good Pit the other day. And I came to two conclusions;Glad to hear nobody else using pit really. Means the glory will be all mine then.
*watching the recorded stream*
You are analyzing it too much from an on-paper perspective. Ike can choose when to go in he doesn't have to over-commit to anything. You can completely shut down's someone's dashdance game as ike with QD -> anything from moderate distance and spacing fair on someones shield correctly isn't an easy thing for other characters to deal with and makes him hard to bait as well.Eugh; I disagree entirely that Ike has speed. Ike travels fast and covers moderate distance after a 9-frame start up, but it's not the same thing as having speed. Like, speed entitles moving quickly in and out to me, not just a single dedicated direction of movement.
Why does he have to commit himself to one thing? He has plenty of approach options and defensive options. For example crossing up someones shield with dair, spacing fair correctly, nair cross-ups, QD bair, mid range baiting etc. His combo game is so strong his hit's REALLY pay off for not having the worst approach in the game.Ike has momentum, he can follow up easily and get in if you over dedicate yourself, but otherwise, he has to dedicate himself to a move that, when not canceled with a jump or the attack, leaves him open. He can mix it up, but nothing more threatening than a 1/3 choice, attacking him out of QD covers jumping and letting the move end on its own, Side step covers attacking and jump (Though it does leave the situation neutral with no advantage taken), and projectiles/ a decent dash dance cover the attack or the move ending.
I'm not ignoring anything. Characters can't just be good at everything, thats the whole point of being strong at certain things, to circumvent the things you aren't so strong at(I.E. being balanced). I'm also not gawking over anything. Just because the character isn't good at everything doesn't mean they can't use the tools they have in a very effective manner that is considered very good in tournament play.But I mean, you use Link, so you know how much trouble Ike has coming in on a character with decent projectiles.
And in gawking over all of Ike's strengths, it's easy to ignore his weaknesses because he "covers them up," but nothing covers up him not having a combo breaker move, good options under pressure/frame traps, or trouble getting through projectile fields.
Ike is polarizing, but it isn't the same thing as being overly good or even necessarily good.
It's more like throwing Marshmallows at a Tank.-dead- @ rubyiris trying to shoot a pistol at someone with a bulletproof vest and an m16.
holy **** lmao
this, this, a thousand time this.You are analyzing it too much from an on-paper perspective.
That was an accident. Sorry about that, lol. Chat is functional again.is pm chat down
its set to +i
play the damn game already Kink!Eugh; I disagree entirely that Ike has speed.
Alternatively, you are analyzing it too much from a bad experience perspective and have an issue with a character you can't work around.You are analyzing it too much from an on-paper perspective. Ike can choose when to go in he doesn't have to over-commit to anything.
play the damn game already Kink!
it's free
You just saw what happened to Ruby, right?Alternatively, you are analyzing it too much from a bad experience perspective and have an issue with a character you can't work around.
Huh? I have no problem with ike. I play link lmao. I don't think ike should be nerfed regardless.Alternatively, you are analyzing it too much from a bad experience perspective and have an issue with a character you can't work around.
Sort of like Ike?
Link. Ike.What do people think of Link in comparison to ToonLink in terms of who is overall better?
Same with Marth and Ike.
Wait did they fix the AI? I didn't even know that was an option. I've been sitting here playing my roommate for 5 months.You just saw what happened to Ruby, right?
Kink, you like DEFINE free. Your closest friends are Level 9 CPUs. And you tell Hylian he can't work around a character.
Stop while you're behind. Better behind than dead.
I'm going to go against the crowd and say that TL is better. Between the fact he's faster, his arrows having a lingering hitbox on the ground which can force spacing on his opponents or set up combos if they happen to hit one, his Up-B is a stronger attack and is easier to combo into, and all his crazy recovery shenanigans I'd have to say that TL edges out his older counterpart. Also please feel free to point out why I'm wrong, because I don't doubt that I am.What do people think of Link in comparison to ToonLink in terms of who is overall better?
Incredible at what? Ike is heavily outclassed by Gallade.Kink. Ike is incredible.
if someone touches a grounded fire arrow they don't flinch.I'm going to go against the crowd and say that TL is better. Between the fact he's faster, his arrows having a lingering hitbox on the ground which can force spacing on his opponents or set up combos if they happen to hit one, his Up-B is a stronger attack and is easier to combo into, and all his crazy recovery shenanigans I'd have to say that TL edges out his older counterpart. Also please feel free to point out why I'm wrong, because I don't doubt that I am.
I can't really comment on this because I haven't messed around much with TL and I haven't played any good ones, so I have no idea really. I can say Link had a guaranteed up-b on most of the cast off a dthrow at certain %'s for kills, and bair/jab both combo into up-b. Link also has the recovery stuff . Link seems like he would be better at edgeguarding but idk.I'm going to go against the crowd and say that TL is better. Between the fact he's faster, his arrows having a lingering hitbox on the ground which can force spacing on his opponents or set up combos if they happen to hit one, his Up-B is a stronger attack and is easier to combo into, and all his crazy recovery shenanigans I'd have to say that TL edges out his older counterpart. Also please feel free to point out why I'm wrong, because I don't doubt that I am.
This seems like a good assessment.I think Link's range puts him ahead of Tink in most matchups. Pretty easy combos, great zoning, and his better nair all are traits that make him better then tink in my mind. Link has a more reliable, although more drawn out, edgeguarding game. Tink has that Up-b that decimates anyone that tries to recover low, but if they can go high all he can really do is boomerang and throw bombs at them.
Although I think Tink, with his better onstage mobility, fares much better than Link against spacies.
Want to MM at GH2? Link vs DK.Ike is a pretty good character.