Yet again, I have problems vs marth. My punishes are fine and keep getting better, but I have good deal of specific issues with the neutral game, and dealing with marth's own punish game.
1-Marth's u-tilts chains. It's become very annoying. Whether it's from under a platform or not, I get hit by 3-4 of them all the time, at any %. They sometime drive me offstage or set me up for a free f-smash tipper. I mess up all my DI attempts because I can't predict with what kind of hitbox I'm hit, tipper, no tipper, front of marth, above marth... I can't seem to tech ever as I buffer tech for the 1st one,but he catches me with another one just by spamming u-tilt in place, so I fall down and can't tech because of the previous input, leaving me open for grab, f-smash, or ... another u-tilt [rage].
2-Getting out of the chaingrab. Any tricks ? Like some % where you should try some DI+ shine DJ ? What's the best thing in general to make it the hardest for marth ?
3-DI on f-smash / f-smash tipper. Is DI-ing straight up best ? Diagonal up and towards marth ?
4-Safest ways to get down from platforms when marth is below you ? I'm very good at shield-dropping, but he's often able to be at a safe distance then dash > JC grab me after landing. I try to run / WD off / FF through platforms, but he's always threatening with u-tilt, u-air, punish landing.
5-Beating / staying safe from marth's DD grab. As long as he has stage position to dash back, nothing feels very safe vs marth, and he can punish the smallest mistakes very easily, while he doesn't do anything you can punish yourself. Should you be content to play his game and just keep him out of your face until something happens ? What can you do safely threaten his space ?
6-How to punish marth's dash attack. I've become pretty good with laser zoning, and my friend replies to that with good PS, and dash attack under not so safe lasers into death combo. The PS I can deal with : better DD, tricky lasers heights etc. Now I've got a sense of when he likes to trow out a dash attack so I can bait him, but for some reason I have trouble punishing them. In addition of missing opportunities, it doesn't even discourage him to spam dash attack, which makes me feel pretty dumb.
7-Teching marth's d-throw... I've lost a jillion of fresh stocks in 5 seconds to marth's d-throw > d-tilt / f-smash offstage > absurdly perfect impenetrable edgeguard. Stupid bird, why do you fall so fast jeez. d-throw is just so fast ! I actually don't expect any hidden secret on this one, I just wanted to rant about it while I was at it
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Anyway sry for the 2km post, help on any of these points is greatly appreciated !