Bah, I'm outnumbered… Where did all the other whiners go? I would've sworn there was a swarm of us before… Hopefully they'll come out of the woodwork once Demo 2 is released and draws attention from the masses…
Or I'll just learn to deal with it.
![Cool :cool: :cool:](/styles/default/xenforo/smilies/cool.png)
To clarify, 'daze, I wasn't talking about TL Nair. I was talking about recreating the neutral attack from Adventure of Link. Modified to fit YL's frame data, of course, which I think could have looked perfectly natural next to his Uair and Dair, and not required doubling the length of a body part that was specifically designed to be short.
Anyway, I concede. I'll shut up about it now.
The basis of your reasoning is why I personally would prefer to field test a modified dthrow. We have an idea of what NTSC dthrow would look like on Project:M characters because of the large degree of similarity to Melee. If we release Demo 2 with NTSC dthrow and it proves overwhelming, we really haven't learned much. There's an element of predictability that would hamper the experiment. We still wouldn't have explored the effectiveness of an alternate solution. Conversely, if we implement a modified throw and release it in Demo 2, it will allow players to test the limits of an unknown quantity, and determine whether or not it is sufficient for Sheik herself to remain at that "top-tier" status without it.
But you're not trying to prove to the pro-NTSC chaingrab crowd that Sheik is still viable without. I don't believe they care about that. From what I can gather, the problem they have is that the nerf is arbitrary, and contradicts a goal of the project. To prove that it's not arbitrary, that it's a necessary change for the good of the game, we would have to field test it amongst the best of the community, let them see for themselves how powerful it is, gather data of how it centralizes the metagame, and record it all for future reference whenever someone brings up the subject again.
Irrespective of how much one may claim that the results shall be entirely predictable, it's never as strong as empirical evidence. In the face of facts, most proCGs will acknowledge that it truly was necessary, be content that they at least got the opportunity to explore their theory, and the community will be a calmer place. Those who continue their campaign may be ignored with clean conscience as being verifiably wrong.
And if it's not proven too powerful, everyone wins just the same. Sheik mains may keep their established strategies, the rest may keep their balance, the PMBR may keep their principles, and Sakurai may
This is an important decision, I think. One that shall be viewed as a precedent for future policies. Considering how contentious this subject appears just amongst thread regulars, I can only imagine that the broader community, the incredulous NTSC Melee Sheik mains in particular, shall form their own opinions on this subject. They are the target audience, the game's future; to draw them in, we would do well to be rational.