Project: 100 Diddy Kong Tricks/Tips
Okay guys here's the scoop. All throughout the Diddy forums, people have come in, posted their helpful tidbits, and then watched them fall into obscurity again. There's only so much I can do t help keep track of it all.
So what I am proposing here is that we compile a list Diddy tricks.
For everytime you go into a match and do something you thought worked really well, or didn't work well at all, you can come here and log it.
Here's an example of how it should work:
Post number 2 would copy the existing list then add something of their own.Post 1 said:1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK
And it would go on like that. Simply Copy/Paste the list into your post and add your own nugget of knowledge. This could be kinda fun, as well as very helpful and resourceful.Post 2 said:1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.
So I'll start with those six, and you guys can continue.
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1. You can cancel the peanut charge into a glide toss as you're landing
2. You can catch your own peanuts when fired
3. Diddy Hump Grab Release -> Footstool owns MK among other characters
4. Always take advantage of Z-grabbing Items from platforms
5. Angle your F-tilt upwards to beat out Aerial approaches
6. Save your smashes! Diddy needs em.