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Well apart from Sheik's entrance (which is an unnatural execption) there isn't a single entrance in Brawl that finishes once the camera pans. All Brawl entrances (except Sheik's) end after 2 seconds. The camera pans after 1 second.Yeah, it only looks awkward during the pan because the animation doesn't finish.
Bit late, but don't forget Roy's Up-smash....I believe there are four spikes in Melee. Falco's Dair, Marth's Dair, Ganondorf's aerial Wizard Kick, and Captain Falcon's nipple spike on Dair (very specific hitbox).
Yes you can, but ok.. lol.We also removed the crane from Halberd. It's just not something you can anticipate and dodge.
If you pre order at gamestop, the pmbr will send you a standard toaster (no relation to StandardToaster, oddly enough)or a lifesize Shadic avatar. Supplies are low due to high demand, so act now!Can I pre-order this?
I think I might start running out of gift ideas around the the 22st century, so it'll probably be a good idea to plan ahead.
A meteor smash is pretty much just an attack that launches at angles between 260 and 280 degrees (iirc), that is straight or almost straight down.I believe there are four spikes in Melee. Falco's Dair, Marth's Dair, Ganondorf's aerial Wizard Kick, and Captain Falcon's nipple spike on Dair (very specific hitbox).
Uh, the definition is clear if something can or cannot be MC'd. The fact is, those are not capable of being MC'd, so its by definition a spike.A meteor smash is pretty much just an attack that launches at angles between 260 and 280 degrees (iirc), that is straight or almost straight down.
There's not really a definition of a spike though (it's a term the Smash community, not the game, came up with), so I don't know if you can limit it to these four.
I'm starting to question people's reaction time.. I mean with enough stage knowledge, nothing is really surprising anymore. Not even Brinstar or like Yoshi's in melee, you can know when randall is gonna be there or not.. and you can know when the lava is moving up or not. When you play on a stage enough then it's easy to see these things. But at the same time I know some people can't even talk and play at the same time.. it's only a matter of being aware of your surroundings.It's attack pattern is inconsistent, but it DOES have a half-second warning when it's going to strike someone. However, it isn't always clear who it's going after when both parties are in close combat.
It does move around when the claw enters attack mode..... aimlessly.Doesn't the claw starts moving around before attacking? I haven't played normal helberd in a while. I remember always dodging the thing on two player matches. Unless it was removed so players don't have to worry about three hazards.
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Can SSE actually be played through in the full build? And are there any characters that y'all aren't supposed to show? (This is probably a really dumb question)How about drunk speedrun SSE?
A wise man once said, "Don't get hit."don't spikes freeze the game? I know the freeze thee demo cause i got hit by one on Lucas's break the targets lol
But in the full build do spikes still freeze the game if you get hit by them?A wise man once said, "Don't get hit."
Nope, definitely not.Ok im guessing every character can be shown lol
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Ok now im getting confused+feel really stupid. What characters can't be shown?Nope, definitely not.
Lol what about Ronald mcdonald?Ice climbers for one, Also, Ronald McDonald isn't finished yet.
So ice climbers are theonly ones that can't be shown?I'm just being silly![]()
Nope. There are a few more. Off the very top of my head Ivysaur and Olimar shouldn't be shown either.So ice climbers are theonly ones that can't be shown?
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If I knew they did, I would have been careful, but I did not know.A wise man once said, "Don't get hit."
No, Ronald McDonald is truly alive and well in PM. Vigilante is only trying to cover up for his slip up now. It is highly probable Shanus will personally execute him for this offense some time in the next few days.So ice climbers are theonly ones that can't be shown?
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