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Project M Social Thread Gold

arcticfox8

Smash Champion
Joined
Oct 6, 2013
Messages
2,171
Location
Good times, KY
It looks alright tbh
It may look Brawlish but it wasn't exactly a 1:1 clone
I won't know how I feel until I get to play but I am optimistic.
 
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Ripple

ᗣᗣᗣᗣ ᗧ·····•·····
Joined
Sep 4, 2006
Messages
9,633
except I didn't...

I didn't start playing PM until Big House 3.
 
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Empyrean

Smash Champion
Joined
Dec 4, 2013
Messages
2,604
Location
Hive Temple
NNID
Arnprior
Not gonna lie, some of the decisions, I can't get behind. Regardless, I'm still personally satisfied with what we saw. And plus, not finished.
 

Giygacoal

Smash Lord
Joined
Apr 30, 2011
Messages
1,651
I have a slight feeling all the combos and spacing would work so much better if Nintendo just brought back dash dancing.
 
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Sashimi

Smash Ace
Joined
May 25, 2013
Messages
704
I would gladly deal with fewer combos, bad ledge mechanics, whatever you want.

...just please give us good movement. pls sakurai
 

MechWarriorNY

Smash Master
Joined
Oct 3, 2009
Messages
4,455
3DS FC
5387-4245-6828
If only you played Kid icarus uprising.
Darn right. Dat backstory. And dat BACKstory.

Honestly, besides the post I was referring to, it's kinda all booty. spilling *** all over the place.

(intentional edits)
True. They can take a lot of things from those matches. Though seeing Fox land an up-smash on Megaman at over 100% and he still lived...
Maniacal super-villain laughter could not even begin to illustrate my reaction to that.
Can this?
Helps that Megs being an over-the-top villain in TF Prime is an understatement...

What's the point in asking for people's opinion if you're not gonna take them seriously ?
To deconstruct their world and everything they hold meaningful in a conversation.

(⌐■_■)
 
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Saito

Pranked!
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Nov 3, 2013
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Anywhere but Spain
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I just want to be able to crouch out of a dash.

That minor change would change a lot of the gameplay in my opinion.
 

Sour Supreme

サイマグネット
Joined
Apr 9, 2014
Messages
2,704
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The Homebrew Channel
I'm just glad that the Devs are asking for input. Brawl was kind of a slap in the face to the competitive scene. Maybe Smash 4 can be a love letter. All I know is the invitational made me wish I had a Wii U.

My only complaint is that Fox is still treading around in a Land Master. His Final Smash should be the up-smash kick with a hitbox bigger than the stage.
 
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hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
You can't judge the entire gameplay style of Smash 4 just because a Brawl player won the tournament by playing Brawl style.

There were plenty of times during the FFAs (especially when they were down to 1v1) when there was good, offensive combat with relatively fast movement (compared to Brawl).
 

Vashimus

Smash Master
Joined
Jan 1, 2013
Messages
3,308
Location
Newark, NJ
My window was open when suddenly the waft of skunk just blew into my ****ing room. It's still lingering. :[
 
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HyperrCrow

Emotional Reality
Joined
Mar 1, 2013
Messages
1,422
Location
Boston, MA
I catch the smell of skunks so often these days, for the first minute or two I can't tell if it's a skunk or drugs.
Also on a Project M related note, good job on picking up TOCK for the Back Room, dude is fantastic. I expect his Sonic in the next build ;)
 

Sapphire Dragon

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Let go of the scars that define you.
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SapphireRyu
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That thread got ugly FAST.
I can almost smell the blood from the butt-bruises. (bruises = bleeding, the more you know)!
Yeah, I left as soon as I read TSON's post under that to get a better idea, threads like that aren't going to stay amicable long.

You have the Melee people who whine about a game that is not Melee is not Melee, and then you have the Brawl people who try to tell them that Brawl's mechanics are really not that bad

And then you have us, the PM people, being all chill and seeing the game for what it is- a game. For if we ever desire to play a game that adheres to our standards, we know we can always cuddle up with PM and have a great smashfest with our friends anytime. :)

No offense to Melee or Brawl players. They are both good games and have their niches.
 
