Thanks for the tips! Let's see
burning double jumps unnecessarily
Yeah, this is a bad habit that I still need to get out of. I realized that Falco feels much more comfortable on the ground than he does in the air vs. Marth, but from time to time I still commit to hard reads or try to gtfo the pressure as soon as possible with DJs lol. I'm working on it xP
spacing moves outside of marth's range. you can go where marth is instead of where he might be often when falling or rising because you fall/rise much much faster than he can move in pretty much any direction
I'm not sure I totally got what you're talking about here, could you please provide a timestamp? If you're talking about AC Bairs or Utilts well yeah, that's another bad habit that I'm trying to get out of. It used to work but then OverLord got better and started working around them, so I need to adapt back and stop making myself vulnerable with laggy moves xP
you need to laser with more purpose. make sure you laser at a range you are comfortable with and can get a solid followup/read on someone from that position. don't be too far away always and don't mess around in ranges you aren't comfortable in for long.
you get hasty and quit establishing control after you get some space/time after breaking free from a tech or sort of breaking free from it. just stay calm and recognize your position.
more lasers at neutral!
Ok, so this what I'm trying to work on but I still can't understand perfectly what I'm supposed to do. What's the range I am (or Falco is) comfortable with? I thought slightly outside tipper's range was a good range. It's pretty much a dash>SHL/SHFFL away from Marth, so I can punish pretty much everything he does. But then again if he powershields a lazer, I'm just in range for a PS > WD grab/tipper/whatever, sigh.
Do you think you could elaborate more on the neutral position? I *tried* to learn from your matches vs. M2K and from his posts about the MU (I remember him saying if Falco DDances right outside Marth's range he can punish him on reaction and he can also avoid pretty much everything Marth does), but it looks like I'm doing something wrong, even if I can't figure out what's that xP
It looks to me that M2K's gamestyle is passive enough for this kind of spacing to work. But against a Marth like Ice, for example, I don't know how this could turn out. I wish there were (more) games of you/Mango/Zhu/Shiz vs. Ice's Marth from Apex, sigh D:
tl;dr: if I stay far away from Marth I won't get ***** by PS's but I won't be hable to approach him quickly. If I'm close I can punish on reaction but it will be hard/impossible for me to avoid his nonsensical grabs/Fsmashes/Fairs, especially after PS's. That's pretty much what's giving me troubles in the MU: I can't understand what's the distance I should be at lol
try to connect with shine at lower percents instead of uptilt
Yeah, sometimes I get too greedy because I love Utilt and I give up combos like a nub lol
try not to spotdodge much after teching. rolling, jumping, attacking even(not shining usually) are better alternatives.
Thanks for pointing this out. I've just rewatched the video and noticed I spotdodged way too much. I usually don't, so I think that was because of the pressure. I'll try to keep more calm next time xP
watch your combos and lasers mid-combo. you need to make sure you are thinking of how people will DI and hit them so that they get ***** for DI'ing that way.
Mhm, do you think you could provide timestamps for this? Like "at this time you did X but Y would have been better and could have kept the combo going"?
I noticed a few mistakes with lazers (like 1.02 was pretty dumb) but having examples could be better x)
you missed some weird FFs and L-cancels.
Duh I don't recall seeing them but it's probably because of tourney nerves, sigh. I can hit consistently all my FFs and L-cancels in friendlies so yeah, I'm not worried about that aspect of my gameplay. I just need to get more consistent under pressure D:
do the zhu vs m2k from no johns last summer edgeguard, otherwise bair
I THINK I've watched the set twice but I can't understand what you're talking about D:
Can you please provide the link and some timestamps? Perhaps I've watched the wrong set lol, but I couldn't find any other vid on YT
if you can't finish a combo with marth offstage, then keep him above you so you can abuse bair/uptilt shenanigans on him.
From time to time I habe troubles with Utilt, because Marth's Fair/Dair trades or outpriotizes my move, sigh. Bairs are easier to land, though. Again, could you please provide an example? D:
you need more varied movement after lasers....mixups...try WD'ing
That's another thing I'm trying to get better at x(
I know it sounds like a nub question, but what do you mean with "try WD'ing"? Like dashing towards Marth and WD'ing back? What other kind of mix-up would WD'ing offer?
don't be nervous he was nervous too lol.
LOL easier said than done xd
Thanks for the critique, I hope you don't mind if I overwhelm you of questions like that lolol