eideeiit
Smash Ace
I think you can hold to the notch/bit lower before the shield and it'll still work.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm not sure about the exact properties of each of their shields, but remember that sometimes it looks like a laser will connect, but the physical shield on their arm will actually stop it. Not sure about any kin of hitstun or anything on that. You don't see Link/YL being used much.What are some basic matchup stuff when fighting link/younglink
out-tier them. hard.What are some basic matchup stuff when fighting link/younglink
I am very consistent with running shield drops. Here's what I do:Does anyone have a good video/explanation on how to do running shield drops?
I wouldn't bet on it. Just flat out bairing or dairing him for the KO is way safer. Too many unknowns with the situation you described, especially because he can throw out moves including shine, nair, upB, and sideB at like any possible moment. Just really risky.Hi, edge-guarding question here. At low percents would edge-guarding Fox with shine -> double jump -> dair onto stage be viable? (You get back onto stage not Fox)
Shine > Wavedash. That's >>.How does one Waveshine?
Brawl/smash4 maybe?I'm just surprised someone could have 3500 posts on SB and not know how to waveshine lol.
I don't go for wd --> shine just for that reason. Falco's shine is so much smaller that even though it can probably be done it is hard to be consistent. If u miss time it then u get dsmashed again and u probably are holding down for the shine. At high percents its hard to get a follow up too.Is Falco SUPPOSE to be able to punish Peach's D-smash on shield with WD OOS Shine? Or is that just Fox with his shorter jumpsquat? I'm being trying it in 20XX with the repeated action code and I only get it to clank with her 2nd D-smash.
Furthermore, even if he can. Wouldn't going for something like SH Dair be better anyways?
Shine > Wavedash. That's >>.
Are you new to melee ? I'm just surprised someone could have 3500 posts on SB and not know how to waveshine lol.
I want to pick up Melee. The only other game I have played is Smash 4.Brawl/smash4 maybe?
I don't go for wd --> shine just for that reason. Falco's shine is so much smaller that even though it can probably be done it is hard to be consistent. If u miss time it then u get dsmashed again and u probably are holding down for the shine. At high percents its hard to get a follow up too.
SH Dair can work good, unlike drill it cant be SDI'd to the same extent, but can be cc'd at low percents. My go to is usually grab though. Up throwing peach and forcing her to fight for stage again is actually a pretty good punish in its self, or just forward/back thow to the corner. Falco is just so amazing at corner pressure its worth it.
Now that im thinking about it though, I cant remember seeing a falco wd--> dtilt oos to punish it. I wonder if that's a thing? At high percents it would basically net u a kill if peach does a bad dsmash. Will have to test this.
I already mentioned WD OOS Shine punish is either frame perfect or not possible for Falco, d-tilts not gonna work in time...Now that im thinking about it though, I cant remember seeing a falco wd--> dtilt oos to punish it. I wonder if that's a thing? At high percents it would basically net u a kill if peach does a bad dsmash. Will have to test this.
Adding on to Hector said, make sure you cover the ledge with your bair or dair when edgeguarding Fox. Too many people ledgehop bair/dair but go too high and give up edgeguards that way. Falco is fast enough to whiff a bair/dair low and still be able to hit Fox if he goes high. So make sure you double jump rising bair/dair from the ledge really late so your hitbox covers the low recovery options. And then from there if Fox went high onto stage, you can either just hit Fox offstage again if he's at high percent or shine him and combo him offstage/into death when he's low to mid percent.Hi, edge-guarding question here. At low percents would edge-guarding Fox with shine -> double jump -> dair onto stage be viable? (You get back onto stage not Fox)
I've been thinking about this situation in my head for like the past 40 minutes because of how many different angles and distances fox could recover from LOLSo, one thing that I've been doing recently is trying to utilt Fox's out of their upB. It seems pretty reliable after a bit of practice and I don't really trade that often. The idea is that I don't risk their getting a wall tech or my just barely missing with a dair and losing another followup chance. I haven't looked at the frame data for any of it though. What are your thoughts?
Ftilt is easier to wall tech. Whether a move is easily techable depends on KB and trajectory. More KB means you will be further from the wall in the frames immediately after being hit than with less KB. That's why it's so much harder to tech at 200% than at 50%. The trajectory you are sent affects it similarly. Dsmash sends opponents directly away from the wall whereas attacks that send at an upwards angle will not send you as far in the same amount of time. The distance between you and the wall is the only determinant in whether or not you have to SDI to be close enough.I'm pretty sure u-tilt won't cover any kind of sweet-spot on the ledge. d-smash does. angled f-tilt does : less kill power but harder to wall-tech (does somebody knows if you always need to SDI to tech ?)
Also, what do you guys think of shuffle b-air right on the edge ? I see the swedish foxes do it a lot vs spacies. I know falco's would be a bit inferior because blah blah longer jumpsquat, but still ? How would it compare to other options when you're onstage for an edgeguard ?