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Eternal Yoshi

I've covered ban wars, you know
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Mar 3, 2007
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Playing different games
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EternalYoshi
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I looked into the smash website, and there's a section with more detail regarding custom movesets, and I don't see the Mii characters being legal at all sadly. I mean they said you cannot use Mii characters Online, though they will try to make them available with Friends Only matches.

http://www.smashbros.com/us/howto/entry2.html

Oh and the execution(though that's subject to change).

Edit: Turns out you cannot use the normal character moveset customization options online either.
 
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| Kailex |

I smell like salty coins and milk
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Dubai - UAE
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pootis
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Everyone mostly bi***ing about how the game is a disappointment, what you should really care about is that its much better than brawl, and (I think) more hitstun (unless someone disapproves); still better than brawl

EDIT: The fox nerfs are real, up smash not killing at 120%?
 
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9bit

BRoomer
BRoomer
Joined
Jun 28, 2005
Messages
2,740
Location
Illinois
Does anyone know if Best Buy will be using the GameCube controller adapter? I don't really wanna drive out to the closest participating one (not that close) if not.
 

Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
did anyone else seem to notice that air dodging into the ground had lag? and a ton of it. like 15 frames at least.
"...wavedashing, hmmm..?" Grinned a delicate Sakurai. "I think you'll find, quite the opposite" he finished, his vision finally realized. No lag-cancels, a punishment for attempts at tech like the wavedash, a mid-tier Fox, a viability in camping in stock matches, a rising sun on Battlefield, a single tear. "This is a good day."

I have a slight feeling all the combos and spacing would work so much better if Nintendo just brought back dash dancing.
That's pretty much the one mechanic I kept thinking about during all of the games. Everything else seems good enough so far.

Here's a thought I had, wondering if some other people had thought of it already. High hitstun and Brawl-like knockback so far make for a sluggish (but not quite Brawl-sluggish) 1v1 kind of scenario, but most throws and attacks (barring Fox U-Smash among a couple of others) seem pretty meaty. Made me think of doubles. Launching speeds seem really slow when compared to PM and Melee (not much into Brawl, so I'm not sure how it compares in that regard), so I figured that with the combination of heavy hits, high knockback, but lower launching speeds, that bouncing enemies off of one another for your teammates would prove to be a better doubles setting than even in Melee, as if the game was geared for it? Smash 4 seems slowed down enough to the point where Doubles could be more-easily followed, not nearly as crazy and haphazard as it tends to sometimes feel. Obviously the game seems to be geared for four players, so, who knows. Maybe team battle will make a huge comeback with Smash 4?

tl;dr: Complaints about followups being too hard or plain 'gone' due to high KB, but slower launching speeds and slower overall pace might be neat for doubles play.

Just a random thought I had.

@ Strong Badam Strong Badam as a dude who does that balancing and programming thing I hear talk about, what would you think about this? I don't think anybody else is even thinking along these lines, as all I keep hearing about is how bad it is that Sma4sh would make for such a boring 1v1 game stripped of all of the jank PM/Melee players are used to. But maybe the speed of Sma4sh is more conducive to doubles play? I'm just trying to keep an open mind.
 
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Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
Double-post.

...which was my doubles post. Ha. Double post about doubles. Get at my dubs.

It's six-thirty in the morning and I'm tired and just remove this ****-tier post already.
 
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Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
All of my thoughts on Sma4sh Doubles are being ignored, even in the Sma4sh board :(

Plus, it's only, you know, 6:45 in the morning...
 

Gamegenie222

Space Pheasant Dragon Tactician
Joined
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Omaha, Nebraska
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Gamegenie222
3DS FC
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That thread got ugly FAST.
I can almost smell the blood from the butt-bruises. (bruises = bleeding, the more you know)!
Yeah, I left as soon as I read TSON's post under that to get a better idea, threads like that aren't going to stay amicable long. You have the Melee people who whine about a game that is not Melee is not Melee, and then you have the Brawl people who try to tell them that Brawl's mechanics are really not that bad

And then you have us, the PM people, being all chill and seeing the game for what it is- a game. For if we ever desire to play a game that adheres to our standards, we know we can always cuddle up with PM and have a great smashfest with our friends anytime. :)

No offense to Melee or Brawl players. They are both good games and have their niches.
The prophecy that I foretold has begun. This is the calm before the **** storm that is this holiday season but I bet you if Nintendo starting their own pro tour/Cup like with Capcom did with Street Fighter 4 and when MLG start throwing out money then ya'll folks are gonna shut up and play that game. The more and more I'm seeing all the crap that's going on the more I'm convince that Smash community has too much of a broken base to put all of this behind them and refuse to use logic.

The whole OneUnit thing from the MIOM cats in theory sounds awesome but in practice it's not going anywhere for both sides, same old trolling and childish debates still happen over what game you play, if you like brawl your ridiculed from the melee side and if you like melee on the brawl side they will be ridiculed and someone saying melee sucks with players releasing their pent up 5-6 years of anger and resentment. Folks need to realize that the melee style isn't coming back but if Sakurai and pals is trying to make it balanced as possible then fine with me and I applaud them for that cause Smash is never balanced and the games that people are looking for arn't gonna come in the form in which they would like it to be unless they play PM which is the closest I feel like and addresses issues I have.

I play Smash 4 but it's gonna be to guide all these new kids towards the right path or attempt to towards this era we live in of constant stream monster nonsense and Reddit drama as well as try out the new characters and improve my skills not as a smash player but a FG player overall and this is a hobby for me. And Brawl folks wonder why opportunities aren't coming for them whatsoever unless your Zero who can play all the games well and the invitational was almost all melee heads, there's gonna be a constant power struggle in the new and coming age and he who barks the loudest gets the most notice.
 
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Comeback Kid

Smash Champion
Joined
Dec 25, 2009
Messages
2,431
Location
Parts Unknown
If we can go past the boring 1 vs. 1 phase of the new Smash cycle where everyone is obsessing with finding good tech to make up for the lack of options and every small mistake matters in a camping-fest war of attrition, then sure let's just skip to 2 vs. 2 for Smash 4 and make it fun, force the damn fun in no matter what.

Dash Dancing and comboable throws seem to be biggest things people want right now that would be easy enough to implement (completely different physics and DI probably harder to put in now).

Somebody who knows Japanese send Sakurai a letter with all the pros signing it for those two things, slip it on his nightstand while he sleeps.
 
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teluoborg

Smash Otter
Joined
Mar 12, 2008
Messages
4,060
Location
Paris, France
NNID
teloutre
Everyone mostly bi***ing about how the game is a disappointment, what you should really care about is that its much better than brawl, and (I think) more hitstun (unless someone disapproves); still better than brawl

EDIT: The fox nerfs are real, up smash not killing at 120%?
Exactly. There's been PAL Melee, then Brawl, and people still expected this game to be NTSC Melee 2.0. The delusion level is off the charts.
Personally I'll be happy with the game if the shieldstun is just a bit more important than in Brawl (it's hard to tell in the vids because no one shields lmao).


And Fox nerfs ? The Usmash was nerfed in the PAL version of Melee 13 years ago.
 

Fortress

Smash Master
Joined
Oct 2, 2013
Messages
3,097
Location
Kalispell, MT
let's just skip to 2 vs. 2 for Smash 4 and make it fun, force the damn fun in no matter what.
I'm very fine with that. Sma4sh isn't quite looking fast enough for me to want to play 1v1, and I've already heard my fair share of "Fox's reflector is so useless, so much endlag", but the way I see it, it almost calls for a teammate to be there for you to make the followup. Launching speeds seem slow enough to the point where intercepting opponents is muuuuuuuuch more possible on reaction, and the pace just seems so much friendlier towards the team setting. The game seems built for four-player play anyway, so that's how I'm going to examine the game.

I mean, imagine Falco keeps his Brawl shine. Now imagine this doubles scenario: Fox shine > Falco shine > Fox Shine > Falco Shine > Fox Shine > and so on.
 
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Comeback Kid

Smash Champion
Joined
Dec 25, 2009
Messages
2,431
Location
Parts Unknown
I hope the A.I. is good enough where you can form a team with your Skylander figure for doubles play without a partner and fight your friend with his Skylander.
 
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