If you shield DI away and get out of dsmash range fast enough, I think you can punish with all sorts of things, including SH dair. You could probably even let down shield and then dtilt to kill if she's high enough percent.Is Falco SUPPOSE to be able to punish Peach's D-smash on shield with WD OOS Shine? Or is that just Fox with his shorter jumpsquat? I'm being trying it in 20XX with the repeated action code and I only get it to clank with her 2nd D-smash.
Furthermore, even if he can. Wouldn't going for something like SH Dair be better anyways?
Are you talking about doing a Bones land (as my region likes to call it, hehe)? No need to OS, just practice the timing. Get ready for an adventure...Oh yeah Shield DI/SDI to avoid the last hit(s), thanks.
Also on another note with BF's lower platforms you can possibly do an option select with Shine DJ WL and Insta-land shine JC Grab. Has anyone ever mentioned this?
If you did it right to get the insta-land shine, you have Jump (I use control stick) and then Grab input soon after. Before the grab though you input AD as well, and it won't do anything if you get the insta-land as you can't shield during the Shine/Jumpsquat-animation.
It's really called a Shine Land but anyways it's kinda a Shine stall to platform and JC Grab, https://www.youtube.com/watch?v=M4_W5hVGVoE http://smashboards.com/threads/falco-fox-technique-shine-landing.261264/ This should provide a bit more info about it though.The Moon lol. What's up with him and falco's stuff not being safe anyway ?
Also, can you explain why the bones land actually makes you land, and with no lag at that ?
Do you need to JC grab after the shine, cause it doesnt look like it. Your Inputs for this would be nice !
Do you need to shine at a frame perfect timing/platform height ?
Do you mean did I push Zhu off? (I was red Falco.) It's hard to tell because of the magnifying glass, but I think he accidentally dashed too far towards the ledge and when he tried to pivot dair, he slid off during jumpsquat and daired in the air.lol the Moon
https://youtu.be/e8vP1FMqdRw?t=554 Did Zhu push you off?
https://youtu.be/e8vP1FMqdRw?t=416 Was this a C-stick down, Control stick down and away Amsah tech? I tried practicing this in 20XX and I wasn't getting it much.
Why would you take Zhu's Fox to FoD/DL?
I notice you never use the Westballz Double shine?
Seems you've gotten a lot faster/better since the last time I watched you
How often are you wearing headphones for your games? Do you prefer IEMs or Headphones? What do you listen to?
Is your controller modded at all? or were you one of those people against modding
How loose is your control stick?
Also does anyone have a link to the exact frame data of how a dash shield drop works/inputs?
Airborne shine has a very short, very quick burst of downward movement. This is why multishining is possible. On the first airborne frame you shine, and then you will land a few frames after at which point you can JC the shine from the ground. The Bones land is the same thing, but you space your shine slightly above the plat instead of slightly above the ground you jumped from. The shine makes you snap to the ground sooner than if you had WLed, which opens up a host of cool options such as shine grab, double shine, regular shine aerial pressure, full hop, or anything else that can be done during/after jumping.The Moon lol. What's up with him and falco's stuff not being safe anyway ?
Also, can you explain why the bones land actually makes you land, and with no lag at that ?
Do you need to JC grab after the shine, cause it doesnt look like it. Your Inputs for this would be nice !
Do you need to shine at a frame perfect timing/platform height ?
Playing Fox won't help you learn how to approach as Falco. He's way faster and doesn't play very similarly. Try working on your DD/WD spacing game. If you are just outside of someone's space, you want to bait them into committing to something unsafe before going in with a SHFFL. Once you get better at that aspect, you add lasers back into the mix to force them to attack out of desperation or shield out of fear of you jumping in on them.Okay guys, I got two questions:
What are different ways to approach with Falco?
I feel like I rely on Lasers TOO much to get into someone's space. I've also thought about picking up Fox to get better at approaching since his lasers don't have hitstun.
Any tips?
Second question:
How do I get better at hitting people with shines? I also hit with shines after an Lcanceled Aerial, but I have a friend who will hit shines in the air and cancel them to bair or even a dair. How do I get better at that?
Thanks, I appreciate the tips!Playing Fox won't help you learn how to approach as Falco. He's way faster and doesn't play very similarly. Try working on your DD/WD spacing game. If you are just outside of someone's space, you want to bait them into committing to something unsafe before going in with a SHFFL. Once you get better at that aspect, you add lasers back into the mix to force them to attack out of desperation or shield out of fear of you jumping in on them.
I think the easiest way to shine-bair/shine-dair is to hit down+B, then immediately move the stick from down to up to tap jump, and then this frees up your thumb to hit the C-stick for the aerial instead of having to press X/Y.